From 80e18ecb7ed9f93d8c2c386c1cb7bfd16699bdc3 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Thu, 22 Feb 2018 21:49:36 +0000 Subject: [PATCH 01/39] Cache all the act number graphicss at game startup rather than at every start/end of a level I also added a few helpful functions for drawing the act numbers themselves --- src/hu_stuff.c | 8 ++++++++ src/hu_stuff.h | 1 + src/st_stuff.c | 12 ++++-------- src/v_video.c | 20 ++++++++++++++++++++ src/v_video.h | 2 ++ src/y_inter.c | 13 ++++--------- 6 files changed, 39 insertions(+), 17 deletions(-) diff --git a/src/hu_stuff.c b/src/hu_stuff.c index 28b20f61e..484daaf49 100644 --- a/src/hu_stuff.c +++ b/src/hu_stuff.c @@ -69,6 +69,7 @@ patch_t *nightsnum[10]; // 0-9 // Level title and credits fonts patch_t *lt_font[LT_FONTSIZE]; patch_t *cred_font[CRED_FONTSIZE]; +patch_t *ttlnum[20]; // act numbers (0-19) static player_t *plr; boolean chat_on; // entering a chat message? @@ -238,6 +239,13 @@ void HU_LoadGraphics(void) tallminus = (patch_t *)W_CachePatchName("STTMINUS", PU_HUDGFX); tallinfin = (patch_t *)W_CachePatchName("STTINFIN", PU_HUDGFX); + // cache act numbers for level titles + for (i = 0; i < 20; i++) + { + sprintf(buffer, "TTL%.2d", i); + ttlnum[i] = (patch_t *)W_CachePatchName(buffer, PU_HUDGFX); + } + // cache the crosshairs, don't bother to know which one is being used, // just cache all 3, they're so small anyway. for (i = 0; i < HU_CROSSHAIRS; i++) diff --git a/src/hu_stuff.h b/src/hu_stuff.h index 2dbeb556d..b7fa0abb0 100644 --- a/src/hu_stuff.h +++ b/src/hu_stuff.h @@ -63,6 +63,7 @@ extern patch_t *tallnum[10]; extern patch_t *nightsnum[10]; extern patch_t *lt_font[LT_FONTSIZE]; extern patch_t *cred_font[CRED_FONTSIZE]; +extern patch_t *ttlnum[20]; extern patch_t *emeraldpics[7]; extern patch_t *tinyemeraldpics[7]; extern patch_t *rflagico; diff --git a/src/st_stuff.c b/src/st_stuff.c index 437b6758a..ddb3e2738 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -77,7 +77,6 @@ static patch_t *race1; static patch_t *race2; static patch_t *race3; static patch_t *racego; -static patch_t *ttlnum; static patch_t *nightslink; static patch_t *curweapon; static patch_t *normring; @@ -992,13 +991,10 @@ static void ST_drawLevelTitle(void) if (!(timeinmap > 2 && timeinmap-3 < 110)) return; + lvlttlxpos = ((BASEVIDWIDTH/2) - (V_LevelNameWidth(lvlttl)/2)); + if (actnum > 0) - { - ttlnum = W_CachePatchName(va("TTL%.2d", actnum), PU_CACHE); - lvlttlxpos = ((BASEVIDWIDTH/2) - (V_LevelNameWidth(lvlttl)/2)) - SHORT(ttlnum->width); - } - else - lvlttlxpos = ((BASEVIDWIDTH/2) - (V_LevelNameWidth(lvlttl)/2)); + lvlttlxpos -= V_LevelActNumWidth(actnum); ttlnumxpos = lvlttlxpos + V_LevelNameWidth(lvlttl); zonexpos = ttlnumxpos - V_LevelNameWidth(M_GetText("ZONE")); @@ -1026,7 +1022,7 @@ static void ST_drawLevelTitle(void) } if (actnum) - V_DrawScaledPatch(ttlnumxpos, zoney, 0, ttlnum); + V_DrawLevelActNum(ttlnumxpos, zoney, 0, actnum); V_DrawLevelTitle(lvlttlxpos, lvlttly, 0, lvlttl); diff --git a/src/v_video.c b/src/v_video.c index 20fe9229e..5d9b9e841 100644 --- a/src/v_video.c +++ b/src/v_video.c @@ -1819,6 +1819,16 @@ void V_DrawPaddedTallNum(INT32 x, INT32 y, INT32 flags, INT32 num, INT32 digits) } while (--digits); } +// Draw an act number for a level title +// Todo: actually draw two-digit numbers as two act num patches +void V_DrawLevelActNum(INT32 x, INT32 y, INT32 flags, INT32 num) +{ + if (num < 0 || num > 19) + return; // not supported + + V_DrawScaledPatch(x, y, flags, ttlnum[num]); +} + // Write a string using the credit font // NOTE: the text is centered for screens larger than the base width // @@ -1983,6 +1993,16 @@ INT32 V_LevelNameHeight(const char *string) return w; } +// For ST_drawLevelTitle +// Returns the width of the act num patch +INT32 V_LevelActNumWidth(INT32 num) +{ + if (num < 0 || num > 19) + return 0; // not a valid number + + return SHORT(ttlnum[num]->width); +} + // // Find string width from hu_font chars // diff --git a/src/v_video.h b/src/v_video.h index f9fd475f4..50c927aef 100644 --- a/src/v_video.h +++ b/src/v_video.h @@ -177,10 +177,12 @@ void V_DrawStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string) // Draw tall nums, used for menu, HUD, intermission void V_DrawTallNum(INT32 x, INT32 y, INT32 flags, INT32 num); void V_DrawPaddedTallNum(INT32 x, INT32 y, INT32 flags, INT32 num, INT32 digits); +void V_DrawLevelActNum(INT32 x, INT32 y, INT32 flags, INT32 num); // Find string width from lt_font chars INT32 V_LevelNameWidth(const char *string); INT32 V_LevelNameHeight(const char *string); +INT32 V_LevelActNumWidth(INT32 num); // act number width void V_DrawCreditString(fixed_t x, fixed_t y, INT32 option, const char *string); INT32 V_CreditStringWidth(const char *string); diff --git a/src/y_inter.c b/src/y_inter.c index 8a93b3eab..10cf27369 100644 --- a/src/y_inter.c +++ b/src/y_inter.c @@ -70,7 +70,7 @@ typedef union UINT32 score, total; // fake score, total UINT32 tics; // time - patch_t *ttlnum; // act number being displayed + INT32 actnum; // act number being displayed patch_t *ptotal; // TOTAL UINT8 gotlife; // Number of extra lives obtained } coop; @@ -287,8 +287,8 @@ void Y_IntermissionDrawer(void) V_DrawLevelTitle(data.coop.passedx1, 49, 0, data.coop.passed1); V_DrawLevelTitle(data.coop.passedx2, 49+V_LevelNameHeight(data.coop.passed2)+2, 0, data.coop.passed2); - if (mapheaderinfo[gamemap-1]->actnum) - V_DrawScaledPatch(244, 57, 0, data.coop.ttlnum); + if (data.coop.actnum) + V_DrawLevelActNum(244, 57, 0, data.coop.actnum); bonusy = 150; // Total @@ -1081,11 +1081,7 @@ void Y_StartIntermission(void) data.coop.ptotal = W_CachePatchName("YB_TOTAL", PU_STATIC); // get act number - if (mapheaderinfo[prevmap]->actnum) - data.coop.ttlnum = W_CachePatchName(va("TTL%.2d", mapheaderinfo[prevmap]->actnum), - PU_STATIC); - else - data.coop.ttlnum = W_CachePatchName("TTL01", PU_STATIC); + data.coop.actnum = mapheaderinfo[gamemap-1]->actnum; // get background patches widebgpatch = W_CachePatchName("INTERSCW", PU_STATIC); @@ -1888,7 +1884,6 @@ static void Y_UnloadData(void) { case int_coop: // unload the coop and single player patches - UNLOAD(data.coop.ttlnum); UNLOAD(data.coop.bonuspatches[3]); UNLOAD(data.coop.bonuspatches[2]); UNLOAD(data.coop.bonuspatches[1]); From e87530a9c312299c2fe0f5cd1d698d36f1e95add Mon Sep 17 00:00:00 2001 From: mazmazz Date: Sun, 25 Mar 2018 18:07:15 -0400 Subject: [PATCH 02/39] NiGHTS objectplace: Place new hoop 1713 instead of 1705 * Add cv_ophoopflags consvar to manage hoop flags separately from other flags * Simplify hoop mt->options operation so we're not recalculating Z flags; just XOR cv_opflags OR cv_ophoopflags --- src/d_netcmd.c | 1 + src/m_cheat.c | 13 ++++--------- src/m_cheat.h | 2 +- 3 files changed, 6 insertions(+), 10 deletions(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 94eada152..916cd7fa5 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -807,6 +807,7 @@ void D_RegisterClientCommands(void) COM_AddCommand("writethings", Command_Writethings_f); CV_RegisterVar(&cv_speed); CV_RegisterVar(&cv_opflags); + CV_RegisterVar(&cv_ophoopflags); CV_RegisterVar(&cv_mapthingnum); // CV_RegisterVar(&cv_grid); // CV_RegisterVar(&cv_snapto); diff --git a/src/m_cheat.c b/src/m_cheat.c index a4eaede3a..a1adf71eb 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -779,10 +779,12 @@ void Command_Setcontinues_f(void) static CV_PossibleValue_t op_mapthing_t[] = {{0, "MIN"}, {4095, "MAX"}, {0, NULL}}; static CV_PossibleValue_t op_speed_t[] = {{1, "MIN"}, {128, "MAX"}, {0, NULL}}; static CV_PossibleValue_t op_flags_t[] = {{0, "MIN"}, {15, "MAX"}, {0, NULL}}; +static CV_PossibleValue_t op_hoopflags_t[] = {{0, "MIN"}, {15, "MAX"}, {0, NULL}}; consvar_t cv_mapthingnum = {"op_mapthingnum", "0", CV_NOTINNET, op_mapthing_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_speed = {"op_speed", "16", CV_NOTINNET, op_speed_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_opflags = {"op_flags", "0", CV_NOTINNET, op_flags_t, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_ophoopflags = {"op_hoopflags", "4", CV_NOTINNET, op_hoopflags_t, NULL, 0, NULL, NULL, 0, 0, NULL}; boolean objectplacing = false; mobjtype_t op_currentthing = 0; // For the object placement mode @@ -986,17 +988,10 @@ void OP_NightsObjectplace(player_t *player) { UINT16 angle = (UINT16)(player->anotherflyangle % 360); INT16 temp = (INT16)FixedInt(AngleFixed(player->mo->angle)); // Traditional 2D Angle - sector_t *sec = player->mo->subsector->sector; -#ifdef ESLOPE - fixed_t fheight = sec->f_slope ? P_GetZAt(sec->f_slope, player->mo->x & 0xFFFF0000, player->mo->y & 0xFFFF0000) : sec->floorheight; -#else - fixed_t fheight = sec->floorheight; -#endif - player->pflags |= PF_ATTACKDOWN; - mt = OP_CreateNewMapThing(player, 1705, false); + mt = OP_CreateNewMapThing(player, 1713, false); // Tilt mt->angle = (INT16)FixedInt(FixedDiv(angle*FRACUNIT, 360*(FRACUNIT/256))); @@ -1007,7 +1002,7 @@ void OP_NightsObjectplace(player_t *player) temp += 90; temp %= 360; - mt->options = (UINT16)((player->mo->z - fheight)>>FRACBITS); + mt->options = (mt->options ^ (UINT16)cv_opflags.value) | (UINT16)cv_ophoopflags.value; mt->angle = (INT16)(mt->angle+(INT16)((FixedInt(FixedDiv(temp*FRACUNIT, 360*(FRACUNIT/256))))<<8)); P_SpawnHoopsAndRings(mt); diff --git a/src/m_cheat.h b/src/m_cheat.h index 951c7a16a..d50ddc119 100644 --- a/src/m_cheat.h +++ b/src/m_cheat.h @@ -28,7 +28,7 @@ void cht_Init(void); void Command_ObjectPlace_f(void); void Command_Writethings_f(void); -extern consvar_t cv_opflags, cv_mapthingnum, cv_speed; +extern consvar_t cv_opflags, cv_ophoopflags, cv_mapthingnum, cv_speed; //extern consvar_t cv_snapto, cv_grid; extern boolean objectplacing; From 4281c9ca103eb2ab718e0311f61f04ff2717fd00 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Mon, 26 Mar 2018 01:40:15 -0400 Subject: [PATCH 03/39] Nightserize: Reset player another/flyangle on new mare --- src/p_user.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/p_user.c b/src/p_user.c index f422e9b65..bdc493a75 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -758,6 +758,8 @@ void P_NightserizePlayer(player_t *player, INT32 nighttime) player->marebegunat = leveltime; player->rings = 0; + player->flyangle = 0; + player->anotherflyangle = 0; } else { From ac8be33752cae1e293c180bb3349c0cefe8c0519 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Mon, 26 Mar 2018 01:54:38 -0400 Subject: [PATCH 04/39] Reset player->another/flyangle on any Nightserize or DeNightserize --- src/p_user.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index bdc493a75..6a87f8ca3 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -586,6 +586,8 @@ static void P_DeNightserizePlayer(player_t *player) player->climbing = 0; player->mo->fuse = 0; player->speed = 0; + player->flyangle = 0; + player->anotherflyangle = 0; P_SetTarget(&player->mo->target, NULL); P_SetTarget(&player->axis1, P_SetTarget(&player->axis2, NULL)); @@ -659,6 +661,8 @@ void P_NightserizePlayer(player_t *player, INT32 nighttime) player->speed = 0; player->climbing = 0; player->secondjump = 0; + player->flyangle = 0; + player->anotherflyangle = 0; player->powers[pw_shield] = SH_NONE; player->powers[pw_super] = 0; @@ -758,8 +762,6 @@ void P_NightserizePlayer(player_t *player, INT32 nighttime) player->marebegunat = leveltime; player->rings = 0; - player->flyangle = 0; - player->anotherflyangle = 0; } else { From 0c6f722ff278c35bea818821f0c6245c6844e8aa Mon Sep 17 00:00:00 2001 From: mazmazz Date: Mon, 2 Apr 2018 08:36:33 -0400 Subject: [PATCH 05/39] For NiGHTS OP Hoop, make mt->options XOR cv_opflags more SRB2-like --- src/m_cheat.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/m_cheat.c b/src/m_cheat.c index a1adf71eb..432b9b99e 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -1002,7 +1002,7 @@ void OP_NightsObjectplace(player_t *player) temp += 90; temp %= 360; - mt->options = (mt->options ^ (UINT16)cv_opflags.value) | (UINT16)cv_ophoopflags.value; + mt->options = (mt->options & ~(UINT16)cv_opflags.value) | (UINT16)cv_ophoopflags.value; mt->angle = (INT16)(mt->angle+(INT16)((FixedInt(FixedDiv(temp*FRACUNIT, 360*(FRACUNIT/256))))<<8)); P_SpawnHoopsAndRings(mt); From 294d5831665e9b23b19d90540fb2a9da7db80b0f Mon Sep 17 00:00:00 2001 From: mazmazz Date: Mon, 2 Apr 2018 10:02:16 -0400 Subject: [PATCH 06/39] Dumb stupid hack where NiGHTS faces you upon Nightserizing Because I can't figure out how to tell which player angle is "forward" in an axis track. --- src/p_user.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/p_user.c b/src/p_user.c index f422e9b65..24c3f1249 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -770,6 +770,11 @@ void P_NightserizePlayer(player_t *player, INT32 nighttime) player->texttimer = (UINT8)(110 - timeinmap); } + // make NiGHTS face you only upon Nightserizing (w/ attitude!) + // calculate player->angle_pos ourselves because it won't be set the first time + if (player->mo->target) + player->mo->angle = R_PointToAngle2(player->mo->target->x, player->mo->target->y, player->mo->x, player->mo->y); + player->powers[pw_carry] = CR_NIGHTSMODE; } From 49682f58bf12edebe73bbc1c5406036001f390b6 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Mon, 2 Apr 2018 15:21:19 -0400 Subject: [PATCH 07/39] Make NiGHTS face forward or backward upon Nightserizing --- src/p_user.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 24c3f1249..8f1d2f380 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -770,10 +770,14 @@ void P_NightserizePlayer(player_t *player, INT32 nighttime) player->texttimer = (UINT8)(110 - timeinmap); } - // make NiGHTS face you only upon Nightserizing (w/ attitude!) + // force NiGHTS to face forward or backward // calculate player->angle_pos ourselves because it won't be set the first time if (player->mo->target) - player->mo->angle = R_PointToAngle2(player->mo->target->x, player->mo->target->y, player->mo->x, player->mo->y); + player->mo->angle = R_PointToAngle2(player->mo->target->x, player->mo->target->y, player->mo->x, player->mo->y) + + ((player->mo->target->flags2 & MF2_AMBUSH) ? // if axis is invert, take the opposite right angle + (player->flyangle > 90 && player->flyangle < 270 ? ANGLE_90 : -ANGLE_90) + : (player->flyangle > 90 && player->flyangle < 270 ? -ANGLE_90 : ANGLE_90) + ); player->powers[pw_carry] = CR_NIGHTSMODE; } From 7cf2c78522400da5337d05260bbc911757b2332b Mon Sep 17 00:00:00 2001 From: Digiku Date: Sat, 7 Apr 2018 06:28:31 -0400 Subject: [PATCH 08/39] Fix whitespace weirdness --- src/p_user.