Remove unused "INVERSECOLORMAP" macro

This commit is contained in:
Monster Iestyn 2016-01-31 17:06:03 +00:00
parent 9e29b69a29
commit deb958a796

View file

@ -51,9 +51,6 @@
#include "hardware/hw_main.h" #include "hardware/hw_main.h"
#endif #endif
// Index of the special effects (INVUL inverse) map.
#define INVERSECOLORMAP 32
#if 0 #if 0
static void P_NukeAllPlayers(player_t *player); static void P_NukeAllPlayers(player_t *player);
#endif #endif