diff --git a/.gitattributes b/.gitattributes index 777bf189a..ef775b912 100644 --- a/.gitattributes +++ b/.gitattributes @@ -29,4 +29,6 @@ /libs/zlib/nintendods/README -whitespace /libs/zlib/watcom/watcom_f.mak -crlf -whitespace /libs/zlib/watcom/watcom_l.mak -crlf -whitespace +#Appveyor +/appveyor.yml -crlf -whitespace # Other diff --git a/.travis.yml b/.travis.yml new file mode 100644 index 000000000..c6a3ce799 --- /dev/null +++ b/.travis.yml @@ -0,0 +1,33 @@ +language: c +sudo: required +dist: trusty + +env: +- CFLAGS=-Wno-absolute-value -Werror + +compiler: + - gcc + - clang + +cache: + directories: + - $HOME/srb2_cache + +addons: + apt: + packages: + - libsdl2-mixer-dev + - libpng-dev + - libgl1-mesa-dev + - libgme-dev + - p7zip-full + +before_script: + - mkdir $HOME/srb2_cache + - wget http://rosenthalcastle.org/srb2/SRB2-v2114-Installer.exe -c -O $HOME/srb2_cache/SRB2-v2114-Installer.exe + - 7z x $HOME/srb2_cache/SRB2-v2114-Installer.exe -oassets + - mkdir build + - cd build + - cmake .. + +script: make diff --git a/CMakeLists.txt b/CMakeLists.txt index b8fe0ab57..738e5332d 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -80,9 +80,6 @@ endif() if(${CMAKE_SYSTEM} MATCHES "Darwin") add_definitions(-DMACOSX) - if(${CMAKE_C_COMPILER_ID} MATCHES "Clang") - set(CLANG ON) - endif() endif() set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin") diff --git a/appveyor.yml b/appveyor.yml new file mode 100644 index 000000000..4edcd7a7f --- /dev/null +++ b/appveyor.yml @@ -0,0 +1,71 @@ +version: 2.1.14.{branch}-{build} +os: MinGW + +environment: + CC: i686-w64-mingw32-gcc + WINDRES: windres + MINGW_SDK: c:\msys64\mingw32 + SDL2_URL: http://libsdl.org/release/SDL2-devel-2.0.4-mingw.tar.gz + SDL2_ARCHIVE: SDL2-devel-2.0.4-mingw.tar + SDL2_MOVE: SDL2-2.0.4\i686-w64-mingw32 + SDL2_MIXER_URL: https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-devel-2.0.1-mingw.tar.gz + SDL2_MIXER_ARCHIVE: SDL2_mixer-devel-2.0.1-mingw.tar + SDL2_MIXER_MOVE: SDL2_mixer-2.0.1\i686-w64-mingw32 + +cache: +- SDL2-devel-2.0.4-mingw.tar.gz +- SDL2_mixer-devel-2.0.1-mingw.tar.gz + +install: +#Download SDL2 +- if not exist "%SDL2_ARCHIVE%.gz" appveyor DownloadFile "%SDL2_URL%" -FileName "%SDL2_ARCHIVE%.gz" +- 7z x -y "%SDL2_ARCHIVE%.gz" -o%TMP% >null +- 7z x -y "%TMP%\%SDL2_ARCHIVE%" -o%TMP% >null +- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs %TMP%\%SDL2_MOVE% %MINGW_SDK% || exit 0 +- ps: (Get-Content ([System.Environment]::ExpandEnvironmentVariables("%TMP%\%SDL2_MOVE%\bin\sdl2-config"))) | ForEach-Object { $_ -replace "/usr/local/cross-tools/i686-w64-mingw32", ([System.Environment]::ExpandEnvironmentVariables("%MINGW_SDK%")) } | Set-Content ([System.Environment]::ExpandEnvironmentVariables("%MINGW_SDK%\bin\sdl2-config")) +- ps: (Get-Content ([System.Environment]::ExpandEnvironmentVariables("%TMP%\%SDL2_MOVE%\lib\cmake\SDL2\sdl2-config.cmake"))) | ForEach-Object { $_ -replace "/usr/local/cross-tools/i686-w64-mingw32", ([System.Environment]::ExpandEnvironmentVariables("%MINGW_SDK%")) } | Set-Content ([System.Environment]::ExpandEnvironmentVariables("%MINGW_SDK%\lib\cmake\SDL2\sdl2-config.cmake")) +- ps: (Get-Content ([System.Environment]::ExpandEnvironmentVariables("%TMP%\%SDL2_MOVE%\lib\pkgconfig\sdl2.pc"))) | ForEach-Object { $_ -replace "/usr/local/cross-tools/i686-w64-mingw32", ([System.Environment]::ExpandEnvironmentVariables("%MINGW_SDK%")) } | Set-Content ([System.Environment]::ExpandEnvironmentVariables("%MINGW_SDK%\lib\pkgconfig\sdl2.pc")) +#Download SDL2_Mixer +- if not exist "%SDL2_MIXER_ARCHIVE%.gz" appveyor DownloadFile "%SDL2_MIXER_URL%" -FileName "%SDL2_MIXER_ARCHIVE%.gz" +- 7z x -y "%SDL2_MIXER_ARCHIVE%.gz" -o%TMP% >null +- 7z x -y "%TMP%\%SDL2_MIXER_ARCHIVE%" -o%TMP% >null +- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs %TMP%\%SDL2_MIXER_MOVE% %MINGW_SDK% || exit 0 +- ps: (Get-Content ([System.Environment]::ExpandEnvironmentVariables("%TMP%\%SDL2_MIXER_MOVE%\lib\pkgconfig\SDL2_mixer.pc")))| ForEach-Object { $_ -replace "/usr/local/cross-tools/i686-w64-mingw32", ([System.Environment]::ExpandEnvironmentVariables("%MINGW_SDK%")) } | Set-Content ([System.Environment]::ExpandEnvironmentVariables("%MINGW_SDK%\lib\pkgconfig\SDL2_mixer.pc")) + +before_build: +- set SDL_PKGCONFIG=%MINGW_SDK%\lib\pkgconfig\sdl2.pc +- set Path=%MINGW_SDK%\bin;%Path% +- i686-w64-mingw32-gcc --version +- mingw32-make --version +- set SRB2_MFLAGS=-C src MINGW=1 WARNINGMODE=1 NOASM=1 NOUPX=1 GCC53=1 + +build_script: +- cmd: mingw32-make.exe %SRB2_MFLAGS% SDL=1 clean +- cmd: mingw32-make.exe %SRB2_MFLAGS% SDL=1 ERRORMODE=1 + +after_build: +- cmd: git rev-parse --short %APPVEYOR_REPO_COMMIT%>%TMP%/gitshort.txt +- cmd: set /P GITSHORT=<%TMP%/gitshort.txt +- set BUILD_ARCHIVE=%APPVEYOR_REPO_BRANCH%-%GITSHORT%.7z +- cmd: 7z a %BUILD_ARCHIVE% bin\Mingw\Release -xr!.gitignore +- appveyor PushArtifact %BUILD_ARCHIVE% + +test: off + +deploy: + - provider: FTP + protocol: ftps + host: + secure: NsLJEPIBvmwCOj8Tg8RoRQ== + username: + secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA= + password: + secure: Hbn6Uy3lT0YZ88yFJ3aW4w== + folder: appveyor + application: + active_mode: false + + +on_finish: +#- cmd: echo xfreerdp /u:appveyor /cert-ignore +clipboard /v:: +#- ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1')) diff --git a/bin/Resources/debian/README.Debian b/assets/debian/README.Debian similarity index 100% rename from bin/Resources/debian/README.Debian rename to assets/debian/README.Debian diff --git a/bin/Resources/debian/README.source b/assets/debian/README.source similarity index 100% rename from bin/Resources/debian/README.source rename to assets/debian/README.source diff --git a/assets/debian/changelog b/assets/debian/changelog new file mode 100644 index 000000000..a316b7df7 --- /dev/null +++ b/assets/debian/changelog @@ -0,0 +1,12 @@ +srb2-data (2.1.14~1) unstable; urgency=low + + * Updated for SRB2 v2.1.14 + + -- Alam Arias Sat, 6 Jan 2016 11:00:00 -0500 + + +srb2-data (2.0.6-2) maverick; urgency=high + + * Initial proper release.. + + -- Callum Dickinson Sat, 29 Jan 2011 01:18:42 +1300 diff --git a/bin/Resources/debian/compat b/assets/debian/compat similarity index 100% rename from bin/Resources/debian/compat rename to assets/debian/compat diff --git a/bin/Resources/debian/control b/assets/debian/control similarity index 100% rename from bin/Resources/debian/control rename to assets/debian/control diff --git a/bin/Resources/debian/copyright b/assets/debian/copyright similarity index 100% rename from bin/Resources/debian/copyright rename to assets/debian/copyright diff --git a/bin/Resources/debian/rules b/assets/debian/rules similarity index 95% rename from bin/Resources/debian/rules rename to assets/debian/rules index 514d8e07c..d86f92af2 100755 --- a/bin/Resources/debian/rules +++ b/assets/debian/rules @@ -37,7 +37,7 @@ RM := rm -rf DIR := $(shell pwd) PACKAGE := $(shell cat $(DIR)/debian/control | grep 'Package:' | sed -e 's/Package: //g') -DATAFILES := drill.dta music.dta soar.dta zones.dta player.dta rings.wpn srb2.wad +DATAFILES := srb2.srb zones.dta player.dta rings.dta music.dta DATADIR := usr/games/SRB2 RESOURCEDIR := . @@ -48,7 +48,7 @@ build: # This will need to be updated every time SRB2 official version is # Copy data files to their install locations, and add data files to include-binaries for file in $(DATAFILES); do \ - $(WGET) http://alam.srb2.org/SRB2/2.0.6-Final/Resources/$$file; \ + $(WGET) http://alam.srb2.org/SRB2/2.1.14-Final/Resources/$$file; \ if test "$$file" = "srb2.wad"; then \ $(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/srb2.srb; \ else \ diff --git a/assets/debian/source/format b/assets/debian/source/format new file mode 100644 index 000000000..89ae9db8f --- /dev/null +++ b/assets/debian/source/format @@ -0,0 +1 @@ +3.0 (native) diff --git a/bin/Resources/debian/changelog b/bin/Resources/debian/changelog deleted file mode 100644 index 0c514d4d2..000000000 --- a/bin/Resources/debian/changelog +++ /dev/null @@ -1,5 +0,0 @@ -srb2-data (2.0.6-2) maverick; urgency=high - - * Initial proper release.. - - -- Callum Dickinson Sat, 29 Jan 2011 01:18:42 +1300 diff --git a/bin/Resources/debian/source/format b/bin/Resources/debian/source/format deleted file mode 100644 index 163aaf8d8..000000000 --- a/bin/Resources/debian/source/format +++ /dev/null @@ -1 +0,0 @@ -3.0 (quilt) diff --git a/debian/control b/debian/control index c64a85c48..63b075f17 100644 --- a/debian/control +++ b/debian/control @@ -4,13 +4,19 @@ Source: srb2 Section: games Priority: extra Maintainer: Callum Dickinson -Build-Depends: debhelper (>= 7.0.50~), libsdl1.2-dev (>= 1.2.7), libsdl-mixer1.2-dev (>= 1.2.7), libpng12-dev (>= 1.2.7), libglu1-dev | libglu-dev, libosmesa6-dev | libgl-dev, nasm [i386] +Build-Depends: debhelper (>= 7.0.50~), + libsdl2-dev, + libsdl2-mixer-dev, + libpng12-dev (>= 1.2.7), + libglu1-dev | libglu-dev, + libosmesa6-dev | libgl-dev, + nasm [i386] Standards-Version: 3.8.4 Homepage: http://www.srb2.org Package: srb2 Architecture: any -Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.0.6) +Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14) Description: A cross-platform 3D Sonic fangame Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog fangame built using a modified version of the Doom Legacy @@ -22,8 +28,8 @@ Description: A cross-platform 3D Sonic fangame Package: srb2-dbg Architecture: any -# FIXME: should be Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.0.6), srb2 but dh_shlibdeps is being an asshat -Depends: libc6, ${misc:Depends}, srb2-data (= 2.0.6), srb2 +# FIXME: should be Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat +Depends: libc6, ${misc:Depends}, srb2-data (= 2.1.14), srb2 Description: A cross-platform 3D Sonic fangame Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog fangame built using a modified version of the Doom Legacy diff --git a/debian/rules b/debian/rules index 33ade54c8..e49784a0f 100755 --- a/debian/rules +++ b/debian/rules @@ -59,16 +59,18 @@ DBGNAME = debug/$(EXENAME) PKGDIR = usr/games DBGDIR = usr/lib/debug/$(PKGDIR) +PIXMAPS_DIR = usr/share/pixmaps +DESKTOP_DIR = usr/share/applications PREFIX = $(shell test "$(CROSS_COMPILE_BUILD)" != "$(CROSS_COMPILE_HOST)" && echo "PREFIX=$(CROSS_COMPILE_HOST)") OS = LINUX=1 NONX86 = $(shell test "`echo $(CROSS_COMPILE_HOST) | grep 'i[3-6]86'`" || echo "NONX86=1") -MAKEARGS = $(OS) $(NONX86) $(PREFIX) EXENAME=$(EXENAME) DBGNAME=$(DBGNAME) SDL_PKGCONFIG=sdl PNG_PKGCONFIG=libpng NOOBJDUMP=1 +MAKEARGS = $(OS) $(NONX86) $(PREFIX) EXENAME=$(EXENAME) DBGNAME=$(DBGNAME) SDL_PKGCONFIG=sdl2 PNG_PKGCONFIG=libpng NOOBJDUMP=1 MENUFILE1 = ?package($(PACKAGE)):needs="X11" section="$(SECTION)" MENUFILE2 = title="$(TITLE)" command="/$(PKGDIR)/$(PACKAGE)" # FIXME pkg-config dir hacks -export PKG_CONFIG_LIBDIR = /usr/$(CROSS_COMPILE_HOST)/lib/pkgconfig +export PKG_CONFIG_LIBDIR = /usr/lib/$(CROSS_COMPILE_HOST)/pkgconfig BINDIR := $(DIR)/bin/Linux/Release -LDFLAGS += "-Wl,-rpath=/usr/$(CROSS_COMPILE_HOST)/lib/" +LDFLAGS += "-Wl,-rpath=/usr/lib/$(CROSS_COMPILE_HOST)" build: $(MKDIR) $(BINDIR)/debug @@ -80,14 +82,23 @@ binary-indep: echo "no need to do any arch-independent stuff" binary-arch: + # create ddirs $(MKDIR) $(DIR)/debian/tmp/$(PKGDIR) $(DIR)/debian/tmp/$(DBGDIR) + $(MKDIR) $(DIR)/debian/tmp/$(PKGDIR) $(DIR)/debian/tmp/$(DESKTOP_DIR) + $(MKDIR) $(DIR)/debian/tmp/$(PKGDIR) $(DIR)/debian/tmp/$(PIXMAPS_DIR) + # install main binaries $(INSTALL) $(BINDIR)/$(EXENAME) $(DIR)/debian/tmp/$(PKGDIR)/$(PACKAGE) $(INSTALL) $(BINDIR)/$(DBGNAME) $(DIR)/debian/tmp/$(DBGDIR)/$(PACKAGE) + # Install desktop file and banner image + $(INSTALL) $(DIR)/srb2.png $(DIR)/debian/tmp/usr/share/pixmaps + $(INSTALL) $(DIR)/debian/srb2.desktop $(DIR)/debian/tmp/usr/share/applications # add compiled binaries to include-binaries echo $(BINDIR)/$(EXENAME) >> $(DIR)/debian/source/include-binaries echo $(BINDIR)/$(EXENAME) >> $(DIR)/debian/source/include-binaries # Generate install folder files echo $(PKGDIR) > $(DIR)/debian/$(PACKAGE).install + echo $(DESKTOP_DIR) >> $(DIR)/debian/$(PACKAGE).install + echo $(PIXMAPS_DIR) >> $(DIR)/debian/$(PACKAGE).install echo $(DBGDIR) > $(DIR)/debian/$(DBGPKG).install binary: binary-arch diff --git a/debian/srb2.desktop b/debian/srb2.desktop new file mode 100644 index 000000000..661832b93 --- /dev/null +++ b/debian/srb2.desktop @@ -0,0 +1,10 @@ +[Desktop Entry] +Name=Sonic Robo Blast 2 +Comment=A free 3D Sonic the Hedgehog fan-game built using a modified ver. of the Doom Legacy source port +Encoding=UTF-8 +Exec=srb2 +Icon=/usr/share/pixmaps/srb2.png +Terminal=false +Type=Application +StartupNotify=false +Categories=Application;Game; diff --git a/srb2.png b/srb2.png new file mode 100644 index 000000000..9c13eae9a Binary files /dev/null and b/srb2.png differ diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index bb4f9a4a6..54a08ea0b 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -168,7 +168,7 @@ set(SRB2_CORE_GAME_SOURCES p_tick.h ) -if(NOT CLANG) +if(NOT (CMAKE_CXX_COMPILER_ID MATCHES "Clang")) set(SRB2_CORE_SOURCES ${SRB2_CORE_SOURCES} string.c) endif() @@ -406,10 +406,14 @@ endif() # Compatibility flag with later versions of GCC # We should really fix our code to not need this -if(NOT CLANG AND NOT MSVC) +if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -mno-ms-bitfields) endif() +if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") + set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -Wno-absolute-value) +endif() + add_definitions(-DCMAKECONFIG) #add_library(SRB2Core STATIC @@ -431,4 +435,4 @@ endif() if(NOT ${SRB2_SDL2_AVAILABLE} AND NOT ${SRB2_WIN32_AVAILABLE}) message(FATAL_ERROR "There are no targets available to build an SRB2 executable. :(") -endif() \ No newline at end of file +endif() diff --git a/src/Makefile.cfg b/src/Makefile.cfg index 1ea96df92..fa8896a7c 100644 --- a/src/Makefile.cfg +++ b/src/Makefile.cfg @@ -7,6 +7,22 @@ # and other things # +ifdef GCC53 +GCC52=1 +endif + +ifdef GCC52 +GCC51=1 +endif + +ifdef GCC51 +GCC49=1 +endif + +ifdef GCC49 +GCC48=1 +endif + ifdef GCC48 GCC47=1 endif @@ -139,6 +155,10 @@ WFLAGS+=-Wformat-security ifndef GCC29 #WFLAGS+=-Winit-self endif +ifdef GCC46 +WFLAGS+=-Wno-suggest-attribute=noreturn +endif + ifndef MINGW ifdef GCC45 WFLAGS+=-Wunsuffixed-float-constants @@ -155,6 +175,7 @@ ifdef GCC43 endif WFLAGS+=$(OLDWFLAGS) + #indicate platform and what interface use with ifndef WINCE ifndef XBOX diff --git a/src/b_bot.c b/src/b_bot.c index 5e62e58e6..3072b1d75 100644 --- a/src/b_bot.c +++ b/src/b_bot.c @@ -49,7 +49,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm if (sonic->player->pflags & (PF_MACESPIN|PF_ITEMHANG)) { cmd->forwardmove = sonic->player->cmd.forwardmove; - cmd->angleturn = abs(tails->angle - sonic->angle)>>16; + cmd->angleturn = abs((tails->angle - sonic->angle))>>16; if (sonic->angle < tails->angle) cmd->angleturn = -cmd->angleturn; } else if (dist > FixedMul(512*FRACUNIT, tails->scale)) diff --git a/src/console.c b/src/console.c index e77c400b3..fcac0e6de 100644 --- a/src/console.c +++ b/src/console.c @@ -202,7 +202,7 @@ static void CONS_Bind_f(void) } key = G_KeyStringtoNum(COM_Argv(1)); - if (!key) + if (key <= 0 || key >= NUMINPUTS) { CONS_Alert(CONS_NOTICE, M_GetText("Invalid key name\n")); return; diff --git a/src/f_finale.c b/src/f_finale.c index a85fd11cb..507616f3c 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -603,7 +603,7 @@ static void F_IntroDrawScene(void) if (finalecount-84 < 58) { // Pure Fat is driving up! int ftime = (finalecount-84); - x = (-189< ' ' && keystr[0] <= 'z') return keystr[0]; + if (!strncmp(keystr, "KEY", 3) && keystr[3] >= '0' && keystr[3] <= '9') + return atoi(&keystr[3]); + for (j = 0; j < NUMKEYNAMES; j++) if (!stricmp(keynames[j].name, keystr)) return keynames[j].keynum; - if (strlen(keystr) > 3) - return atoi(&keystr[3]); - return 0; } diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 7d6caa049..409900b98 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -2856,7 +2856,6 @@ static void HWR_AddPolyObjectPlanes(void) // : Draw one or more line segments. // Notes : Sets gr_cursectorlight to the light of the parent sector, to modulate wall textures // -----------------+ -static lumpnum_t doomwaterflat; //set by R_InitFlats hack static void HWR_Subsector(size_t num) { INT16 count; @@ -2867,7 +2866,6 @@ static void HWR_Subsector(size_t num) INT32 ceilinglightlevel; INT32 locFloorHeight, locCeilingHeight; INT32 light = 0; - fixed_t wh; extracolormap_t *floorcolormap; extracolormap_t *ceilingcolormap; @@ -3193,26 +3191,6 @@ static void HWR_Subsector(size_t num) } } -//20/08/99: Changed by Hurdler (taken from faB's code) -#ifdef DOPLANES - // -------------------- WATER IN DEV. TEST ------------------------ - //dck hack : use abs(tag) for waterheight - //ilag : Since we changed to UINT16 for sector tags, simulate INT16 - if (gr_frontsector->tag > 32767) - { - wh = ((65535-gr_frontsector->tag) < gr_frontsector->floorheight && - wh < gr_frontsector->ceilingheight) - { - HWR_GetFlat(doomwaterflat); - HWR_RenderPlane(gr_frontsector, - &extrasubsectors[num], wh, PF_Translucent, - gr_frontsector->lightlevel, doomwaterflat, - NULL, 255, false, gr_frontsector->lightlist[light].extra_colormap); - } - } - // -------------------- WATER IN DEV. TEST ------------------------ -#endif sub->validcount = validcount; } @@ -5499,11 +5477,6 @@ void HWR_Startup(void) HWR_AddEngineCommands(); HWR_InitTextureCache(); - // for test water translucent surface - doomwaterflat = W_CheckNumForName("FWATER1"); - if (doomwaterflat == LUMPERROR) // if FWATER1 not found (in doom shareware) - doomwaterflat = W_GetNumForName("WATER0"); - HWR_InitMD2(); #ifdef ALAM_LIGHTING diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index 77795ccc0..6a315d881 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -41,6 +41,7 @@ #include "../r_things.h" #include "hw_main.h" +#include "../v_video.h" #ifdef HAVE_PNG #ifndef _MSC_VER @@ -881,6 +882,59 @@ static void md2_loadTexture(md2_t *model) HWR_UnlockCachedPatch(grpatch); } +// -----------------+ +// md2_loadBlendTexture : Download a pcx or png texture for blending MD2 models +// -----------------+ +static void md2_loadBlendTexture(md2_t *model) +{ + GLPatch_t *grpatch; + char *filename = Z_Malloc(strlen(model->filename)+7, PU_STATIC, NULL); + strcpy(filename, model->filename); + + FIL_ForceExtension(filename, "_blend.png"); + + if (model->blendgrpatch) + { + grpatch = model->blendgrpatch; + Z_Free(grpatch->mipmap.grInfo.data); + } + else + grpatch = Z_Calloc(sizeof *grpatch, PU_HWRPATCHINFO, + &(model->blendgrpatch)); + + if (!grpatch->mipmap.downloaded && !grpatch->mipmap.grInfo.data) + { + int w = 0, h = 0; +#ifdef HAVE_PNG + grpatch->mipmap.grInfo.format = PNG_Load(filename, &w, &h, grpatch); + if (grpatch->mipmap.grInfo.format == 0) +#endif + grpatch->mipmap.grInfo.format = PCX_Load(filename, &w, &h, grpatch); + if (grpatch->mipmap.grInfo.format == 0) + { + Z_Free(filename); + return; + } + + grpatch->mipmap.downloaded = 0; + grpatch->mipmap.flags = 0; + + grpatch->width = (INT16)w; + grpatch->height = (INT16)h; + grpatch->mipmap.width = (UINT16)w; + grpatch->mipmap.height = (UINT16)h; + + // not correct! + grpatch->mipmap.grInfo.smallLodLog2 = GR_LOD_LOG2_256; + grpatch->mipmap.grInfo.largeLodLog2 = GR_LOD_LOG2_256; + grpatch->mipmap.grInfo.aspectRatioLog2 = GR_ASPECT_LOG2_1x1; + } + HWD.pfnSetTexture(&grpatch->mipmap); // We do need to do this so that it can be cleared and knows to recreate it when necessary + HWR_UnlockCachedPatch(grpatch); + + Z_Free(filename); +} + // Don't spam the console, or the OS with fopen requests! static boolean nomd2s = false; @@ -1050,6 +1104,248 @@ spritemd2found: fclose(f); } +static void HWR_CreateBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch, GLMipmap_t *grmip, skincolors_t color) +{ + UINT16 w = gpatch->width, h = gpatch->height; + UINT32 size = w*h; + RGBA_t *image, *blendimage, *cur, blendcolor; + + if (grmip->width == 0) + { + + grmip->width = gpatch->width; + grmip->height = gpatch->height; + + // no wrap around, no chroma key + grmip->flags = 0; + // setup the texture info + grmip->grInfo.format = GR_RGBA; + } + + Z_Free(grmip->grInfo.data); + grmip->grInfo.data = NULL; + + cur = Z_Malloc(size*4, PU_HWRCACHE, &grmip->grInfo.data); + memset(cur, 0x00, size*4); + + image = gpatch->mipmap.grInfo.data; + blendimage = blendgpatch->mipmap.grInfo.data; + + switch (color) + { + case SKINCOLOR_WHITE: + blendcolor = V_GetColor(3); + break; + case SKINCOLOR_SILVER: + blendcolor = V_GetColor(10); + break; + case SKINCOLOR_GREY: + blendcolor = V_GetColor(15); + break; + case