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 19ddde833..d59b4ec15 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -777,10 +777,9 @@ void P_NightserizePlayer(player_t *player, INT32 nighttime) // force NiGHTS to face forward or backward if (player->mo->target) player->mo->angle = R_PointToAngle2(player->mo->target->x, player->mo->target->y, player->mo->x, player->mo->y) // player->angle_pos, won't be set on first instance - + ((player->mo->target->flags2 & MF2_AMBUSH) ? // if axis is invert, take the opposite right angle - (player->flyangle > 90 && player->flyangle < 270 ? ANGLE_90 : -ANGLE_90) - : (player->flyangle > 90 && player->flyangle < 270 ? -ANGLE_90 : ANGLE_90) - ); + + ((player->mo->target->flags2 & MF2_AMBUSH) ? // if axis is invert, take the opposite right angle + (player->flyangle > 90 && player->flyangle < 270 ? ANGLE_90 : -ANGLE_90) + : (player->flyangle > 90 && player->flyangle < 270 ? -ANGLE_90 : ANGLE_90)); player->powers[pw_carry] = CR_NIGHTSMODE; } From 2139d4771f1fd6a0a870e73d76df9d44ef64b397 Mon Sep 17 00:00:00 2001 From: Steel Titanium Date: Wed, 11 Apr 2018 14:40:05 -0400 Subject: [PATCH 09/39] Default sound volume is too loud --- src/android/i_cdmus.c | 2 +- src/djgppdos/i_cdmus.c | 2 +- src/s_sound.c | 2 +- src/sdl12/i_cdmus.c | 2 +- src/win32/win_cd.c | 2 +- src/win32ce/win_cd.c | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/android/i_cdmus.c b/src/android/i_cdmus.c index c5aac8f18..426bc5dc9 100644 --- a/src/android/i_cdmus.c +++ b/src/android/i_cdmus.c @@ -8,7 +8,7 @@ UINT8 cdaudio_started = 0; -consvar_t cd_volume = {"cd_volume","31",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cd_volume = {"cd_volume","18",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cdUpdate = {"cd_update","1",CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; diff --git a/src/djgppdos/i_cdmus.c b/src/djgppdos/i_cdmus.c index f707add5e..2a629ca17 100644 --- a/src/djgppdos/i_cdmus.c +++ b/src/djgppdos/i_cdmus.c @@ -50,7 +50,7 @@ static boolean wasPlaying; static int cdVolume=0; // current cd volume (0-31) // 0-31 like Music & Sfx, though CD hardware volume is 0-255. -consvar_t cd_volume = {"cd_volume","31",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cd_volume = {"cd_volume","18",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; // allow Update for next/loop track // some crap cd drivers take up to diff --git a/src/s_sound.c b/src/s_sound.c index 47a955561..76ee4c649 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -78,7 +78,7 @@ consvar_t stereoreverse = {"stereoreverse", "Off", CV_SAVE, CV_OnOff, NULL, 0, N static consvar_t precachesound = {"precachesound", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; // actual general (maximum) sound & music volume, saved into the config -consvar_t cv_soundvolume = {"soundvolume", "31", CV_SAVE, soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_soundvolume = {"soundvolume", "18", CV_SAVE, soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_digmusicvolume = {"digmusicvolume", "18", CV_SAVE, soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_midimusicvolume = {"midimusicvolume", "18", CV_SAVE, soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; // number of channels available diff --git a/src/sdl12/i_cdmus.c b/src/sdl12/i_cdmus.c index 1eeac370b..b3490592e 100644 --- a/src/sdl12/i_cdmus.c +++ b/src/sdl12/i_cdmus.c @@ -60,7 +60,7 @@ void SDL_SYS_CDQuit(void) UINT8 cdaudio_started = 0; // for system startup/shutdown -consvar_t cd_volume = {"cd_volume","31",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cd_volume = {"cd_volume","18",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cdUpdate = {"cd_update","1",CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; #ifndef NOSDLCD diff --git a/src/win32/win_cd.c b/src/win32/win_cd.c index 4ac1506e5..f6c430748 100644 --- a/src/win32/win_cd.c +++ b/src/win32/win_cd.c @@ -161,7 +161,7 @@ static BOOL wasPlaying; //static INT cdVolume = 0; // current cd volume (0-31) // 0-31 like Music & Sfx, though CD hardware volume is 0-255. -consvar_t cd_volume = {"cd_volume","31",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cd_volume = {"cd_volume","18",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; // allow Update for next/loop track // some crap cd drivers take up to diff --git a/src/win32ce/win_cd.c b/src/win32ce/win_cd.c index 2b1a8be9a..940f59ff2 100644 --- a/src/win32ce/win_cd.c +++ b/src/win32ce/win_cd.c @@ -159,7 +159,7 @@ static boolean wasPlaying; //static int cdVolume = 0; // current cd volume (0-31) // 0-31 like Music & Sfx, though CD hardware volume is 0-255. -consvar_t cd_volume = {"cd_volume","31",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cd_volume = {"cd_volume","18",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; // allow Update for next/loop track // some crap cd drivers take up to From 3a7241d9d3d02ceacfa3aefd0c4096bcbbb03bb1 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Fri, 25 May 2018 20:54:50 +0100 Subject: [PATCH 10/39] change fickle's hack so that the bottoms of polyobj plane columns are set to 0 instead of 65535 when not intended to be visible --- src/r_segs.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/r_segs.c b/src/r_segs.c index 5395f414a..9e5060da9 100644 --- a/src/r_segs.c +++ b/src/r_segs.c @@ -1443,7 +1443,8 @@ static void R_RenderSegLoop (void) #ifdef POLYOBJECTS_PLANES // Polyobject-specific hack to fix plane leaking -Red if (ffloor[i].polyobj && top_w >= bottom_w) { - ffloor[i].plane->top[rw_x] = ffloor[i].plane->bottom[rw_x] = 0xFFFF; + ffloor[i].plane->top[rw_x] = 0xFFFF; + ffloor[i].plane->bottom[rw_x] = 0x0000; // fix for sky plane drawing crashes - Monster Iestyn 25/05/18 } else #endif @@ -1467,7 +1468,8 @@ static void R_RenderSegLoop (void) #ifdef POLYOBJECTS_PLANES // Polyobject-specific hack to fix plane leaking -Red if (ffloor[i].polyobj && top_w >= bottom_w) { - ffloor[i].plane->top[rw_x] = ffloor[i].plane->bottom[rw_x] = 0xFFFF; + ffloor[i].plane->top[rw_x] = 0xFFFF; + ffloor[i].plane->bottom[rw_x] = 0x0000; // fix for sky plane drawing crashes - Monster Iestyn 25/05/18 } else #endif From 2cd2b6bf10259cdc3c16a01129d9bc79811ad504 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Sun, 8 Jul 2018 22:30:37 +0100 Subject: [PATCH 11/39] Backport Kart Krew's fix for the 1px HOM with horizon lines --- src/r_segs.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/r_segs.c b/src/r_segs.c index 5395f414a..f492d03f8 100644 --- a/src/r_segs.c +++ b/src/r_segs.c @@ -2693,6 +2693,7 @@ void R_StoreWallRange(INT32 start, INT32 stop) if (linedef->special == 41) { // HORIZON LINES topstep = bottomstep = 0; topfrac = bottomfrac = (centeryfrac>>4); + topfrac++; // Prevent 1px HOM } else { topstep = -FixedMul (rw_scalestep, worldtop); topfrac = (centeryfrac>>4) - FixedMul (worldtop, rw_scale); From 6b1fa399dc6b85c962ab7d260406d9fe03d608c9 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Sat, 14 Jul 2018 18:15:59 +0100 Subject: [PATCH 12/39] Use plain malloc instead of Z_Malloc to allocate sound buffers in mixer_sound.c's I_GetSfx. This should prevent I_FreeSfx making a mess of things later, hopefully. --- src/sdl/mixer_sound.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/sdl/mixer_sound.c b/src/sdl/mixer_sound.c index 718324591..0447b5210 100644 --- a/src/sdl/mixer_sound.c +++ b/src/sdl/mixer_sound.c @@ -176,7 +176,7 @@ static Mix_Chunk *ds2chunk(void *stream) return NULL; // would and/or did wrap, can't store. break; } - sound = Z_Malloc(newsamples<<2, PU_SOUND, NULL); // samples * frequency shift * bytes per sample * channels + sound = malloc(newsamples<<2); // samples * frequency shift * bytes per sample * channels s = (SINT8 *)stream; d = (INT16 *)sound; @@ -304,7 +304,7 @@ void *I_GetSfx(sfxinfo_t *sfx) gme_track_info(emu, &info, 0); len = (info->play_length * 441 / 10) << 2; - mem = Z_Malloc(len, PU_SOUND, NULL); + mem = malloc(len); gme_play(emu, len >> 1, mem); gme_delete(emu); @@ -376,7 +376,7 @@ void *I_GetSfx(sfxinfo_t *sfx) gme_track_info(emu, &info, 0); len = (info->play_length * 441 / 10) << 2; - mem = Z_Malloc(len, PU_SOUND, NULL); + mem = malloc(len); gme_play(emu, len >> 1, mem); gme_delete(emu); From c703bc2fd7823c170ec5c40e7f89b40b8c6b2c80 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 6 Aug 2018 22:37:44 +0100 Subject: [PATCH 13/39] Trim off any extra null bytes off the end of sector floorpic/ceiling when you access them in Lua --- src/lua_maplib.c | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) diff --git a/src/lua_maplib.c b/src/lua_maplib.c index 208aebe37..4e9dbd5af 100644 --- a/src/lua_maplib.c +++ b/src/lua_maplib.c @@ -327,6 +327,7 @@ static int sector_get(lua_State *L) { sector_t *sector = *((sector_t **)luaL_checkudata(L, 1, META_SECTOR)); enum sector_e field = luaL_checkoption(L, 2, sector_opt[0], sector_opt); + INT16 i; if (!sector) { @@ -349,11 +350,23 @@ static int sector_get(lua_State *L) lua_pushfixed(L, sector->ceilingheight); return 1; case sector_floorpic: // floorpic - lua_pushlstring(L, levelflats[sector->floorpic].name, 8); + { + levelflat_t *levelflat = &levelflats[sector->floorpic]; + for (i = 0; i < 8; i++) + if (!levelflat->name[i]) + break; + lua_pushlstring(L, levelflat->name, i); return 1; + } case sector_ceilingpic: // ceilingpic - lua_pushlstring(L, levelflats[sector->ceilingpic].name, 8); + { + levelflat_t *levelflat = &levelflats[sector->ceilingpic]; + for (i = 0; i < 8; i++) + if (!levelflat->name[i]) + break; + lua_pushlstring(L, levelflat->name, i); return 1; + } case sector_lightlevel: lua_pushinteger(L, sector->lightlevel); return 1; From 3479310546def653edd77a7270e0efdd8dfd7a67 Mon Sep 17 00:00:00 2001 From: Alam Ed Arias Date: Fri, 10 Aug 2018 17:08:39 -0400 Subject: [PATCH 14/39] SDL: update IMG_xpm.c --- src/sdl/IMG_xpm.c | 1412 +++++++++++++++++++++++++++++++----------- src/sdl/SDL_icon.xpm | 2 +- src/sdl/i_video.c | 4 + 3 files changed, 1057 insertions(+), 361 deletions(-) diff --git a/src/sdl/IMG_xpm.c b/src/sdl/IMG_xpm.c index e08736d66..8adfd3434 100644 --- a/src/sdl/IMG_xpm.c +++ b/src/sdl/IMG_xpm.c @@ -1,27 +1,24 @@ /* - SDL_image: An example image loading library for use with SDL - Copyright (C) 1999-2004 Sam Lantinga + SDL_image: An example image loading library for use with SDL + Copyright (C) 1997-2018 Sam Lantinga - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public - License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - - Sam Lantinga - slouken@libsdl.org + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. */ -/* $Id: IMG_xpm.c,v 1.10 2004/01/04 22:04:38 slouken Exp $ */ - /* * XPM (X PixMap) image loader: * @@ -45,98 +42,110 @@ * requires about 13K in binary form. */ -#include -#include -#include -#include - -//#include "SDL_image.h" - +#if 0 +#include "SDL_image.h" +#else +extern SDLCALL int SDLCALL IMG_isXPM(SDL_RWops *src); +extern SDLCALL SDL_Surface *IMG_LoadXPM_RW(SDL_RWops *src); +extern SDLCALL SDL_Surface * SDLCALL IMG_ReadXPMFromArray(const char **xpm); +#define IMG_SetError SDL_SetError +#define IMG_GetError SDL_GetError +#endif #ifdef LOAD_XPM /* See if an image is contained in a data source */ -#if 0 int IMG_isXPM(SDL_RWops *src) { - char magic[9]; + Sint64 start; + int is_XPM; + char magic[9]; - return (SDL_RWread(src, magic, sizeof (magic), 1) - && memcmp(magic, "/* XPM */", 9) == 0); + if ( !src ) + return 0; + start = SDL_RWtell(src); + is_XPM = 0; + if ( SDL_RWread(src, magic, sizeof(magic), 1) ) { + if ( SDL_memcmp(magic, "/* XPM */", sizeof(magic)) == 0 ) { + is_XPM = 1; + } + } + SDL_RWseek(src, start, RW_SEEK_SET); + return(is_XPM); } -#endif /* Hash table to look up colors from pixel strings */ #define STARTING_HASH_SIZE 256 struct hash_entry { - char *key; - Uint32 color; - struct hash_entry *next; + const char *key; + Uint32 color; + struct hash_entry *next; }; struct color_hash { - struct hash_entry **table; - struct hash_entry *entries; /* array of all entries */ - struct hash_entry *next_free; - size_t size; - int maxnum; + struct hash_entry **table; + struct hash_entry *entries; /* array of all entries */ + struct hash_entry *next_free; + int size; + int maxnum; }; -static int hash_key(const char *key, int cpp, size_t size) +static int hash_key(const char *key, int cpp, int size) { - int hash; + int hash; - hash = 0; - while ( cpp-- > 0 ) { - hash = hash * 33 + *key++; - } - return (int)(hash & (size - 1)); + hash = 0; + while ( cpp-- > 0 ) { + hash = hash * 33 + *key++; + } + return hash & (size - 1); } static struct color_hash *create_colorhash(int maxnum) { - size_t bytes; - int s; - struct color_hash *hash; + int bytes, s; + struct color_hash *hash; - /* we know how many entries we need, so we can allocate - everything here */ - hash = malloc(sizeof *hash); - if (!hash) - return NULL; + /* we know how many entries we need, so we can allocate + everything here */ + hash = (struct color_hash *)SDL_malloc(sizeof *hash); + if (!hash) + return NULL; - /* use power-of-2 sized hash table for decoding speed */ - for (s = STARTING_HASH_SIZE; s < maxnum; s <<= 1) - ; - hash->size = s; - hash->maxnum = maxnum; - bytes = hash->size * sizeof (struct hash_entry **); - hash->entries = NULL; /* in case malloc fails */ - hash->table = malloc(bytes); - if (!hash->table) - return NULL; - memset(hash->table, 0, bytes); - hash->entries = malloc(maxnum * sizeof (struct hash_entry)); - if (!hash->entries) - { - free(hash->table); - return NULL; - } - hash->next_free = hash->entries; - return hash; + /* use power-of-2 sized hash table for decoding speed */ + for (s = STARTING_HASH_SIZE; s < maxnum; s <<= 1) + ; + hash->size = s; + hash->maxnum = maxnum; + bytes = hash->size * sizeof(struct hash_entry **); + hash->entries = NULL; /* in case malloc fails */ + hash->table = (struct hash_entry **)SDL_malloc(bytes); + if (!hash->table) { + SDL_free(hash); + return NULL; + } + SDL_memset(hash->table, 0, bytes); + hash->entries = (struct hash_entry *)SDL_malloc(maxnum * sizeof(struct hash_entry)); + if (!hash->entries) { + SDL_free(hash->table); + SDL_free(hash); + return NULL; + } + hash->next_free = hash->entries; + return hash; } static int add_colorhash(struct color_hash *hash, char *key, int cpp, Uint32 color) { - const int indexkey = hash_key(key, cpp, hash->size); - struct hash_entry *e = hash->next_free++; - e->color = color; - e->key = key; - e->next = hash->table[indexkey]; - hash->table[indexkey] = e; - return 1; + int index = hash_key(key, cpp, hash->size); + struct hash_entry *e = hash->next_free++; + e->color = color; + e->key = key; + e->next = hash->table[index]; + hash->table[index] = e; + return 1; } /* fast lookup that works if cpp == 1 */ @@ -144,88 +153,756 @@ static int add_colorhash(struct color_hash *hash, static Uint32 get_colorhash(struct color_hash *hash, const char *key, int cpp) { - struct hash_entry *entry = hash->table[hash_key(key, cpp, hash->size)]; - while (entry) { - if (memcmp(key, entry->key, cpp) == 0) - return entry->color; - entry = entry->next; - } - return 0; /* garbage in - garbage out */ + struct hash_entry *entry = hash->table[hash_key(key, cpp, hash->size)]; + while (entry) { + if (SDL_memcmp(key, entry->key, cpp) == 0) + return entry->color; + entry = entry->next; + } + return 0; /* garbage in - garbage out */ } static void free_colorhash(struct color_hash *hash) { - if (hash && hash->table) { - free(hash->table); - free(hash->entries); - free(hash); - } + if (hash) { + if (hash->table) + SDL_free(hash->table); + if (hash->entries) + SDL_free(hash->entries); + SDL_free(hash); + } } -/* portable