Minor cleanup so it stops bugging me

This commit is contained in:
RedEnchilada 2015-05-16 19:59:52 -05:00
parent 09f8dec7d1
commit d81cecdac9

View file

@ -1904,7 +1904,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
// check TOP TEXTURE // check TOP TEXTURE
if (worldhigh < worldtop if (worldhigh < worldtop
#ifdef ESLOPE #ifdef ESLOPE
/*-(FRACUNIT>>8)*/|| worldhighslope < worldtopslope/*-(FRACUNIT>>8)*/ || worldhighslope < worldtopslope
#endif #endif
) )
{ {
@ -1983,7 +1983,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
// check BOTTOM TEXTURE // check BOTTOM TEXTURE
if (worldlow > worldbottom if (worldlow > worldbottom
#ifdef ESLOPE #ifdef ESLOPE
/*+(FRACUNIT>>8)*/ || worldlowslope > worldbottomslope/*+(FRACUNIT>>8)*/ // The leeway works around a weird rendering bug with slopes... || worldlowslope > worldbottomslope
#endif #endif
) //seulement si VISIBLE!!! ) //seulement si VISIBLE!!!
{ {