Comment for insanity
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@ -3321,7 +3321,7 @@ void A_SkullAttack(mobj_t *actor)
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fixed_t oldheight = mobjinfo[MT_NULL].height;
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fixed_t oldheight = mobjinfo[MT_NULL].height;
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mobj_t *check;
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mobj_t *check;
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INT32 i, j;
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INT32 i, j;
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static INT32 k;
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static INT32 k;/* static for (at least) GCC 9.1 weirdness */
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boolean allow;
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boolean allow;
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angle_t testang;
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angle_t testang;
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