case-insensitive string comparison */ -static int string_equal(const char *a, const char *b, size_t n) -{ - while (*a && *b && n) { - if (toupper((unsigned char)*a) != toupper((unsigned char)*b)) - return 0; - a++; - b++; - n--; - } - return *a == *b; -} - -#undef ARRAYSIZE -#define ARRAYSIZE(a) (int)(sizeof (a) / sizeof ((a)[0])) - /* * convert colour spec to RGB (in 0xrrggbb format). * return 1 if successful. */ -static int color_to_rgb(const char *spec, size_t speclen, Uint32 *rgb) +static int color_to_rgb(const char *spec, int speclen, Uint32 *rgb) { - /* poor man's rgb.txt */ - static struct { const char *name; Uint32 rgb; } known[] = { - {"none", 0xffffffff}, - {"black", 0x00000000}, - {"white", 0x00ffffff}, - {"red", 0x00ff0000}, - {"green", 0x0000ff00}, - {"blue", 0x000000ff} - }; + /* poor man's rgb.txt */ + static struct { const char *name; Uint32 rgb; } known[] = { + { "none", 0xFFFFFFFF }, + { "black", 0x000000 }, + { "white", 0xFFFFFF }, + { "red", 0xFF0000 }, + { "green", 0x00FF00 }, + { "blue", 0x0000FF }, +/* This table increases the size of the library by 40K, so it's disabled by default */ +#ifdef EXTENDED_XPM_COLORS + { "aliceblue", 0xf0f8ff }, + { "antiquewhite", 0xfaebd7 }, + { "antiquewhite1", 0xffefdb }, + { "antiquewhite2", 0xeedfcc }, + { "antiquewhite3", 0xcdc0b0 }, + { "antiquewhite4", 0x8b8378 }, + { "aqua", 0x00ffff }, + { "aquamarine", 0x7fffd4 }, + { "aquamarine1", 0x7fffd4 }, + { "aquamarine2", 0x76eec6 }, + { "aquamarine3", 0x66cdaa }, + { "aquamarine4", 0x458b74 }, + { "azure", 0xf0ffff }, + { "azure1", 0xf0ffff }, + { "azure2", 0xe0eeee }, + { "azure3", 0xc1cdcd }, + { "azure4", 0x838b8b }, + { "beige", 0xf5f5dc }, + { "bisque", 0xffe4c4 }, + { "bisque1", 0xffe4c4 }, + { "bisque2", 0xeed5b7 }, + { "bisque3", 0xcdb79e }, + { "bisque4", 0x8b7d6b }, + { "black", 0x000000 }, + { "blanchedalmond", 0xffebcd }, + { "blue", 0x0000ff }, + { "blue1", 0x0000ff }, + { "blue2", 0x0000ee }, + { "blue3", 0x0000cd }, + { "blue4", 0x00008B }, + { "blueviolet", 0x8a2be2 }, + { "brown", 0xA52A2A }, + { "brown1", 0xFF4040 }, + { "brown2", 0xEE3B3B }, + { "brown3", 0xCD3333 }, + { "brown4", 0x8B2323 }, + { "burlywood", 0xDEB887 }, + { "burlywood1", 0xFFD39B }, + { "burlywood2", 0xEEC591 }, + { "burlywood3", 0xCDAA7D }, + { "burlywood4", 0x8B7355 }, + { "cadetblue", 0x5F9EA0 }, + { "cadetblue", 0x5f9ea0 }, + { "cadetblue1", 0x98f5ff }, + { "cadetblue2", 0x8ee5ee }, + { "cadetblue3", 0x7ac5cd }, + { "cadetblue4", 0x53868b }, + { "chartreuse", 0x7FFF00 }, + { "chartreuse1", 0x7FFF00 }, + { "chartreuse2", 0x76EE00 }, + { "chartreuse3", 0x66CD00 }, + { "chartreuse4", 0x458B00 }, + { "chocolate", 0xD2691E }, + { "chocolate1", 0xFF7F24 }, + { "chocolate2", 0xEE7621 }, + { "chocolate3", 0xCD661D }, + { "chocolate4", 0x8B4513 }, + { "coral", 0xFF7F50 }, + { "coral1", 0xFF7256 }, + { "coral2", 0xEE6A50 }, + { "coral3", 0xCD5B45 }, + { "coral4", 0x8B3E2F }, + { "cornflowerblue", 0x6495ed }, + { "cornsilk", 0xFFF8DC }, + { "cornsilk1", 0xFFF8DC }, + { "cornsilk2", 0xEEE8CD }, + { "cornsilk3", 0xCDC8B1 }, + { "cornsilk4", 0x8B8878 }, + { "crimson", 0xDC143C }, + { "cyan", 0x00FFFF }, + { "cyan1", 0x00FFFF }, + { "cyan2", 0x00EEEE }, + { "cyan3", 0x00CDCD }, + { "cyan4", 0x008B8B }, + { "darkblue", 0x00008b }, + { "darkcyan", 0x008b8b }, + { "darkgoldenrod", 0xb8860b }, + { "darkgoldenrod1", 0xffb90f }, + { "darkgoldenrod2", 0xeead0e }, + { "darkgoldenrod3", 0xcd950c }, + { "darkgoldenrod4", 0x8b6508 }, + { "darkgray", 0xa9a9a9 }, + { "darkgreen", 0x006400 }, + { "darkgrey", 0xa9a9a9 }, + { "darkkhaki", 0xbdb76b }, + { "darkmagenta", 0x8b008b }, + { "darkolivegreen", 0x556b2f }, + { "darkolivegreen1", 0xcaff70 }, + { "darkolivegreen2", 0xbcee68 }, + { "darkolivegreen3", 0xa2cd5a }, + { "darkolivegreen4", 0x6e8b3d }, + { "darkorange", 0xff8c00 }, + { "darkorange1", 0xff7f00 }, + { "darkorange2", 0xee7600 }, + { "darkorange3", 0xcd6600 }, + { "darkorange4", 0x8b4500 }, + { "darkorchid", 0x9932cc }, + { "darkorchid1", 0xbf3eff }, + { "darkorchid2", 0xb23aee }, + { "darkorchid3", 0x9a32cd }, + { "darkorchid4", 0x68228b }, + { "darkred", 0x8b0000 }, + { "darksalmon", 0xe9967a }, + { "darkseagreen", 0x8fbc8f }, + { "darkseagreen1", 0xc1ffc1 }, + { "darkseagreen2", 0xb4eeb4 }, + { "darkseagreen3", 0x9bcd9b }, + { "darkseagreen4", 0x698b69 }, + { "darkslateblue", 0x483d8b }, + { "darkslategray", 0x2f4f4f }, + { "darkslategray1", 0x97ffff }, + { "darkslategray2", 0x8deeee }, + { "darkslategray3", 0x79cdcd }, + { "darkslategray4", 0x528b8b }, + { "darkslategrey", 0x2f4f4f }, + { "darkturquoise", 0x00ced1 }, + { "darkviolet", 0x9400D3 }, + { "darkviolet", 0x9400d3 }, + { "deeppink", 0xff1493 }, + { "deeppink1", 0xff1493 }, + { "deeppink2", 0xee1289 }, + { "deeppink3", 0xcd1076 }, + { "deeppink4", 0x8b0a50 }, + { "deepskyblue", 0x00bfff }, + { "deepskyblue1", 0x00bfff }, + { "deepskyblue2", 0x00b2ee }, + { "deepskyblue3", 0x009acd }, + { "deepskyblue4", 0x00688b }, + { "dimgray", 0x696969 }, + { "dimgrey", 0x696969 }, + { "dodgerblue", 0x1e90ff }, + { "dodgerblue1", 0x1e90ff }, + { "dodgerblue2", 0x1c86ee }, + { "dodgerblue3", 0x1874cd }, + { "dodgerblue4", 0x104e8b }, + { "firebrick", 0xB22222 }, + { "firebrick1", 0xFF3030 }, + { "firebrick2", 0xEE2C2C }, + { "firebrick3", 0xCD2626 }, + { "firebrick4", 0x8B1A1A }, + { "floralwhite", 0xfffaf0 }, + { "forestgreen", 0x228b22 }, + { "fractal", 0x808080 }, + { "fuchsia", 0xFF00FF }, + { "gainsboro", 0xDCDCDC }, + { "ghostwhite", 0xf8f8ff }, + { "gold", 0xFFD700 }, + { "gold1", 0xFFD700 }, + { "gold2", 0xEEC900 }, + { "gold3", 0xCDAD00 }, + { "gold4", 0x8B7500 }, + { "goldenrod", 0xDAA520 }, + { "goldenrod1", 0xFFC125 }, + { "goldenrod2", 0xEEB422 }, + { "goldenrod3", 0xCD9B1D }, + { "goldenrod4", 0x8B6914 }, + { "gray", 0x7E7E7E }, + { "gray", 0xBEBEBE }, + { "gray0", 0x000000 }, + { "gray1", 0x030303 }, + { "gray10", 0x1A1A1A }, + { "gray100", 0xFFFFFF }, + { "gray11", 0x1C1C1C }, + { "gray12", 0x1F1F1F }, + { "gray13", 0x212121 }, + { "gray14", 0x242424 }, + { "gray15", 0x262626 }, + { "gray16", 0x292929 }, + { "gray17", 0x2B2B2B }, + { "gray18", 0x2E2E2E }, + { "gray19", 0x303030 }, + { "gray2", 0x050505 }, + { "gray20", 0x333333 }, + { "gray21", 0x363636 }, + { "gray22", 0x383838 }, + { "gray23", 0x3B3B3B }, + { "gray24", 0x3D3D3D }, + { "gray25", 0x404040 }, + { "gray26", 0x424242 }, + { "gray27", 0x454545 }, + { "gray28", 0x474747 }, + { "gray29", 0x4A4A4A }, + { "gray3", 0x080808 }, + { "gray30", 0x4D4D4D }, + { "gray31", 0x4F4F4F }, + { "gray32", 0x525252 }, + { "gray33", 0x545454 }, + { "gray34", 0x575757 }, + { "gray35", 0x595959 }, + { "gray36", 0x5C5C5C }, + { "gray37", 0x5E5E5E }, + { "gray38", 0x616161 }, + { "gray39", 0x636363 }, + { "gray4", 0x0A0A0A }, + { "gray40", 0x666666 }, + { "gray41", 0x696969 }, + { "gray42", 0x6B6B6B }, + { "gray43", 0x6E6E6E }, + { "gray44", 0x707070 }, + { "gray45", 0x737373 }, + { "gray46", 0x757575 }, + { "gray47", 0x787878 }, + { "gray48", 0x7A7A7A }, + { "gray49", 0x7D7D7D }, + { "gray5", 0x0D0D0D }, + { "gray50", 0x7F7F7F }, + { "gray51", 0x828282 }, + { "gray52", 0x858585 }, + { "gray53", 0x878787 }, + { "gray54", 0x8A8A8A }, + { "gray55", 0x8C8C8C }, + { "gray56", 0x8F8F8F }, + { "gray57", 0x919191 }, + { "gray58", 0x949494 }, + { "gray59", 0x969696 }, + { "gray6", 0x0F0F0F }, + { "gray60", 0x999999 }, + { "gray61", 0x9C9C9C }, + { "gray62", 0x9E9E9E }, + { "gray63", 0xA1A1A1 }, + { "gray64", 0xA3A3A3 }, + { "gray65", 0xA6A6A6 }, + { "gray66", 0xA8A8A8 }, + { "gray67", 0xABABAB }, + { "gray68", 0xADADAD }, + { "gray69", 0xB0B0B0 }, + { "gray7", 0x121212 }, + { "gray70", 0xB3B3B3 }, + { "gray71", 0xB5B5B5 }, + { "gray72", 0xB8B8B8 }, + { "gray73", 0xBABABA }, + { "gray74", 0xBDBDBD }, + { "gray75", 0xBFBFBF }, + { "gray76", 0xC2C2C2 }, + { "gray77", 0xC4C4C4 }, + { "gray78", 0xC7C7C7 }, + { "gray79", 0xC9C9C9 }, + { "gray8", 0x141414 }, + { "gray80", 0xCCCCCC }, + { "gray81", 0xCFCFCF }, + { "gray82", 0xD1D1D1 }, + { "gray83", 0xD4D4D4 }, + { "gray84", 0xD6D6D6 }, + { "gray85", 0xD9D9D9 }, + { "gray86", 0xDBDBDB }, + { "gray87", 0xDEDEDE }, + { "gray88", 0xE0E0E0 }, + { "gray89", 0xE3E3E3 }, + { "gray9", 0x171717 }, + { "gray90", 0xE5E5E5 }, + { "gray91", 0xE8E8E8 }, + { "gray92", 0xEBEBEB }, + { "gray93", 0xEDEDED }, + { "gray94", 0xF0F0F0 }, + { "gray95", 0xF2F2F2 }, + { "gray96", 0xF5F5F5 }, + { "gray97", 0xF7F7F7 }, + { "gray98", 0xFAFAFA }, + { "gray99", 0xFCFCFC }, + { "green", 0x008000 }, + { "green", 0x00FF00 }, + { "green1", 0x00FF00 }, + { "green2", 0x00EE00 }, + { "green3", 0x00CD00 }, + { "green4", 0x008B00 }, + { "greenyellow", 0xadff2f }, + { "grey", 0xBEBEBE }, + { "grey0", 0x000000 }, + { "grey1", 0x030303 }, + { "grey10", 0x1A1A1A }, + { "grey100", 0xFFFFFF }, + { "grey11", 0x1C1C1C }, + { "grey12", 0x1F1F1F }, + { "grey13", 0x212121 }, + { "grey14", 0x242424 }, + { "grey15", 0x262626 }, + { "grey16", 0x292929 }, + { "grey17", 0x2B2B2B }, + { "grey18", 0x2E2E2E }, + { "grey19", 0x303030 }, + { "grey2", 0x050505 }, + { "grey20", 0x333333 }, + { "grey21", 0x363636 }, + { "grey22", 0x383838 }, + { "grey23", 0x3B3B3B }, + { "grey24", 0x3D3D3D }, + { "grey25", 0x404040 }, + { "grey26", 0x424242 }, + { "grey27", 0x454545 }, + { "grey28", 0x474747 }, + { "grey29", 0x4A4A4A }, + { "grey3", 0x080808 }, + { "grey30", 0x4D4D4D }, + { "grey31", 0x4F4F4F }, + { "grey32", 0x525252 }, + { "grey33", 0x545454 }, + { "grey34", 0x575757 }, + { "grey35", 0x595959 }, + { "grey36", 0x5C5C5C }, + { "grey37", 0x5E5E5E }, + { "grey38", 0x616161 }, + { "grey39", 0x636363 }, + { "grey4", 0x0A0A0A }, + { "grey40", 0x666666 }, + { "grey41", 0x696969 }, + { "grey42", 0x6B6B6B }, + { "grey43", 0x6E6E6E }, + { "grey44", 0x707070 }, + { "grey45", 0x737373 }, + { "grey46", 0x757575 }, + { "grey47", 0x787878 }, + { "grey48", 0x7A7A7A }, + { "grey49", 0x7D7D7D }, + { "grey5", 0x0D0D0D }, + { "grey50", 0x7F7F7F }, + { "grey51", 0x828282 }, + { "grey52", 0x858585 }, + { "grey53", 0x878787 }, + { "grey54", 0x8A8A8A }, + { "grey55", 0x8C8C8C }, + { "grey56", 0x8F8F8F }, + { "grey57", 0x919191 }, + { "grey58", 0x949494 }, + { "grey59", 0x969696 }, + { "grey6", 0x0F0F0F }, + { "grey60", 0x999999 }, + { "grey61", 0x9C9C9C }, + { "grey62", 0x9E9E9E }, + { "grey63", 0xA1A1A1 }, + { "grey64", 0xA3A3A3 }, + { "grey65", 0xA6A6A6 }, + { "grey66", 0xA8A8A8 }, + { "grey67", 0xABABAB }, + { "grey68", 0xADADAD }, + { "grey69", 0xB0B0B0 }, + { "grey7", 0x121212 }, + { "grey70", 0xB3B3B3 }, + { "grey71", 0xB5B5B5 }, + { "grey72", 0xB8B8B8 }, + { "grey73", 0xBABABA }, + { "grey74", 0xBDBDBD }, + { "grey75", 0xBFBFBF }, + { "grey76", 0xC2C2C2 }, + { "grey77", 0xC4C4C4 }, + { "grey78", 0xC7C7C7 }, + { "grey79", 0xC9C9C9 }, + { "grey8", 0x141414 }, + { "grey80", 0xCCCCCC }, + { "grey81", 0xCFCFCF }, + { "grey82", 0xD1D1D1 }, + { "grey83", 0xD4D4D4 }, + { "grey84", 0xD6D6D6 }, + { "grey85", 0xD9D9D9 }, + { "grey86", 0xDBDBDB }, + { "grey87", 0xDEDEDE }, + { "grey88", 0xE0E0E0 }, + { "grey89", 0xE3E3E3 }, + { "grey9", 0x171717 }, + { "grey90", 0xE5E5E5 }, + { "grey91", 0xE8E8E8 }, + { "grey92", 0xEBEBEB }, + { "grey93", 0xEDEDED }, + { "grey94", 0xF0F0F0 }, + { "grey95", 0xF2F2F2 }, + { "grey96", 0xF5F5F5 }, + { "grey97", 0xF7F7F7 }, + { "grey98", 0xFAFAFA }, + { "grey99", 0xFCFCFC }, + { "honeydew", 0xF0FFF0 }, + { "honeydew1", 0xF0FFF0 }, + { "honeydew2", 0xE0EEE0 }, + { "honeydew3", 0xC1CDC1 }, + { "honeydew4", 0x838B83 }, + { "hotpink", 0xff69b4 }, + { "hotpink1", 0xff6eb4 }, + { "hotpink2", 0xee6aa7 }, + { "hotpink3", 0xcd6090 }, + { "hotpink4", 0x8b3a62 }, + { "indianred", 0xcd5c5c }, + { "indianred1", 0xff6a6a }, + { "indianred2", 0xee6363 }, + { "indianred3", 0xcd5555 }, + { "indianred4", 0x8b3a3a }, + { "indigo", 0x4B0082 }, + { "ivory", 0xFFFFF0 }, + { "ivory1", 0xFFFFF0 }, + { "ivory2", 0xEEEEE0 }, + { "ivory3", 0xCDCDC1 }, + { "ivory4", 0x8B8B83 }, + { "khaki", 0xF0E68C }, + { "khaki1", 0xFFF68F }, + { "khaki2", 0xEEE685 }, + { "khaki3", 0xCDC673 }, + { "khaki4", 0x8B864E }, + { "lavender", 0xE6E6FA }, + { "lavenderblush", 0xfff0f5 }, + { "lavenderblush1", 0xfff0f5 }, + { "lavenderblush2", 0xeee0e5 }, + { "lavenderblush3", 0xcdc1c5 }, + { "lavenderblush4", 0x8b8386 }, + { "lawngreen", 0x7cfc00 }, + { "lemonchiffon", 0xfffacd }, + { "lemonchiffon1", 0xfffacd }, + { "lemonchiffon2", 0xeee9bf }, + { "lemonchiffon3", 0xcdc9a5 }, + { "lemonchiffon4", 0x8b8970 }, + { "lightblue", 0xadd8e6 }, + { "lightblue1", 0xbfefff }, + { "lightblue2", 0xb2dfee }, + { "lightblue3", 0x9ac0cd }, + { "lightblue4", 0x68838b }, + { "lightcoral", 0xf08080 }, + { "lightcyan", 0xe0ffff }, + { "lightcyan1", 0xe0ffff }, + { "lightcyan2", 0xd1eeee }, + { "lightcyan3", 0xb4cdcd }, + { "lightcyan4", 0x7a8b8b }, + { "lightgoldenrod", 0xeedd82 }, + { "lightgoldenrod1", 0xffec8b }, + { "lightgoldenrod2", 0xeedc82 }, + { "lightgoldenrod3", 0xcdbe70 }, + { "lightgoldenrod4", 0x8b814c }, + { "lightgoldenrodyellow", 0xfafad2 }, + { "lightgray", 0xd3d3d3 }, + { "lightgreen", 0x90ee90 }, + { "lightgrey", 0xd3d3d3 }, + { "lightpink", 0xffb6c1 }, + { "lightpink1", 0xffaeb9 }, + { "lightpink2", 0xeea2ad }, + { "lightpink3", 0xcd8c95 }, + { "lightpink4", 0x8b5f65 }, + { "lightsalmon", 0xffa07a }, + { "lightsalmon1", 0xffa07a }, + { "lightsalmon2", 0xee9572 }, + { "lightsalmon3", 0xcd8162 }, + { "lightsalmon4", 0x8b5742 }, + { "lightseagreen", 0x20b2aa }, + { "lightskyblue", 0x87cefa }, + { "lightskyblue1", 0xb0e2ff }, + { "lightskyblue2", 0xa4d3ee }, + { "lightskyblue3", 0x8db6cd }, + { "lightskyblue4", 0x607b8b }, + { "lightslateblue", 0x8470ff }, + { "lightslategray", 0x778899 }, + { "lightslategrey", 0x778899 }, + { "lightsteelblue", 0xb0c4de }, + { "lightsteelblue1", 0xcae1ff }, + { "lightsteelblue2", 0xbcd2ee }, + { "lightsteelblue3", 0xa2b5cd }, + { "lightsteelblue4", 0x6e7b8b }, + { "lightyellow", 0xffffe0 }, + { "lightyellow1", 0xffffe0 }, + { "lightyellow2", 0xeeeed1 }, + { "lightyellow3", 0xcdcdb4 }, + { "lightyellow4", 0x8b8b7a }, + { "lime", 0x00FF00 }, + { "limegreen", 0x32cd32 }, + { "linen", 0xFAF0E6 }, + { "magenta", 0xFF00FF }, + { "magenta1", 0xFF00FF }, + { "magenta2", 0xEE00EE }, + { "magenta3", 0xCD00CD }, + { "magenta4", 0x8B008B }, + { "maroon", 0x800000 }, + { "maroon", 0xB03060 }, + { "maroon1", 0xFF34B3 }, + { "maroon2", 0xEE30A7 }, + { "maroon3", 0xCD2990 }, + { "maroon4", 0x8B1C62 }, + { "mediumaquamarine", 0x66cdaa }, + { "mediumblue", 0x0000cd }, + { "mediumforestgreen", 0x32814b }, + { "mediumgoldenrod", 0xd1c166 }, + { "mediumorchid", 0xba55d3 }, + { "mediumorchid1", 0xe066ff }, + { "mediumorchid2", 0xd15fee }, + { "mediumorchid3", 0xb452cd }, + { "mediumorchid4", 0x7a378b }, + { "mediumpurple", 0x9370db }, + { "mediumpurple1", 0xab82ff }, + { "mediumpurple2", 0x9f79ee }, + { "mediumpurple3", 0x8968cd }, + { "mediumpurple4", 0x5d478b }, + { "mediumseagreen", 0x3cb371 }, + { "mediumslateblue", 0x7b68ee }, + { "mediumspringgreen", 0x00fa9a }, + { "mediumturquoise", 0x48d1cc }, + { "mediumvioletred", 0xc71585 }, + { "midnightblue", 0x191970 }, + { "mintcream", 0xf5fffa }, + { "mistyrose", 