Remove inline from ST_drawWeaponSelect() to fix 32-bit compile
large-function-growth limit reached
This commit is contained in:
parent
97ea4086a5
commit
e708f750a0
|
@ -1873,7 +1873,7 @@ static void ST_drawNiGHTSHUD(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline void ST_drawWeaponSelect(INT32 xoffs, INT32 y)
|
static void ST_drawWeaponSelect(INT32 xoffs, INT32 y)
|
||||||
{
|
{
|
||||||
INT32 q = stplyr->weapondelay, del = 0, p = 16;
|
INT32 q = stplyr->weapondelay, del = 0, p = 16;
|
||||||
while (q)
|
while (q)
|
||||||
|
|
Loading…
Reference in New Issue