From db6bd42eb173cb1cb6818b64390aa042ee376e64 Mon Sep 17 00:00:00 2001 From: Steel Titanium Date: Tue, 1 Sep 2020 14:05:45 -0400 Subject: [PATCH] Allow the game to continue even if the `STARTUP` lump is somehow missing --- src/d_main.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/d_main.c b/src/d_main.c index 4a93c852d..ca2f71a58 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -731,6 +731,7 @@ tic_t rendergametic; void D_SRB2Loop(void) { tic_t oldentertics = 0, entertic = 0, realtics = 0, rendertimeout = INFTICS; + static lumpnum_t gstartuplumpnum; if (dedicated) server = true; @@ -770,7 +771,12 @@ void D_SRB2Loop(void) */ /* Smells like a hack... Don't fade Sonic's ass into the title screen. */ if (gamestate != GS_TITLESCREEN) - V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("STARTUP"), PU_PATCH)); + { + gstartuplumpnum = W_CheckNumForName("STARTUP"); + if (gstartuplumpnum == LUMPERROR) + gstartuplumpnum = W_GetNumForName("MISSING"); + V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(gstartuplumpnum, PU_PATCH)); + } for (;;) {