0xffe4e1 }, + { "mistyrose1", 0xffe4e1 }, + { "mistyrose2", 0xeed5d2 }, + { "mistyrose3", 0xcdb7b5 }, + { "mistyrose4", 0x8b7d7b }, + { "moccasin", 0xFFE4B5 }, + { "navajowhite", 0xffdead }, + { "navajowhite1", 0xffdead }, + { "navajowhite2", 0xeecfa1 }, + { "navajowhite3", 0xcdb38b }, + { "navajowhite4", 0x8b795e }, + { "navy", 0x000080 }, + { "navyblue", 0x000080 }, + { "none", 0x0000FF }, + { "oldlace", 0xfdf5e6 }, + { "olive", 0x808000 }, + { "olivedrab", 0x6b8e23 }, + { "olivedrab1", 0xc0ff3e }, + { "olivedrab2", 0xb3ee3a }, + { "olivedrab3", 0x9acd32 }, + { "olivedrab4", 0x698b22 }, + { "opaque", 0x000000 }, + { "orange", 0xFFA500 }, + { "orange1", 0xFFA500 }, + { "orange2", 0xEE9A00 }, + { "orange3", 0xCD8500 }, + { "orange4", 0x8B5A00 }, + { "orangered", 0xff4500 }, + { "orangered1", 0xff4500 }, + { "orangered2", 0xee4000 }, + { "orangered3", 0xcd3700 }, + { "orangered4", 0x8b2500 }, + { "orchid", 0xDA70D6 }, + { "orchid1", 0xFF83FA }, + { "orchid2", 0xEE7AE9 }, + { "orchid3", 0xCD69C9 }, + { "orchid4", 0x8B4789 }, + { "palegoldenrod", 0xeee8aa }, + { "palegreen", 0x98fb98 }, + { "palegreen1", 0x9aff9a }, + { "palegreen2", 0x90ee90 }, + { "palegreen3", 0x7ccd7c }, + { "palegreen4", 0x548b54 }, + { "paleturquoise", 0xafeeee }, + { "paleturquoise1", 0xbbffff }, + { "paleturquoise2", 0xaeeeee }, + { "paleturquoise3", 0x96cdcd }, + { "paleturquoise4", 0x668b8b }, + { "palevioletred", 0xdb7093 }, + { "palevioletred1", 0xff82ab }, + { "palevioletred2", 0xee799f }, + { "palevioletred3", 0xcd6889 }, + { "palevioletred4", 0x8b475d }, + { "papayawhip", 0xffefd5 }, + { "peachpuff", 0xffdab9 }, + { "peachpuff1", 0xffdab9 }, + { "peachpuff2", 0xeecbad }, + { "peachpuff3", 0xcdaf95 }, + { "peachpuff4", 0x8b7765 }, + { "peru", 0xCD853F }, + { "pink", 0xFFC0CB }, + { "pink1", 0xFFB5C5 }, + { "pink2", 0xEEA9B8 }, + { "pink3", 0xCD919E }, + { "pink4", 0x8B636C }, + { "plum", 0xDDA0DD }, + { "plum1", 0xFFBBFF }, + { "plum2", 0xEEAEEE }, + { "plum3", 0xCD96CD }, + { "plum4", 0x8B668B }, + { "powderblue", 0xb0e0e6 }, + { "purple", 0x800080 }, + { "purple", 0xA020F0 }, + { "purple1", 0x9B30FF }, + { "purple2", 0x912CEE }, + { "purple3", 0x7D26CD }, + { "purple4", 0x551A8B }, + { "red", 0xFF0000 }, + { "red1", 0xFF0000 }, + { "red2", 0xEE0000 }, + { "red3", 0xCD0000 }, + { "red4", 0x8B0000 }, + { "rosybrown", 0xbc8f8f }, + { "rosybrown1", 0xffc1c1 }, + { "rosybrown2", 0xeeb4b4 }, + { "rosybrown3", 0xcd9b9b }, + { "rosybrown4", 0x8b6969 }, + { "royalblue", 0x4169e1 }, + { "royalblue1", 0x4876ff }, + { "royalblue2", 0x436eee }, + { "royalblue3", 0x3a5fcd }, + { "royalblue4", 0x27408b }, + { "saddlebrown", 0x8b4513 }, + { "salmon", 0xFA8072 }, + { "salmon1", 0xFF8C69 }, + { "salmon2", 0xEE8262 }, + { "salmon3", 0xCD7054 }, + { "salmon4", 0x8B4C39 }, + { "sandybrown", 0xf4a460 }, + { "seagreen", 0x2e8b57 }, + { "seagreen1", 0x54ff9f }, + { "seagreen2", 0x4eee94 }, + { "seagreen3", 0x43cd80 }, + { "seagreen4", 0x2e8b57 }, + { "seashell", 0xFFF5EE }, + { "seashell1", 0xFFF5EE }, + { "seashell2", 0xEEE5DE }, + { "seashell3", 0xCDC5BF }, + { "seashell4", 0x8B8682 }, + { "sienna", 0xA0522D }, + { "sienna1", 0xFF8247 }, + { "sienna2", 0xEE7942 }, + { "sienna3", 0xCD6839 }, + { "sienna4", 0x8B4726 }, + { "silver", 0xC0C0C0 }, + { "skyblue", 0x87ceeb }, + { "skyblue1", 0x87ceff }, + { "skyblue2", 0x7ec0ee }, + { "skyblue3", 0x6ca6cd }, + { "skyblue4", 0x4a708b }, + { "slateblue", 0x6a5acd }, + { "slateblue1", 0x836fff }, + { "slateblue2", 0x7a67ee }, + { "slateblue3", 0x6959cd }, + { "slateblue4", 0x473c8b }, + { "slategray", 0x708090 }, + { "slategray1", 0xc6e2ff }, + { "slategray2", 0xb9d3ee }, + { "slategray3", 0x9fb6cd }, + { "slategray4", 0x6c7b8b }, + { "slategrey", 0x708090 }, + { "snow", 0xFFFAFA }, + { "snow1", 0xFFFAFA }, + { "snow2", 0xEEE9E9 }, + { "snow3", 0xCDC9C9 }, + { "snow4", 0x8B8989 }, + { "springgreen", 0x00ff7f }, + { "springgreen1", 0x00ff7f }, + { "springgreen2", 0x00ee76 }, + { "springgreen3", 0x00cd66 }, + { "springgreen4", 0x008b45 }, + { "steelblue", 0x4682b4 }, + { "steelblue1", 0x63b8ff }, + { "steelblue2", 0x5cacee }, + { "steelblue3", 0x4f94cd }, + { "steelblue4", 0x36648b }, + { "tan", 0xD2B48C }, + { "tan1", 0xFFA54F }, + { "tan2", 0xEE9A49 }, + { "tan3", 0xCD853F }, + { "tan4", 0x8B5A2B }, + { "teal", 0x008080 }, + { "thistle", 0xD8BFD8 }, + { "thistle1", 0xFFE1FF }, + { "thistle2", 0xEED2EE }, + { "thistle3", 0xCDB5CD }, + { "thistle4", 0x8B7B8B }, + { "tomato", 0xFF6347 }, + { "tomato1", 0xFF6347 }, + { "tomato2", 0xEE5C42 }, + { "tomato3", 0xCD4F39 }, + { "tomato4", 0x8B3626 }, + { "transparent", 0x0000FF }, + { "turquoise", 0x40E0D0 }, + { "turquoise1", 0x00F5FF }, + { "turquoise2", 0x00E5EE }, + { "turquoise3", 0x00C5CD }, + { "turquoise4", 0x00868B }, + { "violet", 0xEE82EE }, + { "violetred", 0xd02090 }, + { "violetred1", 0xff3e96 }, + { "violetred2", 0xee3a8c }, + { "violetred3", 0xcd3278 }, + { "violetred4", 0x8b2252 }, + { "wheat", 0xF5DEB3 }, + { "wheat1", 0xFFE7BA }, + { "wheat2", 0xEED8AE }, + { "wheat3", 0xCDBA96 }, + { "wheat4", 0x8B7E66 }, + { "white", 0xFFFFFF }, + { "whitesmoke", 0xf5f5f5 }, + { "yellow", 0xFFFF00 }, + { "yellow1", 0xFFFF00 }, + { "yellow2", 0xEEEE00 }, + { "yellow3", 0xCDCD00 }, + { "yellow4", 0x8B8B00 }, + { "yellowgreen", 0x9acd32 }, +#endif /* EXTENDED_XPM_COLORS */ + {"none", 0xFFFFFF} + }; - if (spec[0] == '#') { - char buf[7]; - switch (speclen) { - case 4: - buf[0] = buf[1] = spec[1]; - buf[2] = buf[3] = spec[2]; - buf[4] = buf[5] = spec[3]; - break; - case 7: - memcpy(buf, spec + 1, 6); - break; - case 13: - buf[0] = spec[1]; - buf[1] = spec[2]; - buf[2] = spec[5]; - buf[3] = spec[6]; - buf[4] = spec[9]; - buf[5] = spec[10]; - break; - } - buf[6] = '\0'; - *rgb = (Uint32)strtol(buf, NULL, 16); - return 1; - } else { - int i; - for (i = 0; i < ARRAYSIZE(known); i++) - if (string_equal(known[i].name, spec, speclen)) { - *rgb = known[i].rgb; - return 1; - } - return 0; + if (spec[0] == '#') { + char buf[7]; + switch(speclen) { + case 4: + buf[0] = buf[1] = spec[1]; + buf[2] = buf[3] = spec[2]; + buf[4] = buf[5] = spec[3]; + break; + case 7: + SDL_memcpy(buf, spec + 1, 6); + break; + case 13: + buf[0] = spec[1]; + buf[1] = spec[2]; + buf[2] = spec[5]; + buf[3] = spec[6]; + buf[4] = spec[9]; + buf[5] = spec[10]; + break; } + buf[6] = '\0'; + *rgb = (Uint32)SDL_strtol(buf, NULL, 16); + return 1; + } else { + size_t i; + for (i = 0; i < SDL_arraysize(known); i++) { + if (SDL_strncasecmp(known[i].name, spec, speclen) == 0) { + *rgb = known[i].rgb; + return 1; + } + } + return 0; + } } #ifndef MAX @@ -243,263 +920,278 @@ static const char *error; */ static const char *get_next_line(const char ***lines, SDL_RWops *src, int len) { - char *linebufnew; - if (lines) { - return *(*lines)++; - } else { - char c; - int n; - do { - if (SDL_RWread(src, &c, 1, 1) <= 0) { - error = "Premature end of data"; - return NULL; - } - } while (c != '"'); - if (len) { - len += 4; /* "\",\n\0" */ - if (len > buflen){ - buflen = len; - linebufnew = realloc(linebuf, buflen); - if(!linebufnew) { - free(linebuf); - error = "Out of memory"; - return NULL; - } - linebuf = linebufnew; - } - if (SDL_RWread(src, linebuf, len - 1, 1) <= 0) { - error = "Premature end of data"; - return NULL; - } - n = len - 2; - } else { - n = 0; - do { - if (n >= buflen - 1) { - if (buflen == 0) - buflen = 16; - buflen *= 2; - linebufnew = realloc(linebuf, buflen); - if(!linebufnew) { - free(linebuf); - error = "Out of memory"; - return NULL; - } - linebuf = linebufnew; - } - if (SDL_RWread(src, linebuf + n, 1, 1) <= 0) { - error = "Premature end of data"; - return NULL; - } - } while (linebuf[n++] != '"'); - n--; + char *linebufnew; + + if (lines) { + return *(*lines)++; + } else { + char c; + int n; + do { + if (SDL_RWread(src, &c, 1, 1) <= 0) { + error = "Premature end of data"; + return NULL; + } + } while (c != '"'); + if (len) { + len += 4; /* "\",\n\0" */ + if (len > buflen){ + buflen = len; + linebufnew = (char *)SDL_realloc(linebuf, buflen); + if (!linebufnew) { + SDL_free(linebuf); + error = "Out of memory"; + return NULL; } - linebuf[n] = '\0'; - return linebuf; + linebuf = linebufnew; + } + if (SDL_RWread(src, linebuf, len - 1, 1) <= 0) { + error = "Premature end of data"; + return NULL; + } + n = len - 2; + } else { + n = 0; + do { + if (n >= buflen - 1) { + if (buflen == 0) + buflen = 16; + buflen *= 2; + linebufnew = (char *)SDL_realloc(linebuf, buflen); + if (!linebufnew) { + SDL_free(linebuf); + error = "Out of memory"; + return NULL; + } + linebuf = linebufnew; + } + if (SDL_RWread(src, linebuf + n, 1, 1) <= 0) { + error = "Premature end of data"; + return NULL; + } + } while (linebuf[n++] != '"'); + n--; } + linebuf[n] = '\0'; + return linebuf; + } } -#define SKIPSPACE(p) \ -do { \ - while (isspace((unsigned char)*(p))) \ - ++(p); \ +#define SKIPSPACE(p) \ +do { \ + while (SDL_isspace((unsigned char)*(p))) \ + ++(p); \ } while (0) -#define SKIPNONSPACE(p) \ -do { \ - while (!isspace((unsigned char)*(p)) && *p) \ - ++(p); \ +#define SKIPNONSPACE(p) \ +do { \ + while (!SDL_isspace((unsigned char)*(p)) && *p) \ + ++(p); \ } while (0) /* read XPM from either array or RWops */ static SDL_Surface *load_xpm(const char **xpm, SDL_RWops *src) { - SDL_Surface *image = NULL; - int indexc; - int x, y; - int w, h, ncolors, cpp; - int indexed; - Uint8 *dst; - struct color_hash *colors = NULL; - SDL_Color *im_colors = NULL; - char *keystrings = NULL, *nextkey; - const char *line; - const char ***xpmlines = NULL; - int pixels_len; + Sint64 start = 0; + SDL_Surface *image = NULL; + int index; + int x, y; + int w, h, ncolors, cpp; + int indexed; + Uint8 *dst; + struct color_hash *colors = NULL; + SDL_Color *im_colors = NULL; + char *keystrings = NULL, *nextkey; + const char *line; + const char ***xpmlines = NULL; + int pixels_len; - error = NULL; - linebuf = NULL; - buflen = 0; + error = NULL; + linebuf = NULL; + buflen = 0; - if (xpm) - xpmlines = &xpm; + if (src) + start = SDL_RWtell(src); + if (xpm) + xpmlines = &xpm; + + line = get_next_line(xpmlines, src, 0); + if (!line) + goto done; + /* + * The header string of an XPMv3 image has the format + * + * [ ] + * + * where the hotspot coords are intended for mouse cursors. + * Right now we don't use the hotspots but it should be handled + * one day. + */ + if (SDL_sscanf(line, "%d %d %d %d", &w, &h, &ncolors, &cpp) != 4 + || w <= 0 || h <= 0 || ncolors <= 0 || cpp <= 0) { + error = "Invalid format description"; + goto done; + } + + keystrings = (char *)SDL_malloc(ncolors * cpp); + if (!keystrings) { + error = "Out of memory"; + goto done; + } + nextkey = keystrings; + + /* Create the new surface */ + if (ncolors <= 256) { + indexed = 1; + image = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 8, + 0, 0, 0, 0); + im_colors = image->format->palette->colors; + image->format->palette->ncolors = ncolors; + } else { + indexed = 0; + image = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, + 0xff0000, 0x00ff00, 0x0000ff, 0); + } + if (!image) { + /* Hmm, some SDL error (out of memory?) */ + goto done; + } + + /* Read the colors */ + colors = create_colorhash(ncolors); + if (!colors) { + error = "Out of memory"; + goto done; + } + for (index = 0; index < ncolors; ++index ) { + const char *p; line = get_next_line(xpmlines, src, 0); if (!line) - goto done; - /* - * The header string of an XPMv3 image has the format - * - * [ ] - * - * where the hotspot coords are intended for mouse cursors. - * Right now we don't use the hotspots but it should be handled - * one day. - */ - if (sscanf(line, "%d %d %d %d", &w, &h, &ncolors, &cpp) != 4 - || w <= 0 || h <= 0 || ncolors <= 0 || cpp <= 0) { - error = "Invalid format description"; - goto done; - } + goto done; - keystrings = malloc(ncolors * cpp); - if (!keystrings) { - error = "Out of memory"; - goto done; - } - nextkey = keystrings; + p = line + cpp + 1; - /* Create the new surface */ - if (ncolors <= 256) { - indexed = 1; - image = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 8, - 0, 0, 0, 0); - im_colors = image->format->palette->colors; - image->format->palette->ncolors = ncolors; + /* parse a colour definition */ + for (;;) { + char nametype; + const char *colname; + Uint32 rgb, pixel; + + SKIPSPACE(p); + if (!*p) { + error = "colour parse error"; + goto done; + } + nametype = *p; + SKIPNONSPACE(p); + SKIPSPACE(p); + colname = p; + SKIPNONSPACE(p); + if (nametype == 's') + continue; /* skip symbolic colour names */ + + if (!color_to_rgb(colname, (int)(p - colname), &rgb)) + continue; + + SDL_memcpy(nextkey, line, cpp); + if (indexed) { + SDL_Color *c = im_colors + index; + c->r = (Uint8)(rgb >> 16); + c->g = (Uint8)(rgb >> 8); + c->b = (Uint8)(rgb); + pixel = index; + } else + pixel = rgb; + add_colorhash(colors, nextkey, cpp, pixel); + nextkey += cpp; + if (rgb == 0xffffffff) + SDL_SetColorKey(image, SDL_TRUE, pixel); + break; + } + } + + /* Read the pixels */ + pixels_len = w * cpp; + dst = (Uint8 *)image->pixels; + for (y = 0; y < h; y++) { + line = get_next_line(xpmlines, src, pixels_len); + if (!line) + goto done; + + if (indexed) { + /* optimization for some common cases */ + if (cpp == 1) + for (x = 0; x < w; x++) + dst[x] = (Uint8)QUICK_COLORHASH(colors, + line + x); + else + for (x = 0; x < w; x++) + dst[x] = (Uint8)get_colorhash(colors, + line + x * cpp, + cpp); } else { - indexed = 0; - image = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, - 0xff0000, 0x00ff00, 0x0000ff, 0); - } - if (!image) { - /* Hmm, some SDL error (out of memory?) */ - goto done; - } - - /* Read the colors */ - colors = create_colorhash(ncolors); - if (!colors) { - error = "Out of memory"; - goto done; - } - for (indexc = 0; indexc < ncolors; ++indexc ) { - const char *p; - line = get_next_line(xpmlines, src, 0); - if (!line) - goto done; - - p = line + cpp + 1; - - /* parse a colour definition */ - for (;;) { - char nametype; - const char *colname; - Uint32 rgb, pixel; - - SKIPSPACE(p); - if (!