SKINCOLOR_BLACK: + blendcolor = V_GetColor(27); + break; + case SKINCOLOR_CYAN: + blendcolor = V_GetColor(215); + break; + case SKINCOLOR_TEAL: + blendcolor = V_GetColor(221); + break; + case SKINCOLOR_STEELBLUE: + blendcolor = V_GetColor(203); + break; + case SKINCOLOR_BLUE: + blendcolor = V_GetColor(232); + break; + case SKINCOLOR_PEACH: + blendcolor = V_GetColor(71); + break; + case SKINCOLOR_TAN: + blendcolor = V_GetColor(79); + break; + case SKINCOLOR_PINK: + blendcolor = V_GetColor(147); + break; + case SKINCOLOR_LAVENDER: + blendcolor = V_GetColor(251); + break; + case SKINCOLOR_PURPLE: + blendcolor = V_GetColor(195); + break; + case SKINCOLOR_ORANGE: + blendcolor = V_GetColor(87); + break; + case SKINCOLOR_ROSEWOOD: + blendcolor = V_GetColor(94); + break; + case SKINCOLOR_BEIGE: + blendcolor = V_GetColor(40); + break; + case SKINCOLOR_BROWN: + blendcolor = V_GetColor(57); + break; + case SKINCOLOR_RED: + blendcolor = V_GetColor(130); + break; + case SKINCOLOR_DARKRED: + blendcolor = V_GetColor(139); + break; + case SKINCOLOR_NEONGREEN: + blendcolor = V_GetColor(184); + break; + case SKINCOLOR_GREEN: + blendcolor = V_GetColor(166); + break; + case SKINCOLOR_ZIM: + blendcolor = V_GetColor(180); + break; + case SKINCOLOR_OLIVE: + blendcolor = V_GetColor(108); + break; + case SKINCOLOR_YELLOW: + blendcolor = V_GetColor(104); + break; + case SKINCOLOR_GOLD: + blendcolor = V_GetColor(115); + break; + + case SKINCOLOR_SUPER1: + blendcolor = V_GetColor(97); + break; + case SKINCOLOR_SUPER2: + blendcolor = V_GetColor(100); + break; + case SKINCOLOR_SUPER3: + blendcolor = V_GetColor(103); + break; + case SKINCOLOR_SUPER4: + blendcolor = V_GetColor(113); + break; + case SKINCOLOR_SUPER5: + blendcolor = V_GetColor(116); + break; + + case SKINCOLOR_TSUPER1: + blendcolor = V_GetColor(81); + break; + case SKINCOLOR_TSUPER2: + blendcolor = V_GetColor(82); + break; + case SKINCOLOR_TSUPER3: + blendcolor = V_GetColor(84); + break; + case SKINCOLOR_TSUPER4: + blendcolor = V_GetColor(85); + break; + case SKINCOLOR_TSUPER5: + blendcolor = V_GetColor(87); + break; + + case SKINCOLOR_KSUPER1: + blendcolor = V_GetColor(122); + break; + case SKINCOLOR_KSUPER2: + blendcolor = V_GetColor(123); + break; + case SKINCOLOR_KSUPER3: + blendcolor = V_GetColor(124); + break; + case SKINCOLOR_KSUPER4: + blendcolor = V_GetColor(125); + break; + case SKINCOLOR_KSUPER5: + blendcolor = V_GetColor(126); + break; + default: + blendcolor = V_GetColor(247); + break; + } + + while (size--) + { + if (blendimage->s.alpha == 0) + { + // Don't bother with blending the pixel if the alpha of the blend pixel is 0 + cur->rgba = image->rgba; + } + else + { + INT32 tempcolor; + INT16 tempmult, tempalpha; + tempalpha = -(abs(blendimage->s.red-127)-127)*2; + if (tempalpha > 255) + tempalpha = 255; + else if (tempalpha < 0) + tempalpha = 0; + + tempmult = (blendimage->s.red-127)*2; + if (tempmult > 255) + tempmult = 255; + else if (tempmult < 0) + tempmult = 0; + + tempcolor = (image->s.red*(255-blendimage->s.alpha))/255 + ((tempmult + ((tempalpha*blendcolor.s.red)/255)) * blendimage->s.alpha)/255; + cur->s.red = (UINT8)tempcolor; + tempcolor = (image->s.green*(255-blendimage->s.alpha))/255 + ((tempmult + ((tempalpha*blendcolor.s.green)/255)) * blendimage->s.alpha)/255; + cur->s.green = (UINT8)tempcolor; + tempcolor = (image->s.blue*(255-blendimage->s.alpha))/255 + ((tempmult + ((tempalpha*blendcolor.s.blue)/255)) * blendimage->s.alpha)/255; + cur->s.blue = (UINT8)tempcolor; + cur->s.alpha = image->s.alpha; + } + + cur++; image++; blendimage++; + } + + return; +} + +static void HWR_GetBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch, const UINT8 *colormap, skincolors_t color) +{ + // mostly copied from HWR_GetMappedPatch, hence the similarities and comment + GLMipmap_t *grmip, *newmip; + + if (colormap == colormaps || colormap == NULL) + { + // Don't do any blending + HWD.pfnSetTexture(&gpatch->mipmap); + return; + } + + // search for the mimmap + // skip the first (no colormap translated) + for (grmip = &gpatch->mipmap; grmip->nextcolormap; ) + { + grmip = grmip->nextcolormap; + if (grmip->colormap == colormap) + { + if (grmip->downloaded && grmip->grInfo.data) + { + HWD.pfnSetTexture(grmip); // found the colormap, set it to the correct texture + Z_ChangeTag(grmip->grInfo.data, PU_HWRCACHE_UNLOCKED); + return; + } + } + } + + // If here, the blended texture has not been created + // So we create it + + //BP: WARNING: don't free it manually without clearing the cache of harware renderer + // (it have a liste of mipmap) + // this malloc is cleared in HWR_FreeTextureCache + // (...) unfortunately z_malloc fragment alot the memory :(so malloc is better + newmip = calloc(1, sizeof (*newmip)); + if (newmip == NULL) + I_Error("%s: Out of memory", "HWR_GetMappedPatch"); + grmip->nextcolormap = newmip; + newmip->colormap = colormap; + + HWR_CreateBlendedTexture(gpatch, blendgpatch, newmip, color); + + HWD.pfnSetTexture(newmip); + Z_ChangeTag(newmip->grInfo.data, PU_HWRCACHE_UNLOCKED); +} + // -----------------+ // HWR_DrawMD2 : Draw MD2 @@ -1180,13 +1476,25 @@ void HWR_DrawMD2(gr_vissprite_t *spr) gpatch = md2->grpatch; if (!gpatch || !gpatch->mipmap.grInfo.format || !gpatch->mipmap.downloaded) md2_loadTexture(md2); - gpatch = md2->grpatch; // Load it again, because it isn't being loaded into gpatch after md2_loadtexture... + if ((gpatch && gpatch->mipmap.grInfo.format) // don't load the blend texture if the base texture isn't available + && (!md2->blendgrpatch || !