From e393093e73a5ca87da4d5ee4da81152893e3b39c Mon Sep 17 00:00:00 2001 From: Zachary McAlpin Date: Tue, 6 Oct 2020 16:43:14 -0500 Subject: [PATCH] Update comment --- src/g_game.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index ea9a561be..7e4bf4fa7 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1677,10 +1677,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) } } - /* Note: Lat originally made the PlayerCmd hook for SRB2 Kart so credit goes to him. - Also, unlike in SRB2 Kart, the cmd's variables cannot be set using the PlayerCmd, because - it is recommended to use the PreThinkFrame to set the cmd's variables, because PreThinkFrame is actually synched, - unlike the PlayerCmd hook. */ + // Note: Lat originally made the PlayerCmd hook for SRB2 Kart so credit goes to him. if (gamestate == GS_LEVEL) LUAh_PlayerCmd(player, cmd);