*p) { - error = "colour parse error"; - goto done; - } - nametype = *p; - SKIPNONSPACE(p); - SKIPSPACE(p); - colname = p; - SKIPNONSPACE(p); - if (nametype == 's') - continue; /* skip symbolic colour names */ - - if (!color_to_rgb(colname, p - colname, &rgb)) - continue; - - memcpy(nextkey, line, cpp); - if (indexed) { - SDL_Color *c = im_colors + indexc; - c->r = (Uint8)(rgb >> 16); - c->g = (Uint8)(rgb >> 8); - c->b = (Uint8)(rgb); - pixel = indexc; - } else - pixel = rgb; - add_colorhash(colors, nextkey, cpp, pixel); - nextkey += cpp; - if (rgb == 0xffffffff) - SDL_SetColorKey(image, SDL_SRCCOLORKEY, pixel); - break; - } - } - - /* Read the pixels */ - pixels_len = w * cpp; - dst = image->pixels; - for (y = 0; y < h; y++) { - line = get_next_line(xpmlines, src, pixels_len); - if (indexed) { - /* optimization for some common cases */ - if (cpp == 1) - for (x = 0; x < w; x++) - dst[x] = (Uint8)QUICK_COLORHASH(colors, - line + x); - else - for (x = 0; x < w; x++) - dst[x] = (Uint8)get_colorhash(colors, - line + x * cpp, - cpp); - } else { - for (x = 0; x < w; x++) - ((Uint32*)dst)[x] = get_colorhash(colors, - line + x * cpp, - cpp); - } - dst += image->pitch; + for (x = 0; x < w; x++) + ((Uint32*)dst)[x] = get_colorhash(colors, + line + x * cpp, + cpp); } + dst += image->pitch; + } done: - if (error) { - SDL_FreeSurface(image); - image = NULL; - SDL_SetError(error); + if (error) { + if ( src ) + SDL_RWseek(src, start, RW_SEEK_SET); + if ( image ) { + SDL_FreeSurface(image); + image = NULL; } - free(keystrings); - free_colorhash(colors); - free(linebuf); - return(image); + IMG_SetError("%s", error); + } + if (keystrings) + SDL_free(keystrings); + free_colorhash(colors); + if (linebuf) + SDL_free(linebuf); + return(image); } /* Load a XPM type image from an RWops datasource */ -#if 0 SDL_Surface *IMG_LoadXPM_RW(SDL_RWops *src) { - if ( !src ) { - /* The error message has been set in SDL_RWFromFile */ - return NULL; - } - return load_xpm(NULL, src); + if ( !src ) { + /* The error message has been set in SDL_RWFromFile */ + return NULL; + } + return load_xpm(NULL, src); } -#endif -static inline SDL_Surface *IMG_ReadXPMFromArray(const char **xpm) +SDL_Surface *IMG_ReadXPMFromArray(const char **xpm) { - return load_xpm(xpm, NULL); + if (!xpm) { + IMG_SetError("array is NULL"); + return NULL; + } + return load_xpm(xpm, NULL); } #else /* not LOAD_XPM */ /* See if an image is contained in a data source */ -#if 0 int IMG_isXPM(SDL_RWops *src) { - return(0); + return(0); } + /* Load a XPM type image from an SDL datasource */ SDL_Surface *IMG_LoadXPM_RW(SDL_RWops *src) { - return(NULL); + return(NULL); } -#endif -static inline SDL_Surface *IMG_ReadXPMFromArray(const char **xpm) +SDL_Surface *IMG_ReadXPMFromArray(char **xpm) { return NULL; } diff --git a/src/sdl/SDL_icon.xpm b/src/sdl/SDL_icon.xpm index cf72960df..ba252276a 100644 --- a/src/sdl/SDL_icon.xpm +++ b/src/sdl/SDL_icon.xpm @@ -1,5 +1,5 @@ /* XPM */ -static char * C:\Repo\srb2\src\sdl\SDL_icon_xpm[] = { +static const char * SDL_icon_xpm[] = { "32 32 390 2", " c None", ". c #4F4F70", diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 4eab0ae3c..ce84e86a6 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -39,6 +39,10 @@ #ifdef HAVE_IMAGE #include "SDL_image.h" +#elif 1 +#define LOAD_XPM //I want XPM! +#include "IMG_xpm.c" //Alam: I don't want to add SDL_Image.dll/so +#define HAVE_IMAGE //I have SDL_Image, sortof #endif #ifdef HAVE_IMAGE From 0575d2f1f98b35f53f6bebb45a85b708a1d170e2 Mon Sep 17 00:00:00 2001 From: Alam Ed Arias Date: Fri, 10 Aug 2018 17:16:10 -0400 Subject: [PATCH 15/39] TravisCI: remove gcc-5 test, gcc-5 package is gone --- .travis.yml | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/.travis.yml b/.travis.yml index 4648ae567..c2f7f1f72 100644 --- a/.travis.yml +++ b/.travis.yml @@ -71,20 +71,6 @@ matrix: - gcc-4.9 compiler: gcc-4.9 #gcc-4.9 (Ubuntu 4.9.3-8ubuntu2~14.04) 4.9.3 - - os: linux - addons: - apt: - sources: - - ubuntu-toolchain-r-test - packages: - - libsdl2-mixer-dev - - libpng-dev - - libgl1-mesa-dev - - libgme-dev - - p7zip-full - - gcc-5 - compiler: gcc-5 - #gcc-5 (Ubuntu 5.3.0-3ubuntu1~14.04) 5.3.0 20151204 - os: linux addons: apt: From d9c7334dea997feaf13a5bb32c7d2878f6fa4f77 Mon Sep 17 00:00:00 2001 From: Steel Titanium Date: Fri, 10 Aug 2018 19:02:03 -0400 Subject: [PATCH 16/39] Fix white being treated as transparent. --- src/sdl/SDL_icon.xpm | 624 ++++++++++++++----------------------------- 1 file changed, 206 insertions(+), 418 deletions(-) diff --git a/src/sdl/SDL_icon.xpm b/src/sdl/SDL_icon.xpm index ba252276a..30259d55e 100644 --- a/src/sdl/SDL_icon.xpm +++ b/src/sdl/SDL_icon.xpm @@ -1,425 +1,213 @@ /* XPM */ -static const char * SDL_icon_xpm[] = { -"32 32 390 2", -" c None", -". c #4F4F70", -"+ c #4D4D87", -"@ c #4D4D84", -"# c #4E4E6C", -"$ c #6C6C95", -"% c #5E5EB2", -"& c #6B6BE7", -"* c #7373F9", -"= c #7C7CFF", -"- c #6F70E7", -"; c #494BB2", -"> c #4F4FA3", -", c #6464D4", -"' c #7979F5", -") c #5F5FCA", -"! c #5D5D93", -"~ c #3A3A9F", -"{ c #6060AC", -"] c #777793", -"^ c #5C5CB3", -"/ c #7373EA", -"( c #7A7AFF", -"_ c #7575FF", -": c #7979FF", -"< c #6264DD", -"[ c #47478C", -"} c #564567", -"| c #4647D0", -"1 c #5C5CAE", -"2 c #5E5EFF", -"3 c #2929FF", -"4 c #1D1DFF", -"5 c #1919D1", -"6 c #4F4F90", -"7 c #1E1ECE", -"8 c #5858FF", -"9 c #6767A8", -"0 c #4949A0", -"a c #7070FB", -"b c #7D7DFF", -"c c #7777FF", -"d c #7373FF", -"e c #7272FF", -"f c #7878FF", -"g c #6465D8", -"h c #363886", -"i c #9F7655", -"j c #C89B5C", -"k c #1D1CB7", -"l c #3031B1", -"m c #1919F4", -"n c #1111FF", -"o c #1818FF", -"p c #1B1BFF", -"q c #1C1CFF", -"r c #2626B3", -"s c #1E1EC8", -"t c #1A1AE8", -"u c #24249F", -"v c #2F2FD2", -"w c #7676FF", -"x c #6869E2", -"y c #414290", -"z c #8C6751", -"A c #FCBA68", -"B c #E9BD7D", -"C c #201EB8", -"D c #090AB8", -"E c #1616EB", -"F c #1818FD", -"G c #1414EE", -"H c #1010E1", -"I c #0E0EE2", -"J c #0E0EF4", -"K c #0606B2", -"L c #7A7A89", -"M c #0C0C9A", -"N c #0A0AA7", -"O c #2424E4", -"P c #6669E6", -"Q c #4F4A8F", -"R c #BF853B", -"S c #FFD98D", -"T c #CDAB76", -"U c #1717C4", -"V c #0F10BA", -"W c #0909B6", -"X c #0505C3", -"Y c #0000B6", -"Z c #0000BE", -"` c #0000AD", -" . c #1D1D83", -".. c #63638E", -"+. c #090975", -"@. c #1414F3", -"#. c #5B5BFF", -"$. c #7B7BFF", -"%. c #7070FF", -"&. c #6E6EFF", -"*. c #7172F6", -"=. c #625DAF", -"-. c #BA9E6C", -";. c #887167", -">. c #090DF2", -",. c #1313BE", -"'. c #000085", -"). c #0000AC", -"!. c #0202AA", -"~. c #242488", -"{. c #1414C7", -"]. c #1717FF", -"^. c #5959FF", -"/. c #7F7FFF", -"(. c #7474FF", -"_. c #7171FF", -":. c #8686FF", -"<. c #7574FF", -"[. c #797CFF", -"}. c #5756B8", -"|. c #1C19A4", -"1. c #1617FF", -"2. c #1212BD", -"3. c #040485", -"4. c #0707A4", -"5. c #1B1B71", -"6. c #373797", -"7. c #1616FF", -"8. c #5050FF", -"9. c #8080FF", -"0. c #AAAAFF", -"a. c #AEAEF6", -"b. c #8A8AEF", -"c. c #6969FB", -"d. c #2728FF", -"e. c #1314FF", -"f. c #1919FF", -"g. c #1313E8", -"h. c #1F1FF4", -"i. c #5454FF", -"j. c #6D6DF0", -"k. c #6868B5", -"l. c #0B0BB8", -"m. c #1212C5", -"n. c #1616FC", -"o. c #1515FF", -"p. c #1212FF", -"q. c #2323FF", -"r. c #3636FF", -"s. c #4040FF", -"t. c #4343F9", -"u. c #5D5DB8", -"v. c #7F7F92", -"w. c #878793", -"x. c #4B4B94", -"y. c #0B0CE2", -"z. c #1313FF", -"A. c #4C4CFF", -"B. c #8282FF", -"C. c #7171ED", -"D. c #636394", -"E. c #575785", -"F. c #A9A99C", -"G. c #1414BC", -"H. c #1414FF", -"I. c #0707FD", -"J. c #2525AA", -"K. c #A8A8A4", -"L. c #EBEBE2", -"M. c #F9F9F2", -"N. c #E1E1CC", -"O. c #4D4D9F", -"P. c #0B0BF7", -"Q. c #2121FF", -"R. c #3232FF", -"S. c #5555FF", -"T. c #6161B4", -"U. c #B5B5B2", -"V. c #FFFFF8", -"W. c #4F4F9A", -"X. c #0B0BF5", -"Y. c #1616C5", -"Z. c #A8A8A1", -"`. c #FFFFFC", -" + c #FFFFFF", -".+ c #C0C0C4", -"++ c #1212D4", -"@+ c #4444FF", -"#+ c #6464FF", -"$+ c #8383FF", -"%+ c #6767C3", -"&+ c #E4E4E4", -"*+ c #9494AE", -"=+ c #0808DF", -"-+ c #0D0DF2", -";+ c #61619A", -">+ c #F1F1E0", -",+ c #E8E8DD", -"'+ c #2424BB", -")+ c #1010FF", -"!+ c #3434FF", -"~+ c #6161FF", -"{+ c #6969D2", -"]+ c #EFEFF0", -"^+ c #C2C2BA", -"/+ c #1010B6", -"(+ c #0909AC", -"_+ c #A4A49A", -":+ c #EAEADE", -"<+ c #2525B8", -"[+ c #2F2FFF", -"}+ c #3C3CB5", -"|+ c #EEEEEE", -"1+ c #BBBBAD", -"2+ c #0B0B56", -"3+ c #0B0BFC", -"4+ c #1212EF", -"5+ c #0C0C3E", -"6+ c #919187", -"7+ c #DEDED6", -"8+ c #1F1FC0", -"9+ c #1A1AFF", -"0+ c #1717FA", -"a+ c #1515F8", -"b+ c #1111FC", -"c+ c #494992", -"d+ c #999998", -"e+ c #3E3E3B", -"f+ c #3C3C99", -"g+ c #535397", -"h+ c #5A5A4D", -"i+ c #6F6F70", -"j+ c #BFBFC9", -"k+ c #1111D6", -"l+ c #1515F1", -"m+ c #0F0FE2", -"n+ c #0D0DD9", -"o+ c #0909CD", -"p+ c #0808C7", -"q+ c #0505C7", -"r+ c #0303CB", -"s+ c #0101C0", -"t+ c #0202AF", -"u+ c #0606AC", -"v+ c #121283", -"w+ c #BBBBBB", 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#1010DF", +"| c #1E1EDE", +" . c #1817DE", +".. c #221FCA", +"X. c #2B2BCC", +"o. c #2727C9", +"O. c #3434C3", +"+. c #3434D4", +"@. c #0F0FE2", +"#. c #1313E5", +"$. c #1515ED", +"%. c #1B1BEA", +"&. c #1C1CE4", +"*. c #1515F4", +"=. c #1818F3", +"-. c #1717FD", +";. c #1818FF", +":. c #2B2BE9", +">. c #2424FF", +",. c #2A2AFF", +"<. c #2222F1", +"1. c #3737FF", +"2. c #5D5DC3", +"3. c #5F5FC9", +"4. c #5655C2", +"5. c #4747D1", +"6. c #5B5BD4", +"7. c #6565C8", +"8. c #6363DA", +"9. c #4545FF", +"0. c #4D4DFC", +"q. c #5454FF", +"w. c #5959FF", +"e. c #6969E5", +"r. c #6B6CEA", +"t. c #6666E7", +"y. c #6B6BFE", +"u. c #6767F8", +"i. c #7070F6", +"p. c #7373FF", +"a. c #7C7CFF", +"s. c #91918F", +"d. c #8F9090", +"f. c #979797", +"g. c #9C9C9C", +"h. c #8585A1", +"j. c #9C9CA7", +"k. c #9292B6", +"l. c #A4A4A4", +"z. c #BDB2A4", +"x. c #A4A4B1", +"c. c #BFBFBD", +"v. c #BABAB7", +"b. c #C8AA87", +"n. c #DAAE82", +"m. c #DBB081", +"M. c #EBBA85", +"N. c #F3BF84", +"B. c #F2BE88", +"V. c #C2B3A3", +"C. c #FBC386", +"Z. c #FCC68C", +"A. c #FFC88F", +"S. c #F4C387", +"D. c #FFC990", +"F. c #C3C1BF", +"G. c #8F8FCB", +"H. c #BDBDC2", +"J. c #BDBDD1", +"K. c #8888F9", +"L. c #A4A4FB", +"P. c #CDCDCC", +"I. c #CECAC6", +"U. c #D3CFCA", +"Y. c #D3D0CC", +"T. c #C0C0D5", +"R. c #D6D5D4", +"E. c #D7D7DD", +"W. c #E1E1DF", +"Q. c #DEDEE1", +"!. c #E4E4E4", +"~. c #E8E8E8", +"^. c #F0F0EE", +"/. c #F5F5F2", +"(. c #FFFFFF", +/* pixels */ " ", " ", " ", -" . + @ # ", -" $ % & * = - ; > , ' ) ! 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", -" @@#@$@%@&@*@=@-@;@>@,@'@)@!@~@{@]@^@I+/@(@_@ ", -" :@<@[@}@|@1@2@3@4@5@6@7@8@9@0@L+a@b@c@d@e@ ", -" f@g@h@i@i@j@k@l@|@m@n@o@p@q@r@s@t@u@p v@ ", -" w@x@y@z@A@B@i@C@D@E@F@G@H@I@L+J@K@L@p M@ ", -" N@O@P@Q@R@S@T@U@V@W@X@Y@Z@Y@`@ #.#p +# ", -" @###$#%#&#*#=#-#;#>#,#'#)#!#~#{#]# ", -" ^#/# ", +" I Q T = ", +" Q 7.e.r.i.8.E E 3.r.6.J ", +" H ~ n 4.r.p.p.p.p.8.R > 5.^ w.,.-.{ v ", +" { 9.^ & P t.p.p.p.p.p.8.I 5 q K L <.;.;.;.-.' ", +" { %.H +.y.p.p.p.p.p.e.Y 2 a n.K F $.*.$.@.} ] N ", +" x D :.y.p.p.p.p.p.p.r.R 8 C.u ..F A ) A Z M h $ ", +" f =.q.p.p.p.p.p.p.p.p.i.( e 6 $.` l B M g ", +" ` ;.q.p.p.p.p.p.a.K.a.p.p.4.L -.` l N % ", +" V =.-.>.q.y.p.p.p.L.L.K.i.w.,.-.;.$.<.q.u.2. ", +" D { =.-.;.>.1.1.9.( h.h.Q &.-.-.-.;.9.p.p.p.r.! ", +" U j.o.-.;.-.;.-.P x.Q.^.R.~ *.-.;.;.>.1.q.y.p.i.2. ", +" H./.! *.;.;.;.o.x./.(.(.(.J.| -.-.;.-.-.;.,.9.u.p.7. ", +" !.(.k.#.;.-.=./ !.(.(.(.(.Q.X.-.;.;.;.;.-.-.;.;.1.w.6. ", +" ~.(.H.G ;.-.D j.(.(.(.(.(.!.O.-.-.;.;.;.-.;.-.;.-.;.,.O. ", +" ~.(.v.@ *.$.+ d.(.(.(.(.(.E.o.-.-.;.;.-.;.;.;.*.=.=.*.$.v ", +" ~.(.l.- Y T ; < (.(.(.(.(.J.&.-.;.;.$.@.[ ] _ ) ) Z B B f ", +" P.(.F.X c.I.X f.(.(.(.(.(.G.=.-.=.] A Z Z Z Z z f $ ", +" l.!.R.s.F.I.g.W.(.(.(.(.R.E .[ A Z Z Z B g $ ", +" . , ; - 0 M.b.V.U.R.Y.z.u n.7 c Z Z B g # + ", +" : w p Z.D.A.S.p u i M.A.A.S.* Z B h z ] C ", +" s D.D.A.A.A.A.A.A.A.i B.B.b A Z Z @.-.` ", +" 1 y C.D.A.A.A.A.A.M.u Z.e c A Z Z [ ;.&. ", +" 8 y d C.A.A.A.C.B.t * B Z Z Z A #.=.m ", +" 3 9 r t r 9 8 o @ $ # f j l B #.V ", +" j k ", " ", " ", " ", -" "}; +" " +}; From b5cc11f7d89afd79779c1fab1b767cdde5f98757 Mon Sep 17 00:00:00 2001 From: Alam Ed Arias Date: Sat, 11 Aug 2018 21:44:07 -0400 Subject: [PATCH 17/39] TravisCI: gcc-4.9 is also gone --- .travis.yml | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/.travis.yml b/.travis.yml index c2f7f1f72..a2a0648c0 100644 --- a/.travis.yml +++ b/.travis.yml @@ -57,20 +57,6 @@ matrix: - gcc-4.8 compiler: gcc-4.8 #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5 - - os: linux - addons: - apt: - sources: - - ubuntu-toolchain-r-test - packages: - - libsdl2-mixer-dev - - libpng-dev - - libgl1-mesa-dev - - libgme-dev - - p7zip-full - - gcc-4.9 - compiler: gcc-4.9 - #gcc-4.9 (Ubuntu 4.9.3-8ubuntu2~14.04) 4.9.3 - os: linux addons: apt: From 7d3e4f729f6056a6ebb1935a0baae88c294595ee Mon Sep 17 00:00:00 2001 From: Alam Ed Arias Date: Sat, 11 Aug 2018 21:58:57 -0400 Subject: [PATCH 18/39] TravisCI: also remove gcc-6 --- .travis.yml | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/.travis.yml b/.travis.yml index a2a0648c0..a9f4ddfb4 100644 --- a/.travis.yml +++ b/.travis.yml @@ -57,21 +57,6 @@ matrix: - gcc-4.8 compiler: gcc-4.8 #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5 - - os: linux - addons: - apt: - sources: - - ubuntu-toolchain-r-test - packages: - - libsdl2-mixer-dev - - libpng-dev - - libgl1-mesa-dev - - libgme-dev - - p7zip-full - - gcc-6 - compiler: gcc-6 - env: WFLAGS="-Wno-tautological-compare" - #gcc-6 (Ubuntu 6.1.1-3ubuntu11~14.04.1) 6.1.1 20160511 - os: linux addons: apt: From d8c565407c077bacc79998f390783814676a87c1 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Mon, 13 Aug 2018 14:16:33 -0400 Subject: [PATCH 19/39] MaxBonusLives level header option for # of lives in score tally --- src/dehacked.c | 2 ++ src/doomstat.h | 1 + src/lua_maplib.c | 2 ++ src/p_setup.c | 1 + src/y_inter.c | 8 ++++++-- 5 files changed, 12 insertions(+), 2 deletions(-) diff --git a/src/dehacked.c b/src/dehacked.c index fb0f958c3..bae73f989 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -1203,6 +1203,8 @@ static void readlevelheader(MYFILE *f, INT32 num) deh_warning("Level header %d: invalid bonus type number %d", num, i); } + else if (fastcmp(word, "MAXBONUSLIVES")) + mapheaderinfo[num-1]->maxbonuslives = (SINT8)i; else if (fastcmp(word, "LEVELFLAGS")) mapheaderinfo[num-1]->levelflags = (UINT8)i; else if (fastcmp(word, "MENUFLAGS")) diff --git a/src/doomstat.h b/src/doomstat.h index 24b9e5753..651540ecc 100644 --- a/src/doomstat.h +++ b/src/doomstat.h @@ -244,6 +244,7 @@ typedef struct SINT8 unlockrequired; ///< Is an unlockable required to play this level? -1 if no. UINT8 levelselect; ///< Is this map available in the level select? If so, which map list is it available in? SINT8 bonustype; ///< What type of bonus does this level have? (-1 for null.) + SINT8 maxbonuslives; ///< How many bonus lives to award at Intermission? (-1 for unlimited.) UINT8 levelflags; ///< LF_flags: merged eight booleans into one UINT8 for space, see below UINT8 menuflags; ///< LF2_flags: options that affect record attack / nights mode menus diff --git a/src/lua_maplib.c b/src/lua_maplib.c index f1bfcb8f1..a8360d9dd 100644 --- a/src/lua_maplib.c +++ b/src/lua_maplib.c @@ -1784,6 +1784,8 @@ static int mapheaderinfo_get(lua_State *L) lua_pushinteger(L, header->levelselect); else if (fastcmp(field,"bonustype")) lua_pushinteger(L, header->bonustype); + else if (fastcmp(field,"maxbonuslives")) + lua_pushinteger(L, header->maxbonuslives); else if (fastcmp(field,"levelflags")) lua_pushinteger(L, header->levelflags); else if (fastcmp(field,"menuflags")) diff --git a/src/p_setup.c b/src/p_setup.c index c62f281b3..17ca730e2 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -225,6 +225,7 @@ static void P_ClearSingleMapHeaderInfo(INT16 i) mapheaderinfo[num]->unlockrequired = -1; mapheaderinfo[num]->levelselect = 0; mapheaderinfo[num]->bonustype = 0; + mapheaderinfo[num]->maxbonuslives = -1; mapheaderinfo[num]->levelflags = 0; mapheaderinfo[num]->menuflags = 0; #if 1 // equivalent to "FlickyList = DEMO" diff --git a/src/y_inter.c b/src/y_inter.c index 966d84477..e1fd14a79 100644 --- a/src/y_inter.c +++ b/src/y_inter.c @@ -1874,7 +1874,9 @@ static void Y_AwardCoopBonuses(void) players[i].score = MAXSCORE; } - ptlives = (!ultimatemode && !modeattacking && players[i].lives != 0x7f) ? max((players[i].score/50000) - (oldscore/50000), 0) : 0; + ptlives = min( + ((!ultimatemode && !modeattacking && players[i].lives != 0x7f) ? max((players[i].score/50000) - (oldscore/50000), 0) : 0), + (mapheaderinfo[prevmap]->maxbonuslives < 0 ? INT32_MAX : mapheaderinfo[prevmap]->maxbonuslives)); if (ptlives) P_GivePlayerLives(&players[i], ptlives); @@ -1918,7 +1920,9 @@ static void Y_AwardSpecialStageBonus(void) players[i].score = MAXSCORE; // grant extra lives right away since tally is faked - ptlives = (!ultimatemode && !modeattacking && players[i].lives != 0x7f) ? max((players[i].score/50000) - (oldscore/50000), 0) : 0; + ptlives = min( + ((!ultimatemode && !modeattacking && players[i].lives != 0x7f) ? max((players[i].score/50000) - (oldscore/50000), 0) : 0), + (mapheaderinfo[prevmap]->maxbonuslives < 0 ? INT32_MAX : mapheaderinfo[prevmap]->maxbonuslives)); if (ptlives) P_GivePlayerLives(&players[i], ptlives); From 1cb68a615eb294d682e808febd792400e067b863 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Tue, 14 Aug 2018 11:10:10 -0400 Subject: [PATCH 20/39] Make LE Ring triggers accept spheres for NiGHTS levels --- src/p_spec.