From e93e5176c03e7197b331b609930154f53705d49a Mon Sep 17 00:00:00 2001 From: toasterbabe Date: Tue, 18 Apr 2017 12:32:30 +0100 Subject: [PATCH] Consistency in firing sound naming. --- src/sounds.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/sounds.c b/src/sounds.c index 3c19f0c23..e61aa3383 100644 --- a/src/sounds.c +++ b/src/sounds.c @@ -147,7 +147,7 @@ sfxinfo_t S_sfx[NUMSFX] = {"drown", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drowning"}, {"fizzle", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Electric fizzle"}, {"gbeep", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous beeping"}, // Grenade beep - {"wepfir", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Weapon firing"}, // defaults to thok + {"wepfir", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing weapon"}, // defaults to thok {"ghit" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Goop splash"}, {"gloop", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Splash"}, {"gspray", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Goop sling"}, @@ -162,9 +162,9 @@ sfxinfo_t S_sfx[NUMSFX] = {"monton", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Golden Monitor activated"}, {"pogo" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical pogo"}, {"pop" , false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Pop"}, - {"rail1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Railgun fired"}, - {"rail2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Railgun crash"}, - {"rlaunc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Missile fired"}, + {"rail1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing rail"}, + {"rail2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crashing rail"}, + {"rlaunc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing laser"}, {"shield", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Pity Shield"}, // generic GET! {"wirlsg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Whirlwind Shield"}, // Whirlwind GET! {"forcsg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Force Shield"}, // Force GET!