Store importance (nmuslumps check) to prevent having to do it again when doing d_netfil stuff.

This commit is contained in:
toasterbabe 2017-05-27 14:01:26 +01:00
parent 33d5373e84
commit d685060aef
3 changed files with 6 additions and 3 deletions

View File

@ -116,7 +116,7 @@ UINT8 *PutFileNeeded(void)
for (i = 0; i < numwadfiles; i++)
{
// If it has only music/sound lumps, don't put it in the list
if (W_VerifyNMUSlumps(wadfiles[i]->filename))
if (!wadfiles[i]->important)
continue;
else
filestatus = 1; // Importance - not really used any more, holds 1 by default for backwards compat with MS
@ -339,7 +339,7 @@ INT32 CL_CheckFiles(void)
CONS_Debug(DBG_NETPLAY, "game is modified; only doing basic checks\n");
for (i = 1, j = 1; i < fileneedednum || j < numwadfiles;)
{
if (j < numwadfiles && W_VerifyNMUSlumps(wadfiles[j]->filename))
if (j < numwadfiles && !wadfiles[j]->important)
{
// Unimportant on our side.
++j;

View File

@ -298,6 +298,7 @@ UINT16 W_LoadWadFile(const char *filename)
INT32 compressed = 0;
size_t packetsize;
UINT8 md5sum[16];
boolean important;
if (!(refreshdirmenu & REFRESHDIR_ADDFILE))
refreshdirmenu = REFRESHDIR_NORMAL|REFRESHDIR_ADDFILE; // clean out cons_alerts that happened earlier
@ -320,7 +321,7 @@ UINT16 W_LoadWadFile(const char *filename)
// Check if wad files will overflow fileneededbuffer. Only the filename part
// is send in the packet; cf.
// see PutFileNeeded in d_netfil.c
if (!W_VerifyNMUSlumps(filename))
if ((important = !W_VerifyNMUSlumps(filename)))
{
packetsize = packetsizetally;
@ -474,6 +475,7 @@ UINT16 W_LoadWadFile(const char *filename)
wadfile->handle = handle;
wadfile->numlumps = (UINT16)numlumps;
wadfile->lumpinfo = lumpinfo;
wadfile->important = important;
fseek(handle, 0, SEEK_END);
wadfile->filesize = (unsigned)ftell(handle);

View File

@ -70,6 +70,7 @@ typedef struct wadfile_s
FILE *handle;
UINT32 filesize; // for network
UINT8 md5sum[16];
boolean important; // also network - !W_VerifyNMUSlumps
} wadfile_t;
#define WADFILENUM(lumpnum) (UINT16)((lumpnum)>>16) // wad flumpnum>>16) // wad file number in upper word