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/p_spec.c b/src/p_spec.c index 103312b52..1d842a0bb 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -1493,10 +1493,10 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller if (!playeringame[i] || players[i].spectator) continue; - if (!players[i].mo || players[i].rings <= 0) + if (!players[i].mo || ((maptol & TOL_NIGHTS) ? players[i].spheres : players[i].rings) <= 0) continue; - rings += players[i].rings; + rings += (maptol & TOL_NIGHTS) ? players[i].spheres : players[i].rings; } } else @@ -1504,7 +1504,7 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller if (!(actor && actor->player)) return false; // no player to count rings from here, sorry - rings = actor->player->rings; + rings = (maptol & TOL_NIGHTS) ? actor->player->spheres : actor->player->rings; } if (triggerline->flags & ML_NOCLIMB) From 55d2da2201f43f1a1e64b7172d617c85dfcea6ff Mon Sep 17 00:00:00 2001 From: mazmazz Date: Wed, 15 Aug 2018 18:42:20 -0400 Subject: [PATCH 21/39] Fix NiGHTS Bumper player positioning --- src/p_inter.c | 8 +------- src/p_user.c | 9 +++++++++ 2 files changed, 10 insertions(+), 7 deletions(-) diff --git a/src/p_inter.c b/src/p_inter.c index ce8bba6b6..21f580a99 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -1005,13 +1005,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck) player->flyangle = special->threshold; player->speed = FixedMul(special->info->speed, special->scale); - // Potentially causes axis transfer failures. - // Also rarely worked properly anyway. - //P_UnsetThingPosition(player->mo); - //player->mo->x = special->x; - //player->mo->y = special->y; - //P_SetThingPosition(player->mo); - toucher->z = special->z+(special->height/4); + P_SetTarget(&player->mo->hnext, special); // Reference bumper for position correction on next tic } else // More like a spring { diff --git a/src/p_user.c b/src/p_user.c index fd09b0847..595e9566e 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -6175,6 +6175,15 @@ static void P_NiGHTSMovement(player_t *player) S_ChangeMusicInternal((((maptol & TOL_NIGHTS) && !G_IsSpecialStage(gamemap)) ? "_ntime" : "_drown"), false); + if (player->bumpertime == TICRATE/2) + { + // Center player to bumper here because if you try to set player's position in P_TouchSpecialThing case MT_NIGHTSBUMPER, + // that position is fudged in the time between that routine in the previous tic + // and reaching here in the current tic + P_TeleportMove(player->mo, player->mo->hnext->x, player->mo->hnext->y, player->mo->hnext->z + (player->mo->hnext->height/4)); + P_SetTarget(&player->mo->hnext, NULL); + } + if (player->mo->z < player->mo->floorz) player->mo->z = player->mo->floorz; From 67da64a06456de84e435e5bf26cbe521e09f0e59 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Wed, 15 Aug 2018 18:50:28 -0400 Subject: [PATCH 22/39] Use more efficient position setting. For Z, also adjust for bumper mobj scale. --- src/p_user.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 595e9566e..551b7c5f3 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -6180,7 +6180,11 @@ static void P_NiGHTSMovement(player_t *player) // Center player to bumper here because if you try to set player's position in P_TouchSpecialThing case MT_NIGHTSBUMPER, // that position is fudged in the time between that routine in the previous tic // and reaching here in the current tic - P_TeleportMove(player->mo, player->mo->hnext->x, player->mo->hnext->y, player->mo->hnext->z + (player->mo->hnext->height/4)); + P_UnsetThingPosition(player->mo); + player->mo->x = player->mo->hnext->x; + player->mo->y = player->mo->hnext->y; + player->mo->z = player->mo->hnext->z + FixedMul(player->mo->hnext->height/4, player->mo->hnext->scale); + P_SetThingPosition(player->mo); P_SetTarget(&player->mo->hnext, NULL); } From 432c1ab86284cbc86434354287aafe26bb6ae6be Mon Sep 17 00:00:00 2001 From: mazmazz Date: Wed, 15 Aug 2018 19:09:54 -0400 Subject: [PATCH 23/39] Also center non-NiGHTS players on NiGHTS bumpers --- src/p_user.c | 26 ++++++++++++-------------- 1 file changed, 12 insertions(+), 14 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 551b7c5f3..a647bfba0 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -6174,20 +6174,6 @@ static void P_NiGHTSMovement(player_t *player) // S_StartSound(NULL, sfx_timeup); // that creepy "out of time" music from NiGHTS. Dummied out, as some on the dev team thought it wasn't Sonic-y enough (Mystic, notably). Uncomment to restore. -SH S_ChangeMusicInternal((((maptol & TOL_NIGHTS) && !G_IsSpecialStage(gamemap)) ? "_ntime" : "_drown"), false); - - if (player->bumpertime == TICRATE/2) - { - // Center player to bumper here because if you try to set player's position in P_TouchSpecialThing case MT_NIGHTSBUMPER, - // that position is fudged in the time between that routine in the previous tic - // and reaching here in the current tic - P_UnsetThingPosition(player->mo); - player->mo->x = player->mo->hnext->x; - player->mo->y = player->mo->hnext->y; - player->mo->z = player->mo->hnext->z + FixedMul(player->mo->hnext->height/4, player->mo->hnext->scale); - P_SetThingPosition(player->mo); - P_SetTarget(&player->mo->hnext, NULL); - } - if (player->mo->z < player->mo->floorz) player->mo->z = player->mo->floorz; @@ -9821,7 +9807,19 @@ void P_PlayerThink(player_t *player) P_ResetScore(player); } else + { + if (player->bumpertime == TICRATE/2 && player->mo->hnext) + { + // Center player to NiGHTS bumper here because if you try to set player's position in + // P_TouchSpecialThing case MT_NIGHTSBUMPER, that position is fudged in the time + // between that routine in the previous tic + // and reaching here in the current tic + P_TeleportMove(player->mo, player->mo->hnext->x, player->mo->hnext->y + , player->mo->hnext->z + FixedMul(player->mo->hnext->height/4, player->mo->hnext->scale)); + P_SetTarget(&player->mo->hnext, NULL); + } P_MovePlayer(player); + } if (!player->mo) return; // P_MovePlayer removed player->mo. From 08f35c0792e3081a1021a69a275c682fc4a01bfa Mon Sep 17 00:00:00 2001 From: mazmazz Date: Wed, 15 Aug 2018 23:40:42 -0400 Subject: [PATCH 24/39] Don't apply autobrake on NiGHTS bumpers --- src/p_user.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index a647bfba0..3a4906a67 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -9943,7 +9943,8 @@ void P_PlayerThink(player_t *player) || player->panim == PA_PAIN || !player->mo->health || player->climbing - || player->pflags & (PF_SPINNING|PF_SLIDING)) + || player->pflags & (PF_SPINNING|PF_SLIDING) + || player->bumpertime) player->pflags &= ~PF_APPLYAUTOBRAKE; else if (currentlyonground || player->powers[pw_tailsfly]) player->pflags |= PF_APPLYAUTOBRAKE; From 365a59f1863ff044b17376bf76aca6b9c1a6f482 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Thu, 16 Aug 2018 11:34:57 -0400 Subject: [PATCH 25/39] Revert "SETSPHERES console command for debugging/cheating" This reverts commit 4cb7036f513ea9a0c1c743a1de69c40294597c27. --- src/d_netcmd.c | 1 - src/m_cheat.c | 17 ----------------- src/m_cheat.h | 1 - src/p_inter.c | 2 +- 4 files changed, 1 insertion(+), 20 deletions(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 0cb1d4497..c901fabd5 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -822,7 +822,6 @@ void D_RegisterClientCommands(void) COM_AddCommand("getallemeralds", Command_Getallemeralds_f); COM_AddCommand("resetemeralds", Command_Resetemeralds_f); COM_AddCommand("setrings", Command_Setrings_f); - COM_AddCommand("setspheres", Command_Setspheres_f); COM_AddCommand("setlives", Command_Setlives_f); COM_AddCommand("setcontinues", Command_Setcontinues_f); COM_AddCommand("devmode", Command_Devmode_f); diff --git a/src/m_cheat.c b/src/m_cheat.c index b572b84eb..5ac742270 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -890,23 +890,6 @@ void Command_Setrings_f(void) } } -void Command_Setspheres_f(void) -{ - REQUIRE_INLEVEL; - REQUIRE_SINGLEPLAYER; - REQUIRE_NOULTIMATE; - REQUIRE_PANDORA; - - if (COM_Argc() > 1) - { - // P_GivePlayerRings does value clamping - players[consoleplayer].spheres = 0; - P_GivePlayerSpheres(&players[consoleplayer], atoi(COM_Argv(1))); - - G_SetGameModified(multiplayer); - } -} - void Command_Setlives_f(void) { REQUIRE_INLEVEL; diff --git a/src/m_cheat.h b/src/m_cheat.h index 31f650b3f..951c7a16a 100644 --- a/src/m_cheat.h +++ b/src/m_cheat.h @@ -51,7 +51,6 @@ void Command_Savecheckpoint_f(void); void Command_Getallemeralds_f(void); void Command_Resetemeralds_f(void); void Command_Setrings_f(void); -void Command_Setspheres_f(void); void Command_Setlives_f(void); void Command_Setcontinues_f(void); void Command_Devmode_f(void); diff --git a/src/p_inter.c b/src/p_inter.c index ce8bba6b6..e740b62d1 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3409,7 +3409,7 @@ void P_PlayerRingBurst(player_t *player, INT32 num_rings) return; // If no health, don't spawn ring! - if (((maptol & TOL_NIGHTS) && player->spheres <= 0) || (!(maptol & TOL_NIGHTS) && player->rings <= 0)) + if (player->rings <= 0) num_rings = 0; if (num_rings > 32 && player->powers[pw_carry] != CR_NIGHTSFALL) From 03c4a626c314f3bc17c4ab74dcec09955c0e4efe Mon Sep 17 00:00:00 2001 From: mazmazz Date: Thu, 16 Aug 2018 11:35:35 -0400 Subject: [PATCH 26/39] Line from revert --- src/p_inter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_inter.c b/src/p_inter.c index e740b62d1..ce8bba6b6 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3409,7 +3409,7 @@ void P_PlayerRingBurst(player_t *player, INT32 num_rings) return; // If no health, don't spawn ring! - if (player->rings <= 0) + if (((maptol & TOL_NIGHTS) && player->spheres <= 0) || (!(maptol & TOL_NIGHTS) && player->rings <= 0)) num_rings = 0; if (num_rings > 32 && player->powers[pw_carry] != CR_NIGHTSFALL) From 7474e073f85a1c96b1e2fea06ca1aa23791c4c88 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Thu, 16 Aug 2018 12:13:57 -0400 Subject: [PATCH 27/39] Change SETRINGS to support player->spheres in NiGHTS --- src/m_cheat.c | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) diff --git a/src/m_cheat.c b/src/m_cheat.c index 5ac742270..6e346de91 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -880,11 +880,20 @@ void Command_Setrings_f(void) if (COM_Argc() > 1) { - // P_GivePlayerRings does value clamping - players[consoleplayer].rings = 0; - P_GivePlayerRings(&players[consoleplayer], atoi(COM_Argv(1))); - if (!G_IsSpecialStage(gamemap) || !(maptol & TOL_NIGHTS)) - players[consoleplayer].totalring -= atoi(COM_Argv(1)); //undo totalring addition done in P_GivePlayerRings + if (!(maptol & TOL_NIGHTS)) + { + // P_GivePlayerRings does value clamping + players[consoleplayer].rings = 0; + P_GivePlayerRings(&players[consoleplayer], atoi(COM_Argv(1))); + if (!G_IsSpecialStage(gamemap)) + players[consoleplayer].totalring -= atoi(COM_Argv(1)); //undo totalring addition done in P_GivePlayerRings + } + else + { + players[consoleplayer].spheres = 0; + P_GivePlayerSpheres(&player[consoleplayer], atoi(COM_Argv(1))); + // no totalsphere addition to revert + } G_SetGameModified(multiplayer); } From 6a0175147f904abfd67ab85081895ee3f802994b Mon Sep 17 00:00:00 2001 From: mazmazz Date: Thu, 16 Aug 2018 12:14:41 -0400 Subject: [PATCH 28/39] Checkpoint (unfinished): player->totalsphere --- src/g_game.c | 3 +++ src/m_cheat.c | 3 ++- src/p_user.c | 2 ++ 3 files changed, 7 insertions(+), 1 deletion(-) diff --git a/src/g_game.c b/src/g_game.c index 52358a8b9..1c7abb00e 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2075,6 +2075,7 @@ void G_PlayerReborn(INT32 player) INT32 exiting; INT16 numboxes; INT16 totalring; + INT16 totalsphere; UINT8 laps; UINT8 mare; UINT8 skincolor; @@ -2103,6 +2104,7 @@ void G_PlayerReborn(INT32 player) numboxes = players[player].numboxes; laps = players[player].laps; totalring = players[player].totalring; + totalsphere = players[player].totalsphere; skincolor = players[player].skincolor; skin = players[player].skin; @@ -2187,6 +2189,7 @@ void G_PlayerReborn(INT32 player) p->numboxes = numboxes; p->laps = laps; p->totalring = totalring; + p->totalsphere = totalsphere; p->mare = mare; if (bot) diff --git a/src/m_cheat.c b/src/m_cheat.c index 6e346de91..37a55ab99 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -892,7 +892,8 @@ void Command_Setrings_f(void) { players[consoleplayer].spheres = 0; P_GivePlayerSpheres(&player[consoleplayer], atoi(COM_Argv(1))); - // no totalsphere addition to revert + if (!G_IsSpecialStage(gamemap)) + players[consoleplayer].totalsphere -= atoi(COM_Argv(1)); //undo totalsphere addition done in P_GivePlayerRings } G_SetGameModified(multiplayer); diff --git a/src/p_user.c b/src/p_user.c index fd09b0847..e7a53d0be 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -963,6 +963,8 @@ void P_GivePlayerSpheres(player_t *player, INT32 num_spheres) player->spheres += num_spheres; + player->totalsphere += num_spheres; + // Can only get up to 9999 spheres, sorry! if (player->spheres > 9999) player->spheres = 9999; From 18b6b53722bd256c5c8f6706f4f53e73b0ef99d3 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Thu, 16 Aug 2018 16:49:15 -0400 Subject: [PATCH 29/39] Adjust vertical angle and forwards/backwards of NiGHTS bumper in objectplace --- src/m_cheat.c | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) diff --git a/src/m_cheat.c b/src/m_cheat.c index b572b84eb..aed3a3e92 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -1194,11 +1194,47 @@ void OP_NightsObjectplace(player_t *player) // This places a bumper! if (cmd->buttons & BT_TOSSFLAG) { + UINT16 vertangle = (UINT16)(player->anotherflyangle % 360); + UINT16 newflags, newz; + player->pflags |= PF_ATTACKDOWN; if (!OP_HeightOkay(player, false)) return; mt = OP_CreateNewMapThing(player, (UINT16)mobjinfo[MT_NIGHTSBUMPER].doomednum, false); + newz = min((mt->options >> ZSHIFT) - (mobjinfo[MT_NIGHTSBUMPER].height/4), 0); + // height offset: from P_TouchSpecialThing case MT_NIGHTSBUMPER + + // clockwise + if (vertangle >= 75 && vertangle < 105) // up + newflags = 3; + else if (vertangle >= 105 && vertangle < 135) // 60 upward tilt + newflags = 2; + else if (vertangle >= 135 && vertangle < 165) // 30 upward tilt + newflags = 1; + //else if (vertangle >= 165 && vertangle < 195) // forward, see else case + // newflags = 0; + else if (vertangle >= 195 && vertangle < 225) // 30 downward tilt + newflags = 11; + else if (vertangle >= 225 && vertangle < 255) // 60 downward tilt + newflags = 10; + else if (vertangle >= 255 && vertangle < 285) // down + newflags = 9; + else if (vertangle >= 285 && vertangle < 315) // 60 downward tilt backwards + newflags = 8; + else if (vertangle >= 315 && vertangle < 345) // 30 downward tilt backwards + newflags = 7; + else if (vertangle >= 345 || vertangle < 15) // backwards + newflags = 6; + else if (vertangle >= 15 && vertangle < 45) // 30 upward tilt backwards + newflags = 5; + else if (vertangle >= 45 && vertangle < 75) // 60 upward tilt backwards + newflags = 4; + else // forward + newflags = 0; + + mt->options = (newz << ZSHIFT) | newflags; + P_SpawnMapThing(mt); } From e8c221f69182d818d8ebd582b0b160be62692b3f Mon Sep 17 00:00:00 2001 From: mazmazz Date: Thu, 16 Aug 2018 21:21:43 -0400 Subject: [PATCH 30/39] Place backwards Bumpers with the correct Thing angle --- src/m_cheat.