((GLPatch_t *)md2->blendgrpatch)->mipmap.grInfo.format || !((GLPatch_t *)md2->blendgrpatch)->mipmap.downloaded)) + md2_loadBlendTexture(md2); + if (gpatch && gpatch->mipmap.grInfo.format) // else if meant that if a texture couldn't be loaded, it would just end up using something else's texture { - // This is safe, since we know the texture has been downloaded - HWD.pfnSetTexture(&gpatch->mipmap); + if ((skincolors_t)spr->mobj->color != SKINCOLOR_NONE && + md2->blendgrpatch && ((GLPatch_t *)md2->blendgrpatch)->mipmap.grInfo.format + && gpatch->width == ((GLPatch_t *)md2->blendgrpatch)->width && gpatch->height == ((GLPatch_t *)md2->blendgrpatch)->height) + { + HWR_GetBlendedTexture(gpatch, (GLPatch_t *)md2->blendgrpatch, spr->colormap, (skincolors_t)spr->mobj->color); + } + else + { + // This is safe, since we know the texture has been downloaded + HWD.pfnSetTexture(&gpatch->mipmap); + } } else { diff --git a/src/hardware/hw_md2.h b/src/hardware/hw_md2.h index 0fb486ea0..36078268b 100644 --- a/src/hardware/hw_md2.h +++ b/src/hardware/hw_md2.h @@ -120,6 +120,7 @@ typedef struct float offset; md2_model_t *model; void *grpatch; + void *blendgrpatch; boolean notfound; INT32 skin; } md2_t; diff --git a/src/hardware/r_opengl/r_opengl.c b/src/hardware/r_opengl/r_opengl.c index d14324c30..e23b3eebf 100644 --- a/src/hardware/r_opengl/r_opengl.c +++ b/src/hardware/r_opengl/r_opengl.c @@ -2371,7 +2371,7 @@ EXPORT void HWRAPI(MakeScreenTexture) (void) Clamp2D(GL_TEXTURE_WRAP_S); Clamp2D(GL_TEXTURE_WRAP_T); #ifndef KOS_GL_COMPATIBILITY - pglCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, texsize, texsize, 0); + pglCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, texsize, texsize, 0); #endif tex_downloaded = 0; // 0 so it knows it doesn't have any of the cached patches downloaded right now @@ -2399,7 +2399,7 @@ EXPORT void HWRAPI(MakeScreenFinalTexture) (void) Clamp2D(GL_TEXTURE_WRAP_S); Clamp2D(GL_TEXTURE_WRAP_T); #ifndef KOS_GL_COMPATIBILITY - pglCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, texsize, texsize, 0); + pglCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, texsize, texsize, 0); #endif tex_downloaded = 0; // 0 so it knows it doesn't have any of the cached patches downloaded right now diff --git a/src/info.c b/src/info.c index 9e04b4e34..cc07ae3f2 100644 --- a/src/info.c +++ b/src/info.c @@ -4223,7 +4223,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = MT_GOOP, // painchance sfx_dmpain, // painsound S_EGGMOBILE2_PAIN2, // meleestate - MT_EGGMOBILE2_POGO, // missilestate + (statenum_t)MT_EGGMOBILE2_POGO, // missilestate S_EGGMOBILE2_DIE1, // deathstate S_EGGMOBILE2_FLEE1,// xdeathstate sfx_cybdth, // deathsound diff --git a/src/lua_maplib.c b/src/lua_maplib.c index d585c479f..115e9a71e 100644 --- a/src/lua_maplib.c +++ b/src/lua_maplib.c @@ -1223,14 +1223,11 @@ static int mapheaderinfo_get(lua_State *L) { mapheader_t *header = *((mapheader_t **)luaL_checkudata(L, 1, META_MAPHEADER)); const char *field = luaL_checkstring(L, 2); - //INT16 i; - if (fastcmp(field,"lvlttl")) { - //for (i = 0; i < 21; i++) - // if (!header->lvlttl[i]) - // break; - lua_pushlstring(L, header->lvlttl, 21); - } else if (fastcmp(field,"subttl")) - lua_pushlstring(L, header->subttl, 32); + INT16 i; + if (fastcmp(field,"lvlttl")) + lua_pushstring(L, header->lvlttl); + else if (fastcmp(field,"subttl")) + lua_pushstring(L, header->subttl); else if (fastcmp(field,"actnum")) lua_pushinteger(L, header->actnum); else if (fastcmp(field,"typeoflevel")) @@ -1242,7 +1239,7 @@ static int mapheaderinfo_get(lua_State *L) else if (fastcmp(field,"musicslottrack")) lua_pushinteger(L, header->musicslottrack); else if (fastcmp(field,"forcecharacter")) - lua_pushlstring(L, header->forcecharacter, 16); + lua_pushstring(L, header->forcecharacter); else if (fastcmp(field,"weather")) lua_pushinteger(L, header->weather); else if (fastcmp(field,"skynum")) @@ -1253,12 +1250,15 @@ static int mapheaderinfo_get(lua_State *L) lua_pushinteger(L, header->skybox_scaley); else if (fastcmp(field,"skybox_scalez")) lua_pushinteger(L, header->skybox_scalez); - else if (fastcmp(field,"interscreen")) - lua_pushlstring(L, header->interscreen, 8); - else if (fastcmp(field,"runsoc")) - lua_pushlstring(L, header->runsoc, 32); + else if (fastcmp(field,"interscreen")) { + for (i = 0; i < 8; i++) + if (!header->interscreen[i]) + break; + lua_pushlstring(L, header->interscreen, i); + } else if (fastcmp(field,"runsoc")) + lua_pushstring(L, header->runsoc); else if (fastcmp(field,"scriptname")) - lua_pushlstring(L, header->scriptname, 32); + lua_pushstring(L, header->scriptname); else if (fastcmp(field,"precutscenenum")) lua_pushinteger(L, header->precutscenenum); else if (fastcmp(field,"cutscenenum")) @@ -1283,11 +1283,11 @@ static int mapheaderinfo_get(lua_State *L) else { // Read custom vars now // (note: don't include the "LUA." in your lua scripts!) - UINT8 i = 0; - for (;i < header->numCustomOptions && !fastcmp(field, header->customopts[i].option); ++i); + UINT8 j = 0; + for (;j < header->numCustomOptions && !fastcmp(field, header->customopts[j].option); ++j); - if(i < header->numCustomOptions) - lua_pushlstring(L, header->customopts[i].value, 255); + if(j < header->numCustomOptions) + lua_pushstring(L, header->customopts[j].value); else lua_pushnil(L); } diff --git a/src/m_menu.c b/src/m_menu.c index 65ea1cfe7..780de7ad5 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -6074,7 +6074,7 @@ static void M_RoomMenu(INT32 choice) for (i = 0; room_list[i].header.buffer[0]; i++) { - if(room_list[i].name != '\0') + if(*room_list[i].name != '\0') { MP_RoomMenu[i+1].text = room_list[i].name; roomIds[i] = room_list[i].id; diff --git a/src/m_misc.c b/src/m_misc.c index eaafc0696..22effdddf 100644 --- a/src/m_misc.c +++ b/src/m_misc.c @@ -677,7 +677,7 @@ static void M_PNGText(png_structp png_ptr, png_infop png_info_ptr, PNG_CONST png else snprintf(maptext, 8, "Unknown"); - if (gamestate == GS_LEVEL && mapheaderinfo[gamemap-1]->lvlttl) + if (gamestate == GS_LEVEL && mapheaderinfo[gamemap-1]->lvlttl[0] != '\0') snprintf(lvlttltext, 48, "%s%s%s", mapheaderinfo[gamemap-1]->lvlttl, (mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE) ? "" : " ZONE", diff --git a/src/p_enemy.c b/src/p_enemy.c index df5297271..bc6f60481 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -6362,7 +6362,7 @@ void A_Boss2PogoTarget(mobj_t *actor) if (actor->info->missilestate) // spawn the pogo stick collision box { - mobj_t *pogo = P_SpawnMobj(actor->x, actor->y, actor->z - mobjinfo[actor->info->missilestate].height, actor->info->missilestate); + mobj_t *pogo = P_SpawnMobj(actor->x, actor->y, actor->z - mobjinfo[actor->info->missilestate].height, (mobjtype_t)actor->info->missilestate); pogo->target = actor; } diff --git a/src/p_map.c b/src/p_map.c index 224ed31bf..7ff913a86 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -2636,8 +2636,8 @@ isblocking: climbangle += (ANGLE_90 * (whichside ? -1 : 1)); - if (((!slidemo->player->climbing && abs(slidemo->angle - ANGLE_90 - climbline) < ANGLE_45) - || (slidemo->player->climbing == 1 && abs(slidemo->angle - climbline) < ANGLE_135)) + if (((!slidemo->player->climbing && abs((slidemo->angle - ANGLE_90 - climbline)) < ANGLE_45) + || (slidemo->player->climbing == 1 && abs((slidemo->angle - climbline)) < ANGLE_135)) && P_IsClimbingValid(slidemo->player, climbangle)) { slidemo->angle = climbangle; diff --git a/src/p_mobj.c b/src/p_mobj.c index 0f25a8655..25ae8815a 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -9696,7 +9696,7 @@ void P_SpawnHoopsAndRings(mapthing_t *mthing) // Diagonal rings (handles both types) else if (mthing->type == 602 || mthing->type == 603) // Diagonal rings (5) { - angle_t angle = ANGLE_45 * (mthing->angle/45); + angle_t angle = FixedAngle(mthing->angle*FRACUNIT); mobjtype_t ringthing = MT_RING; INT32 iterations = 5; if (mthing->type == 603) diff --git a/src/p_polyobj.c b/src/p_polyobj.c index f790fa768..23e7092be 100644 --- a/src/p_polyobj.c +++ b/src/p_polyobj.c @@ -427,6 +427,8 @@ newseg: // seg's ending vertex. for (i = 0; i < numsegs; ++i) { + if (segs[i].side != 0) // needs to be frontfacing + continue; if (segs[i].v1->x == seg->v2->x && segs[i].v1->y == seg->v2->y) { // Make sure you didn't already add this seg... @@ -593,6 +595,9 @@ static void Polyobj_spawnPolyObj(INT32 num, mobj_t *spawnSpot, INT32 id) seg_t *seg = &segs[i]; INT32 polyID, parentID; + if (seg->side != 0) // needs to be frontfacing + continue; + if (seg->linedef->special != POLYOBJ_START_LINE) continue; diff --git a/src/p_spec.c b/src/p_spec.c index cac822ac8..81994d46c 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -4671,11 +4671,11 @@ void P_UpdateSpecials(void) // ANIMATE TEXTURES for (anim = anims; anim < lastanim; anim++) { - for (i = anim->basepic; i < anim->basepic + anim->numpics; i++) + for (i = 0; i < anim->numpics; i++) { pic = anim->basepic + ((leveltime/anim->speed + i) % anim->numpics); if (anim->istexture) - texturetranslation[i] = pic; + texturetranslation[anim->basepic+i] = pic; } } diff --git a/src/p_user.c b/src/p_user.c index 9853aa137..96841d7e0 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -52,9 +52,6 @@ #include "hardware/hw_main.h" #endif -// Index of the special effects (INVUL inverse) map. -#define INVERSECOLORMAP 32 - #if 0 static void P_NukeAllPlayers(player_t *player); #endif @@ -7969,9 +7966,9 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall if (player == &players[consoleplayer]) { if (focusangle >= localangle) - localangle += abs(focusangle - localangle)>>5; + localangle += abs((focusangle - localangle))>>5; else - localangle -= abs(focusangle - localangle)>>5; + localangle -= abs((focusangle - localangle))>>5; } } else if (P_AnalogMove(player)) // Analog diff --git a/src/r_bsp.c b/src/r_bsp.c index badf8bdac..c87d8baa7 100644 --- a/src/r_bsp.c +++ b/src/r_bsp.c @@ -32,7 +32,6 @@ sector_t *backsector; // 896 drawsegs! So too bad here's a limit