From ea30450180e46be303b58f8a65adcea2268f0fcc Mon Sep 17 00:00:00 2001 From: toasterbabe Date: Mon, 24 Oct 2016 13:52:36 +0100 Subject: [PATCH] Minor correction to force-hud conditional. --- src/st_stuff.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/st_stuff.c b/src/st_stuff.c index 7670f577b..49872c68c 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -812,7 +812,7 @@ static void ST_drawFirstPersonHUD(void) return; // Graue 06-18-2004: no V_NOSCALESTART, no SCX, no SCY, snap to right - if (player->powers[pw_shield] & SH_FORCE) + if ((player->powers[pw_shield] & SH_NOSTACK & ~SH_FORCEHP) == SH_FORCE) { if ((player->powers[pw_shield] & SH_FORCEHP) > 0 || leveltime & 1) p = forceshield;