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/m_cheat.c b/src/m_cheat.c index aed3a3e92..53998c522 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -1235,6 +1235,11 @@ void OP_NightsObjectplace(player_t *player) mt->options = (newz << ZSHIFT) | newflags; + // if NiGHTS is facing backwards, orient the Thing angle forwards so that the sprite angle + // displays correctly. Backwards movement via the Thing flags is unaffected. + if (vertangle < 90 || vertangle > 270) + mt->angle = (mt->angle + 180) % 360; + P_SpawnMapThing(mt); } From 792360ea97a5ba948d81c798d95693029a99b062 Mon Sep 17 00:00:00 2001 From: Digiku Date: Fri, 17 Aug 2018 09:09:10 -0400 Subject: [PATCH 31/39] Revert "Checkpoint (unfinished): player->totalsphere" This reverts commit 6a0175147f904abfd67ab85081895ee3f802994b --- src/g_game.c | 3 --- src/m_cheat.c | 3 +-- src/p_user.c | 2 -- 3 files changed, 1 insertion(+), 7 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index 1c7abb00e..52358a8b9 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2075,7 +2075,6 @@ void G_PlayerReborn(INT32 player) INT32 exiting; INT16 numboxes; INT16 totalring; - INT16 totalsphere; UINT8 laps; UINT8 mare; UINT8 skincolor; @@ -2104,7 +2103,6 @@ void G_PlayerReborn(INT32 player) numboxes = players[player].numboxes; laps = players[player].laps; totalring = players[player].totalring; - totalsphere = players[player].totalsphere; skincolor = players[player].skincolor; skin = players[player].skin; @@ -2189,7 +2187,6 @@ void G_PlayerReborn(INT32 player) p->numboxes = numboxes; p->laps = laps; p->totalring = totalring; - p->totalsphere = totalsphere; p->mare = mare; if (bot) diff --git a/src/m_cheat.c b/src/m_cheat.c index 37a55ab99..6e346de91 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -892,8 +892,7 @@ void Command_Setrings_f(void) { players[consoleplayer].spheres = 0; P_GivePlayerSpheres(&player[consoleplayer], atoi(COM_Argv(1))); - if (!G_IsSpecialStage(gamemap)) - players[consoleplayer].totalsphere -= atoi(COM_Argv(1)); //undo totalsphere addition done in P_GivePlayerRings + // no totalsphere addition to revert } G_SetGameModified(multiplayer); diff --git a/src/p_user.c b/src/p_user.c index e7a53d0be..fd09b0847 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -963,8 +963,6 @@ void P_GivePlayerSpheres(player_t *player, INT32 num_spheres) player->spheres += num_spheres; - player->totalsphere += num_spheres; - // Can only get up to 9999 spheres, sorry! if (player->spheres > 9999) player->spheres = 9999; From e943259057cd08970b7d5d9056fb6669393d9574 Mon Sep 17 00:00:00 2001 From: Digiku Date: Fri, 17 Aug 2018 09:11:59 -0400 Subject: [PATCH 32/39] Remove unnecessary totalring deduction condition Because it would be triggered by !(maptol & TOL_NIGHTS) in the old code anyway --- src/m_cheat.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/m_cheat.c b/src/m_cheat.c index 6e346de91..8372683aa 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -885,8 +885,7 @@ void Command_Setrings_f(void) // P_GivePlayerRings does value clamping players[consoleplayer].rings = 0; P_GivePlayerRings(&players[consoleplayer], atoi(COM_Argv(1))); - if (!G_IsSpecialStage(gamemap)) - players[consoleplayer].totalring -= atoi(COM_Argv(1)); //undo totalring addition done in P_GivePlayerRings + players[consoleplayer].totalring -= atoi(COM_Argv(1)); //undo totalring addition done in P_GivePlayerRings } else { From f8c4c6dbc4e11c98a5def6644bc3295e356be606 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Wed, 22 Aug 2018 17:16:11 +0100 Subject: [PATCH 33/39] Hardcoded Brambles.lua from CEZRes.pk3, changed thing type to 1125 --- src/dehacked.c | 2 ++ src/info.c | 30 ++++++++++++++++++++++++++++++ src/info.h | 3 +++ 3 files changed, 35 insertions(+) diff --git a/src/dehacked.c b/src/dehacked.c index fb0f958c3..76a65fcc2 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -4922,6 +4922,7 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit "S_SUSPICIOUSFACESTABBERSTATUE_WAIT", "S_SUSPICIOUSFACESTABBERSTATUE_BURST1", "S_SUSPICIOUSFACESTABBERSTATUE_BURST2", + "S_BRAMBLES", // Big Tumbleweed "S_BIGTUMBLEWEED", @@ -6578,6 +6579,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s "MT_CRAWLASTATUE", // Crawla statue "MT_FACESTABBERSTATUE", // Facestabber statue "MT_SUSPICIOUSFACESTABBERSTATUE", // :eggthinking: + "MT_BRAMBLES", // Brambles // Arid Canyon Scenery "MT_BIGTUMBLEWEED", diff --git a/src/info.c b/src/info.c index 782ab6381..a6d847235 100644 --- a/src/info.c +++ b/src/info.c @@ -232,6 +232,7 @@ char sprnames[NUMSPRITES + 1][5] = "CFLG", // Waving flag/segment "CSTA", // Crawla statue "CBBS", // Facestabber statue + "CABR", // Brambles // Arid Canyon Scenery "BTBL", // Big tumbleweed @@ -2158,6 +2159,8 @@ state_t states[NUMSTATES] = {SPR_CBBS, FF_ANIMATE, 23, {NULL}, 6, 1, S_SUSPICIOUSFACESTABBERSTATUE_BURST2}, // S_SUSPICIOUSFACESTABBERSTATUE_BURST1 {SPR_NULL, 0, 40, {A_StatueBurst}, MT_FACESTABBER, S_FACESTABBER_CHARGE2, S_NULL}, // S_SUSPICIOUSFACESTABBERSTATUE_BURST2 + {SPR_CABR, 0, -1, {NULL}, 0, 0, S_NULL}, // S_BRAMBLES + // Big Tumbleweed {SPR_BTBL, 0, -1, {NULL}, 0, 0, S_NULL}, // S_BIGTUMBLEWEED {SPR_BTBL, 0, 5, {NULL}, 0, 0, S_BIGTUMBLEWEED_ROLL2}, // S_BIGTUMBLEWEED_ROLL1 @@ -10685,6 +10688,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = MT_ROCKCRUMBLE3 // raisestate }, + { // MT_BRAMBLES + 1125, // doomednum + S_BRAMBLES, // spawnstate + 1000, // spawnhealth + S_NULL, // seestate + sfx_None, // seesound + 8, // reactiontime + sfx_None, // attacksound + S_NULL, // painstate + 0, // painchance + sfx_None, // painsound + S_NULL, // meleestate + S_NULL, // missilestate + S_NULL, // deathstate + S_NULL, // xdeathstate + sfx_None, // deathsound + 0, // speed + 48*FRACUNIT, // radius + 32*FRACUNIT, // height + 0, // display offset + 100, // mass + 0, // damage + sfx_None, // activesound + MF_SCENERY|MF_NOBLOCKMAP, // flags + S_NULL // raisestate + }, + { // MT_BIGTUMBLEWEED 1200, // doomednum S_BIGTUMBLEWEED,// spawnstate diff --git a/src/info.h b/src/info.h index dfd30bc5b..89bfd3504 100644 --- a/src/info.h +++ b/src/info.h @@ -450,6 +450,7 @@ typedef enum sprite SPR_CFLG, // Waving flag/segment SPR_CSTA, // Crawla statue SPR_CBBS, // Facestabber statue + SPR_CABR, // Brambles // Arid Canyon Scenery SPR_BTBL, // Big tumbleweed @@ -2275,6 +2276,7 @@ typedef enum state S_SUSPICIOUSFACESTABBERSTATUE_WAIT, S_SUSPICIOUSFACESTABBERSTATUE_BURST1, S_SUSPICIOUSFACESTABBERSTATUE_BURST2, + S_BRAMBLES, // Big Tumbleweed S_BIGTUMBLEWEED, @@ -3951,6 +3953,7 @@ typedef enum mobj_type MT_CRAWLASTATUE, // Crawla statue MT_FACESTABBERSTATUE, // Facestabber statue MT_SUSPICIOUSFACESTABBERSTATUE, // :eggthinking: + MT_BRAMBLES, // Brambles // Arid Canyon Scenery MT_BIGTUMBLEWEED, From 6ddee877c51cfb73115ca5f7e2289a77685c342b Mon Sep 17 00:00:00 2001 From: wolfy852 Date: Sat, 25 Aug 2018 03:40:43 -0500 Subject: [PATCH 34/39] Expose NEWTICRATE and NEWTICRATERATIO to Lua This should keep 70FPS-compatible scripts from throwing nil value errors. --- src/dehacked.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/dehacked.c b/src/dehacked.c index 76a65fcc2..cf42e7c1f 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -7316,6 +7316,8 @@ struct { {"CODEBASE",CODEBASE}, // or what release of SRB2 this is. {"VERSION",VERSION}, // Grab the game's version! {"SUBVERSION",SUBVERSION}, // more precise version number + {"NEWTICRATE",NEWTICRATE}, // TICRATE*NEWTICRATERATIO + {"NEWTICRATERATIO",NEWTICRATERATIO}, // Special linedef executor tag numbers! {"LE_PINCHPHASE",LE_PINCHPHASE}, // A boss entered pinch phase (and, in most cases, is preparing their pinch phase attack!) From 973b3c3f5eca07cde2a5924524f26bd152fc5d77 Mon Sep 17 00:00:00 2001 From: toaster Date: Sat, 25 Aug 2018 16:46:45 +0100 Subject: [PATCH 35/39] Continuing my recent streak of making random lighting/colormap-related fixes to long-standing bugs: * Fix that thing where ALL transparent FOF planes were continuously fullbright unless encased in a fog which disables sprite fullbrightness, which was long-hated by many people in the community! * For backwards compatibility, setting flag 1 in that fog field (which is probably the most common "in-the-wild" usage of this feature) will continue to make objects un-fullbright. * For situations where you desperately want the behaviour to be enabled, you can apply fog flag 2. * Change the fadestart and fadeend range in which colormaps are generated. * The problem HERE was that the darkest light level reached by generated colormaps was actually slightly brighter than the darkest level reached by normal colormaps. * The typo I fixed does have SOME basis in fact - standard colormap lumps are 34 (33 in 0-indexing) long rather than 32 (31), but whoever wrote this didn't realise that the code for generating them didn't do it DooM style, just bright-to-dark with no extras on the end... --- src/r_data.c | 22 +++++++++++----------- src/r_plane.c | 4 ++-- src/r_things.c | 4 ++-- 3 files changed, 15 insertions(+), 15 deletions(-) diff --git a/src/r_data.c b/src/r_data.c index d19882dd3..e1d4b8935 100644 --- a/src/r_data.c +++ b/src/r_data.c @@ -1087,7 +1087,7 @@ INT32 R_ColormapNumForName(char *name) extra_colormaps[num_extra_colormaps].fadecolor = 0x0; extra_colormaps[num_extra_colormaps].maskamt = 0x0; extra_colormaps[num_extra_colormaps].fadestart = 0; - extra_colormaps[num_extra_colormaps].fadeend = 33; + extra_colormaps[num_extra_colormaps].fadeend = 31; extra_colormaps[num_extra_colormaps].fog = 0; num_extra_colormaps++; @@ -1115,7 +1115,7 @@ INT32 R_CreateColormap(char *p1, char *p2, char *p3) size_t mapnum = num_extra_colormaps; size_t i; UINT32 cr, cg, cb, maskcolor, fadecolor; - UINT32 fadestart = 0, fadeend = 33, fadedist = 33; + UINT32 fadestart = 0, fadeend = 31, fadedist = 31; #define HEX2INT(x) (UINT32)(x >= '0' && x <= '9' ? x - '0' : x >= 'a' && x <= 'f' ? x - 'a' + 10 : x >= 'A' && x <= 'F' ? x - 'A' + 10 : 0) if (p1[0] == '#') @@ -1156,12 +1156,12 @@ INT32 R_CreateColormap(char *p1, char *p2, char *p3) // Get parameters like fadestart, fadeend, and the fogflag fadestart = NUMFROMCHAR(p2[3]) + (NUMFROMCHAR(p2[2]) * 10); fadeend = NUMFROMCHAR(p2[5]) + (NUMFROMCHAR(p2[4]) * 10); - if (fadestart > 32) + if (fadestart > 30) fadestart = 0; - if (fadeend > 33 || fadeend < 1) - fadeend = 33; + if (fadeend > 31 || fadeend < 1) + fadeend = 31; fadedist = fadeend - fadestart; - fog = NUMFROMCHAR(p2[1]) ? 1 : 0; + fog = NUMFROMCHAR(p2[1]); } #undef getnum @@ -1262,7 +1262,7 @@ void R_CreateColormap2(char *p1, char *p2, char *p3) size_t i; char *colormap_p; UINT32 cr, cg, cb, maskcolor, fadecolor; - UINT32 fadestart = 0, fadeend = 33, fadedist = 33; + UINT32 fadestart = 0, fadeend = 31, fadedist = 31; #define HEX2INT(x) (UINT32)(x >= '0' && x <= '9' ? x - '0' : x >= 'a' && x <= 'f' ? x - 'a' + 10 : x >= 'A' && x <= 'F' ? x - 'A' + 10 : 0) if (p1[0] == '#') @@ -1303,12 +1303,12 @@ void R_CreateColormap2(char *p1, char *p2, char *p3) // Get parameters like fadestart, fadeend, and the fogflag fadestart = NUMFROMCHAR(p2[3]) + (NUMFROMCHAR(p2[2]) * 10); fadeend = NUMFROMCHAR(p2[5]) + (NUMFROMCHAR(p2[4]) * 10); - if (fadestart > 32) + if (fadestart > 30) fadestart = 0; - if (fadeend > 33 || fadeend < 1) - fadeend = 33; + if (fadeend > 31 || fadeend < 1) + fadeend = 31; fadedist = fadeend - fadestart; - fog = NUMFROMCHAR(p2[1]) ? 1 : 0; + fog = NUMFROMCHAR(p2[1]); } #undef getnum diff --git a/src/r_plane.c b/src/r_plane.c index b7b9eaff3..734493ebb 100644 --- a/src/r_plane.c +++ b/src/r_plane.c @@ -768,7 +768,7 @@ void R_DrawSinglePlane(visplane_t *pl) else // Opaque, but allow transparent flat pixels spanfunc = splatfunc; - if (pl->extra_colormap && pl->extra_colormap->fog) + if (!pl->extra_colormap || !(pl->extra_colormap->fog & 2)) light = (pl->lightlevel >> LIGHTSEGSHIFT); else light = LIGHTLEVELS-1; @@ -822,7 +822,7 @@ void R_DrawSinglePlane(visplane_t *pl) else // Opaque, but allow transparent flat pixels spanfunc = splatfunc; - if (pl->extra_colormap && pl->extra_colormap->fog) + if (!pl->extra_colormap || !(pl->extra_colormap->fog & 2)) light = (pl->lightlevel >> LIGHTSEGSHIFT); else light = LIGHTLEVELS-1; diff --git a/src/r_things.c b/src/r_things.c index 331febabd..0b1764167 100644 --- a/src/r_things.c +++ b/src/r_things.c @@ -1023,7 +1023,7 @@ static void R_SplitSprite(vissprite_t *sprite, mobj_t *thing) else */ if (!((thing->frame & (FF_FULLBRIGHT|FF_TRANSMASK) || thing->flags2 & MF2_SHADOW) - && (!newsprite->extra_colormap || !newsprite->extra_colormap->fog))) + && (!newsprite->extra_colormap || !(newsprite->extra_colormap->fog & 1)))) { lindex = FixedMul(sprite->xscale, FixedDiv(640, vid.width))>>(LIGHTSCALESHIFT); @@ -1324,7 +1324,7 @@ static void R_ProjectSprite(mobj_t *thing) vis->transmap = transtables + (thing->frame & FF_TRANSMASK) - 0x10000; if (((thing->frame & FF_FULLBRIGHT) || (thing->flags2 & MF2_SHADOW)) - && (!vis->extra_colormap || !vis->extra_colormap->fog)) + && (!vis->extra_colormap || !