Forgot to commit s_sound.h
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@ -87,6 +87,9 @@ typedef struct
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// origin of sound
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// origin of sound
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const void *origin;
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const void *origin;
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// initial volume of sound, which is applied after distance and direction
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INT32 volume;
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// handle of the sound being played
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// handle of the sound being played
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INT32 handle;
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INT32 handle;
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