From da9bf34175f6eb9bc0affaf5ad1a314f58f23abd Mon Sep 17 00:00:00 2001 From: ZipperQR Date: Thu, 5 Mar 2020 12:24:45 +0300 Subject: [PATCH] fix source player being nil --- src/p_inter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_inter.c b/src/p_inter.c index a24f9bf03..c2d4c695e 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3441,7 +3441,7 @@ void P_SpecialStageDamage(player_t *player, mobj_t *inflictor, mobj_t *source) if (player->powers[pw_invulnerability] || player->powers[pw_flashing] || player->powers[pw_super]) return; - if (!cv_friendlyfire.value) + if (!cv_friendlyfire.value && source->player) { if (inflictor->type == MT_LHRT && !(player->powers[pw_shield] & SH_NOSTACK)) {