(vis->extra_colormap->fog & 1))) { // full bright: goggles vis->colormap = colormaps; From 91eb248e469f6c9e8180ab0c1cc70310343c7fca Mon Sep 17 00:00:00 2001 From: toaster Date: Sat, 25 Aug 2018 17:11:49 +0100 Subject: [PATCH 36/39] Fix up them there ghosts! * Stop orphaning their memory. They ARE PU_LEVEL, so they'll disappear eventually, but, like... it's not good memory management practice to just *orphan* them when you're literally never going to do anything with them ever again. Y'know? * Make ghosts spawn properly on slopes. --- src/g_game.c | 36 +++++++++++++++++++++--------------- 1 file changed, 21 insertions(+), 15 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index bcae69fda..4f1c49b42 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -4362,6 +4362,7 @@ void G_GhostTicker(void) p->next = g->next; else ghosts = g->next; + Z_Free(g); continue; } p = g; @@ -5314,29 +5315,28 @@ void G_AddGhost(char *defdemoname) mthing = playerstarts[0]; I_Assert(mthing); { // A bit more complex than P_SpawnPlayer because ghosts aren't solid and won't just push themselves out of the ceiling. - fixed_t x,y,z; - sector_t *sector; - x = mthing->x << FRACBITS; - y = mthing->y << FRACBITS; - sector = R_PointInSubsector(x, y)->sector; + fixed_t z,f,c; + gh->mo = P_SpawnMobj(mthing->x << FRACBITS, mthing->y << FRACBITS, 0, MT_GHOST); + gh->mo->angle = FixedAngle(mthing->angle*FRACUNIT); + f = gh->mo->floorz; + c = gh->mo->ceilingz - mobjinfo[MT_PLAYER].height; if (!!(mthing->options & MTF_AMBUSH) ^ !!(mthing->options & MTF_OBJECTFLIP)) { - z = sector->ceilingheight - mobjinfo[MT_PLAYER].height; + z = c; if (mthing->options >> ZSHIFT) z -= ((mthing->options >> ZSHIFT) << FRACBITS); - if (z < sector->floorheight) - z = sector->floorheight; + if (z < f) + z = f; } else { - z = sector->floorheight; + z = f; if (mthing->options >> ZSHIFT) z += ((mthing->options >> ZSHIFT) << FRACBITS); - if (z > sector->ceilingheight - mobjinfo[MT_PLAYER].height) - z = sector->ceilingheight - mobjinfo[MT_PLAYER].height; + if (z > c) + z = c; } - gh->mo = P_SpawnMobj(x, y, z, MT_GHOST); - gh->mo->angle = FixedAngle(mthing->angle*FRACUNIT); + gh->mo->z = z; } gh->mo->state = states+S_PLAY_STND; gh->mo->sprite = gh->mo->state->sprite; @@ -5534,8 +5534,14 @@ boolean G_CheckDemoStatus(void) { boolean saved; - if(ghosts) // ... ... ... - ghosts = NULL; // :) + while (ghosts) + { + demoghost *next = ghosts->next; + Z_Free(ghosts); + ghosts = next; + } + ghosts = NULL; + // DO NOT end metal sonic demos here From 80ac2366ba31250788c62bd47fb49946f966b296 Mon Sep 17 00:00:00 2001 From: toaster Date: Sat, 25 Aug 2018 19:52:17 +0100 Subject: [PATCH 37/39] Clean up a bunch of v_video.c functions that previously exhibited unfortunate side effects when run in non-green resolutions. * V_DrawFixedPatch and ilk: * Change the offset of V_FLIP so it's not one screen-pixel off where its non-flipped sprite would have started being drawn from. * Write to x and y as well as desttop so that anti-screen-overflow checks later in the function behave properly with non-green resolutions. * V_DrawFill: * Reduce number of operations performed upon `c`. * V_DrawString and ilk: * Offset the left and right boundary checks in non-green resolutions such that you can actually draw stuff to the left of basevid screen x coordinate 0. --- src/v_video.c | 142 +++++++++++++++++++++++++++++--------------------- 1 file changed, 84 insertions(+), 58 deletions(-) diff --git a/src/v_video.c b/src/v_video.c index 161c03d0b..7541402ac 100644 --- a/src/v_video.c +++ b/src/v_video.c @@ -418,7 +418,7 @@ void V_DrawFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, INT32 scrn, patch_t if (scrn & V_FLIP) { flip = true; - x -= FixedMul((SHORT(patch->width) - SHORT(patch->leftoffset))<width) - SHORT(patch->leftoffset))<leftoffset)<>= FRACBITS; y >>= FRACBITS; - desttop += (y*vid.width) + x; // Center it if necessary if (!(scrn & V_SCALEPATCHMASK)) { - if (vid.width != BASEVIDWIDTH * dupx) - { - // dupx adjustments pretend that screen width is BASEVIDWIDTH * dupx, - // so center this imaginary screen - if (scrn & V_SNAPTORIGHT) - desttop += (vid.width - (BASEVIDWIDTH * dupx)); - else if (!(scrn & V_SNAPTOLEFT)) - desttop += (vid.width - (BASEVIDWIDTH * dupx)) / 2; - } - if (vid.height != BASEVIDHEIGHT * dupy) - { - // same thing here - if ((scrn & (V_SPLITSCREEN|V_SNAPTOBOTTOM)) == (V_SPLITSCREEN|V_SNAPTOBOTTOM)) - desttop += (vid.height/2 - (BASEVIDHEIGHT/2 * dupy)) * vid.width; - else if (scrn & V_SNAPTOBOTTOM) - desttop += (vid.height - (BASEVIDHEIGHT * dupy)) * vid.width; - else if (!(scrn & V_SNAPTOTOP)) - desttop += (vid.height - (BASEVIDHEIGHT * dupy)) * vid.width / 2; - } // if it's meant to cover the whole screen, black out the rest if (x == 0 && SHORT(patch->width) == BASEVIDWIDTH && y == 0 && SHORT(patch->height) == BASEVIDHEIGHT) { @@ -477,6 +457,27 @@ void V_DrawFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, INT32 scrn, patch_t source = (const UINT8 *)(column) + 3; V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, (column->topdelta == 0xff ? 31 : source[0])); } + if (vid.width != BASEVIDWIDTH * dupx) + { + // dupx adjustments pretend that screen width is BASEVIDWIDTH * dupx, + // so center this imaginary screen + if (scrn & V_SNAPTORIGHT) + x += (vid.width - (BASEVIDWIDTH * dupx)); + else if (!(scrn & V_SNAPTOLEFT)) + x += (vid.width - (BASEVIDWIDTH * dupx)) / 2; + } + if (vid.height != BASEVIDHEIGHT * dupy) + { + // same thing here + if ((scrn & (V_SPLITSCREEN|V_SNAPTOBOTTOM)) == (V_SPLITSCREEN|V_SNAPTOBOTTOM)) + y += (vid.height/2 - (BASEVIDHEIGHT/2 * dupy)) * vid.width; + else if (scrn & V_SNAPTOBOTTOM) + y += (vid.height - (BASEVIDHEIGHT * dupy)); + else if (!(scrn & V_SNAPTOTOP)) + y += (vid.height - (BASEVIDHEIGHT * dupy)) / 2; + } + + desttop += (y*vid.width) + x; } } @@ -583,28 +584,10 @@ void V_DrawCroppedPatch(fixed_t x, fixed_t y, fixed_t pscale, INT32 scrn, patch_ y = FixedMul(y,dupy<>= FRACBITS; y >>= FRACBITS; - desttop += (y*vid.width) + x; // Center it if necessary if (!(scrn & V_SCALEPATCHMASK)) { - if (vid.width != BASEVIDWIDTH * dupx) - { - // dupx adjustments pretend that screen width is BASEVIDWIDTH * dupx, - // so center this imaginary screen - if (scrn & V_SNAPTORIGHT) - desttop += (vid.width - (BASEVIDWIDTH * dupx)); - else if (!(scrn & V_SNAPTOLEFT)) - desttop += (vid.width - (BASEVIDWIDTH * dupx)) / 2; - } - if (vid.height != BASEVIDHEIGHT * dupy) - { - // same thing here - if (scrn & V_SNAPTOBOTTOM) - desttop += (vid.height - (BASEVIDHEIGHT * dupy)) * vid.width; - else if (!(scrn & V_SNAPTOTOP)) - desttop += (vid.height - (BASEVIDHEIGHT * dupy)) * vid.width / 2; - } // if it's meant to cover the whole screen, black out the rest if (x == 0 && SHORT(patch->width) == BASEVIDWIDTH && y == 0 && SHORT(patch->height) == BASEVIDHEIGHT) { @@ -612,7 +595,26 @@ void V_DrawCroppedPatch(fixed_t x, fixed_t y, fixed_t pscale, INT32 scrn, patch_ source = (const UINT8 *)(column) + 3; V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, (column->topdelta == 0xff ? 31 : source[0])); } + if (vid.width != BASEVIDWIDTH * dupx) + { + // dupx adjustments pretend that screen width is BASEVIDWIDTH * dupx, + // so center this imaginary screen + if (scrn & V_SNAPTORIGHT) + x += (vid.width - (BASEVIDWIDTH * dupx)); + else if (!(scrn & V_SNAPTOLEFT)) + x += (vid.width - (BASEVIDWIDTH * dupx)) / 2; + } + if (vid.height != BASEVIDHEIGHT * dupy) + { + // same thing here + if (scrn & V_SNAPTOBOTTOM) + y += (vid.height - (BASEVIDHEIGHT * dupy)); + else if (!(scrn & V_SNAPTOTOP)) + y += (vid.height - (BASEVIDHEIGHT * dupy)) / 2; + } } + + desttop += (y*vid.width) + x; } for (col = sx<>FRACBITS) < SHORT(patch->width) && (col>>FRACBITS) < w; col += colfrac, ++x, desttop++) @@ -776,7 +778,7 @@ void V_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c) if (x == 0 && y == 0 && w == BASEVIDWIDTH && h == BASEVIDHEIGHT) { // Clear the entire screen, from dest to deststop. Yes, this really works. - memset(screens[0], (UINT8)(c&255), vid.width * vid.height * vid.bpp); + memset(screens[0], (c&255), vid.width * vid.height * vid.bpp); return; } @@ -831,7 +833,7 @@ void V_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c) c &= 255; for (;(--h >= 0) && dest < deststop; dest += vid.width) - memset(dest, (UINT8)(c&255), w * vid.bpp); + memset(dest, c, w * vid.bpp); } // @@ -1129,7 +1131,7 @@ char *V_WordWrap(INT32 x, INT32 w, INT32 option, const char *string) // void V_DrawString(INT32 x, INT32 y, INT32 option, const char *string) { - INT32 w, c, cx = x, cy = y, dupx, dupy, scrwidth = BASEVIDWIDTH, center = 0; + INT32 w, c, cx = x, cy = y, dupx, dupy, scrwidth, center = 0, left = 0; const char *ch = string; INT32 charflags = 0; const UINT8 *colormap = NULL; @@ -1145,7 +1147,12 @@ void V_DrawString(INT32 x, INT32 y, INT32 option, const char *string) scrwidth = vid.width; } else + { dupx = dupy = 1; + scrwidth = vid.width/vid.dupx; + left = (scrwidth - BASEVIDWIDTH)/2; + scrwidth -= left; + } charflags = (option & V_CHARCOLORMASK); @@ -1206,9 +1213,9 @@ void V_DrawString(INT32 x, INT32 y, INT32 option, const char *string) else w = SHORT(hu_font[c]->width) * dupx; - if (cx + w > scrwidth) + if (cx > scrwidth) break; - if (cx < 0) //left boundary check + if (cx+left + w < 0) //left boundary check { cx += w; continue; @@ -1239,7 +1246,7 @@ void V_DrawRightAlignedString(INT32 x, INT32 y, INT32 option, const char *string // void V_DrawSmallString(INT32 x, INT32 y, INT32 option, const char *string) { - INT32 w, c, cx = x, cy = y, dupx, dupy, scrwidth = BASEVIDWIDTH, center = 0; + INT32 w, c, cx = x, cy = y, dupx, dupy, scrwidth, center = 0, left = 0; const char *ch = string; INT32 charflags = 0; const UINT8 *colormap = NULL; @@ -1255,7 +1262,12 @@ void V_DrawSmallString(INT32 x, INT32 y, INT32 option, const char *string) scrwidth = vid.width; } else + { dupx = dupy = 1; + scrwidth = vid.width/vid.dupx; + left = (scrwidth - BASEVIDWIDTH)/2; + scrwidth -= left; + } charflags = (option & V_CHARCOLORMASK); @@ -1314,9 +1326,9 @@ void V_DrawSmallString(INT32 x, INT32 y, INT32 option, const char *string) } else w = SHORT(hu_font[c]->width) * dupx / 2; - if (cx + w > scrwidth) + if (cx > scrwidth) break; - if (cx < 0) //left boundary check + if (cx+left + w < 0) //left boundary check { cx += w; continue; @@ -1341,7 +1353,7 @@ void V_DrawRightAlignedSmallString(INT32 x, INT32 y, INT32 option, const char *s // void V_DrawThinString(INT32 x, INT32 y, INT32 option, const char *string) { - INT32 w, c, cx = x, cy = y, dupx, dupy, scrwidth = BASEVIDWIDTH; + INT32 w, c, cx = x, cy = y, dupx, dupy, scrwidth, left = 0; const char *ch = string; INT32 charflags = 0; const UINT8 *colormap = NULL; @@ -1357,7 +1369,12 @@ void V_DrawThinString(INT32 x, INT32 y, INT32 option, const char *string) scrwidth = vid.width; } else + { dupx = dupy = 1; + scrwidth = vid.width/vid.dupx; + left = (scrwidth - BASEVIDWIDTH)/2; + scrwidth -= left; + } charflags = (option & V_CHARCOLORMASK); @@ -1414,9 +1431,9 @@ void V_DrawThinString(INT32 x, INT32 y, INT32 option, const char *string) else w = (SHORT(tny_font[c]->width) * dupx); - if (cx + w > scrwidth) + if (cx > scrwidth) break; - if (cx < 0) //left boundary check + if (cx+left + w < 0) //left boundary check { cx += w; continue; @@ -1439,7 +1456,7 @@ void V_DrawRightAlignedThinString(INT32 x, INT32 y, INT32 option, const char *st void V_DrawStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string) { fixed_t cx = x, cy = y; - INT32 w, c, dupx, dupy, scrwidth = BASEVIDWIDTH, center = 0; + INT32 w, c, dupx, dupy, scrwidth, center = 0, left = 0; const char *ch = string; INT32 spacewidth = 4, charwidth = 0; @@ -1453,7 +1470,12 @@ void V_DrawStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string) scrwidth = vid.width; } else + { dupx = dupy = 1; + scrwidth = vid.width/vid.dupx; + left = (scrwidth - BASEVIDWIDTH)/2; + scrwidth -= left; + } switch (option & V_SPACINGMASK) { @@ -1507,9 +1529,9 @@ void V_DrawStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string) else w = SHORT(hu_font[c]->width) * dupx; - if ((cx>>FRACBITS) + w > scrwidth) + if ((cx>>FRACBITS) > scrwidth) break; - if (cx < 0) //left boundary check + if ((cx>>FRACBITS)+left + w < 0) //left boundary check { cx += w<width) * dupx; - if ((cx>>FRACBITS) + w > scrwidth) + if ((cx>>FRACBITS) > scrwidth) break; V_DrawSciencePatch(cx, cy, option, cred_font[c], FRACUNIT); @@ -1645,7 +1667,7 @@ INT32 V_CreditStringWidth(const char *string) // void V_DrawLevelTitle(INT32 x, INT32 y, INT32 option, const char *string) { - INT32 w, c, cx = x, cy = y, dupx, dupy, scrwidth = BASEVIDWIDTH; + INT32 w, c, cx = x, cy = y, dupx, dupy, scrwidth, left = 0; const char *ch = string; if (option & V_NOSCALESTART) @@ -1655,7 +1677,12 @@ void V_DrawLevelTitle(INT32 x, INT32 y, INT32 option, const char *string) scrwidth = vid.width; } else + { dupx = dupy = 1; + scrwidth = vid.width/vid.dupx; + left = (scrwidth - BASEVIDWIDTH)/2; + scrwidth -= left; + } for (;;) { @@ -1677,11 +1704,10 @@ void V_DrawLevelTitle(INT32 x, INT32 y, INT32 option, const char *string) } w = SHORT(lt_font[c]->width) * dupx; - if (cx + w > scrwidth) + if (cx > scrwidth) break; + if (cx+left + w < 0) //left boundary check - //left boundary check - if (cx < 0) { cx += w; continue; From 85474e33dd499e868caf513797bf27a10da7b5a0 Mon Sep 17 00:00:00 2001 From: toaster Date: Sat, 25 Aug 2018 21:17:34 +0100 Subject: [PATCH 38/39] Introduce a temporary measure to enable the old stuff, minus one of the most obviously terrible bugbears of yesteryear. Let it be known that any downstream poirt will almost certainly toggle this ASAP. --- src/r_plane.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/r_plane.c b/src/r_plane.c index 734493ebb..2c4a13290 100644 --- a/src/r_plane.c +++ b/src/r_plane.c @@ -37,6 +37,9 @@ // Quincunx antialiasing of flats! //#define QUINCUNX +// good night sweet prince +#define SHITPLANESPARENCY + //SoM: 3/23/2000: Use Boom visplane hashing. #define MAXVISPLANES 512 @@ -768,7 +771,11 @@ void R_DrawSinglePlane(visplane_t *pl) else // Opaque, but allow transparent flat pixels spanfunc = splatfunc; +#ifdef SHITPLANESPARENCY + if (spanfunc == splatfunc || (pl->extra_colormap && pl->extra_colormap->fog)) +#else if (!pl->extra_colormap || !(pl->extra_colormap->fog & 2)) +#endif light = (pl->lightlevel >> LIGHTSEGSHIFT); else light = LIGHTLEVELS-1; @@ -822,7 +829,11 @@ void R_DrawSinglePlane(visplane_t *pl) else // Opaque, but allow transparent flat pixels spanfunc = splatfunc; +#ifdef SHITPLANESPARENCY + if (spanfunc == splatfunc || (pl->extra_colormap && pl->extra_colormap->fog)) +#else if (!pl->extra_colormap || !(pl->extra_colormap->fog & 2)) +#endif light = (pl->lightlevel >> LIGHTSEGSHIFT); else light = LIGHTLEVELS-1; From 710550bb9dc3332e20dc3849161d6c1296b68d0e Mon Sep 17 00:00:00 2001 From: toaster Date: Sun, 26 Aug 2018 12:38:53 +0100 Subject: [PATCH 39/39] Missed one! --- src/v_video.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/v_video.c b/src/v_video.c index 7541402ac..aa2852c01 100644 --- a/src/v_video.c +++ b/src/v_video.c @@ -470,7 +470,7 @@ void V_DrawFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, INT32 scrn, patch_t { // same thing here if ((scrn & (V_SPLITSCREEN|V_SNAPTOBOTTOM)) == (V_SPLITSCREEN|V_SNAPTOBOTTOM)) - y += (vid.height/2 - (BASEVIDHEIGHT/2 * dupy)) * vid.width; + y += (vid.height/2 - (BASEVIDHEIGHT/2 * dupy)); else if (scrn & V_SNAPTOBOTTOM) y += (vid.height - (BASEVIDHEIGHT * dupy)); else if (!(scrn & V_SNAPTOTOP))