removal a-la-Boom drawseg_t *drawsegs = NULL; drawseg_t *ds_p = NULL; -drawseg_t *firstnewseg = NULL; // indicates doors closed wrt automap bugfix: INT32 doorclosed; @@ -935,14 +934,14 @@ static void R_Subsector(size_t num) ffloor[numffloors].plane = NULL; ffloor[numffloors].polyobj = NULL; - - floorcenterz = + + floorcenterz = #ifdef ESLOPE frontsector->f_slope ? P_GetZAt(frontsector->f_slope, frontsector->soundorg.x, frontsector->soundorg.y) : #endif frontsector->floorheight; - - ceilingcenterz = + + ceilingcenterz = #ifdef ESLOPE frontsector->c_slope ? P_GetZAt(frontsector->c_slope, frontsector->soundorg.x, frontsector->soundorg.y) : #endif @@ -953,8 +952,8 @@ static void R_Subsector(size_t num) *rover->b_slope ? P_GetZAt(*rover->b_slope, viewx, viewy) : #endif *rover->bottomheight; - - planecenterz = + + planecenterz = #ifdef ESLOPE *rover->b_slope ? P_GetZAt(*rover->b_slope, frontsector->soundorg.x, frontsector->soundorg.y) : #endif @@ -966,7 +965,7 @@ static void R_Subsector(size_t num) { light = R_GetPlaneLight(frontsector, planecenterz, viewz < *rover->bottomheight); - + ffloor[numffloors].plane = R_FindPlane(*rover->bottomheight, *rover->bottompic, *frontsector->lightlist[light].lightlevel, *rover->bottomxoffs, *rover->bottomyoffs, *rover->bottomangle, frontsector->lightlist[light].extra_colormap, rover @@ -1002,8 +1001,8 @@ static void R_Subsector(size_t num) *rover->t_slope ? P_GetZAt(*rover->t_slope, viewx, viewy) : #endif *rover->topheight; - - planecenterz = + + planecenterz = #ifdef ESLOPE *rover->t_slope ? P_GetZAt(*rover->t_slope, frontsector->soundorg.x, frontsector->soundorg.y) : #endif @@ -1014,7 +1013,7 @@ static void R_Subsector(size_t num) || (viewz < heightcheck && (rover->flags & FF_BOTHPLANES)))) { light = R_GetPlaneLight(frontsector, planecenterz, viewz < *rover->topheight); - + ffloor[numffloors].plane = R_FindPlane(*rover->topheight, *rover->toppic, *frontsector->lightlist[light].lightlevel, *rover->topxoffs, *rover->topyoffs, *rover->topangle, frontsector->lightlist[light].extra_colormap, rover diff --git a/src/r_bsp.h b/src/r_bsp.h index 20a80d89a..14b11ea77 100644 --- a/src/r_bsp.h +++ b/src/r_bsp.h @@ -30,7 +30,6 @@ extern INT32 checkcoord[12][4]; extern drawseg_t *drawsegs; extern drawseg_t *ds_p; -extern drawseg_t *firstnewseg; extern INT32 doorclosed; typedef void (*drawfunc_t)(INT32 start, INT32 stop); diff --git a/src/r_segs.c b/src/r_segs.c index aacb80b1e..04873b29c 100644 --- a/src/r_segs.c +++ b/src/r_segs.c @@ -1486,13 +1486,11 @@ void R_StoreWallRange(INT32 start, INT32 stop) if (ds_p == drawsegs+maxdrawsegs) { size_t pos = ds_p - drawsegs; - size_t pos2 = firstnewseg - drawsegs; size_t newmax = maxdrawsegs ? maxdrawsegs*2 : 128; if (firstseg) firstseg = (drawseg_t *)(firstseg - drawsegs); drawsegs = Z_Realloc(drawsegs, newmax*sizeof (*drawsegs), PU_STATIC, NULL); ds_p = drawsegs + pos; - firstnewseg = drawsegs + pos2; maxdrawsegs = newmax; if (firstseg) firstseg = drawsegs + (size_t)firstseg; diff --git a/src/sdl/CMakeLists.txt b/src/sdl/CMakeLists.txt index b3fa5390c..eb832797e 100644 --- a/src/sdl/CMakeLists.txt +++ b/src/sdl/CMakeLists.txt @@ -117,7 +117,7 @@ if(${SDL2_FOUND}) add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32 ${SRB2_SDL2_TOTAL_SOURCES}) set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME ${SRB2_SDL2_EXE_NAME}) - if(CLANG) + if((CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")) add_framework(CoreFoundation SRB2SDL2) add_framework(SDL2 SRB2SDL2) add_framework(SDL2_mixer SRB2SDL2) @@ -224,7 +224,7 @@ if(${SDL2_FOUND}) endif() #### Installation #### - if (CLANG) + if (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang") install(TARGETS SRB2SDL2 BUNDLE DESTINATION . ) @@ -265,7 +265,7 @@ if(${SDL2_FOUND}) # Mac bundle fixup - if(CLANG) + if (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang") install(CODE " include(BundleUtilities) fixup_bundle(\"${CMAKE_INSTALL_PREFIX}/Sonic Robo Blast 2.app\" @@ -279,4 +279,4 @@ if(${SDL2_FOUND}) else() message(WARNING "SDL2 was not found, so the SDL2 target will not be available.") set(SRB2_SDL2_AVAILABLE NO PARENT_SCOPE) -endif() \ No newline at end of file +endif() diff --git a/src/sdl/Makefile.cfg b/src/sdl/Makefile.cfg index 3b92a9fb8..b54f7057c 100644 --- a/src/sdl/Makefile.cfg +++ b/src/sdl/Makefile.cfg @@ -119,6 +119,12 @@ ifdef SDL_NET SDL_LDFLAGS+=-lSDL2_net endif +ifdef MINGW +ifndef NOSDLMAIN + SDLMAIN=1 +endif +endif + ifdef SDLMAIN OPTS+=-DSDLMAIN else diff --git a/src/sdl/i_main.c b/src/sdl/i_main.c index 976f7eb35..74b61339b 100644 --- a/src/sdl/i_main.c +++ b/src/sdl/i_main.c @@ -55,6 +55,10 @@ PSP_MAIN_THREAD_STACK_SIZE_KB(256); #include "i_ttf.h" #endif +#if defined (_WIN32) && !defined (main) +//#define SDLMAIN +#endif + #ifdef SDLMAIN #include "SDL_main.h" #elif defined(FORCESDLMAIN) @@ -132,7 +136,6 @@ static inline VOID MakeCodeWritable(VOID) \return int */ -FUNCNORETURN #if defined (_XBOX) && defined (__GNUC__) void XBoxStartup() { @@ -141,8 +144,10 @@ void XBoxStartup() myargv = NULL; #else #ifdef FORCESDLMAIN +FUNCNORETURN int SDL_main(int argc, char **argv) #else +FUNCNORETURN int main(int argc, char **argv) #endif {