diff --git a/appveyor.yml b/appveyor.yml index 70f186667..4edcd7a7f 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -37,10 +37,11 @@ before_build: - set Path=%MINGW_SDK%\bin;%Path% - i686-w64-mingw32-gcc --version - mingw32-make --version +- set SRB2_MFLAGS=-C src MINGW=1 WARNINGMODE=1 NOASM=1 NOUPX=1 GCC53=1 build_script: -- cmd: mingw32-make.exe -C src MINGW=1 WARNINGMODE=1 NOASM=1 NOUPX=1 GCC52=1 SDL=1 clean -- cmd: mingw32-make.exe -C src MINGW=1 WARNINGMODE=1 NOASM=1 NOUPX=1 GCC52=1 SDL=1 ERRORMODE=1 +- cmd: mingw32-make.exe %SRB2_MFLAGS% SDL=1 clean +- cmd: mingw32-make.exe %SRB2_MFLAGS% SDL=1 ERRORMODE=1 after_build: - cmd: git rev-parse --short %APPVEYOR_REPO_COMMIT%>%TMP%/gitshort.txt diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 0574a5719..d0b1e2e08 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -2856,7 +2856,6 @@ static void HWR_AddPolyObjectPlanes(void) // : Draw one or more line segments. // Notes : Sets gr_cursectorlight to the light of the parent sector, to modulate wall textures // -----------------+ -static lumpnum_t doomwaterflat; //set by R_InitFlats hack static void HWR_Subsector(size_t num) { INT16 count; @@ -2867,7 +2866,6 @@ static void HWR_Subsector(size_t num) INT32 ceilinglightlevel; INT32 locFloorHeight, locCeilingHeight; INT32 light = 0; - fixed_t wh; extracolormap_t *floorcolormap; extracolormap_t *ceilingcolormap; @@ -3193,26 +3191,6 @@ static void HWR_Subsector(size_t num) } } -//20/08/99: Changed by Hurdler (taken from faB's code) -#ifdef DOPLANES - // -------------------- WATER IN DEV. TEST ------------------------ - //dck hack : use abs(tag) for waterheight - //ilag : Since we changed to UINT16 for sector tags, simulate INT16 - if (gr_frontsector->tag > 32767) - { - wh = ((65535-gr_frontsector->tag) < gr_frontsector->floorheight && - wh < gr_frontsector->ceilingheight) - { - HWR_GetFlat(doomwaterflat); - HWR_RenderPlane(gr_frontsector, - &extrasubsectors[num], wh, PF_Translucent, - gr_frontsector->lightlevel, doomwaterflat, - NULL, 255, false, gr_frontsector->lightlist[light].extra_colormap); - } - } - // -------------------- WATER IN DEV. TEST ------------------------ -#endif sub->validcount = validcount; } @@ -5499,11 +5477,6 @@ void HWR_Startup(void) HWR_AddEngineCommands(); HWR_InitTextureCache(); - // for test water translucent surface - doomwaterflat = W_CheckNumForName("FWATER1"); - if (doomwaterflat == LUMPERROR) // if FWATER1 not found (in doom shareware) - doomwaterflat = W_GetNumForName("WATER0"); - HWR_InitMD2(); #ifdef ALAM_LIGHTING