Mystery solved, he was turning "invisible" because of this mistake in A_DoNPCSkid
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@ -12077,7 +12077,7 @@ void A_DoNPCSkid(mobj_t *actor)
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x = actor->x;
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x = actor->x;
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y = actor->y;
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y = actor->y;
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z = actor->y;
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z = actor->z;
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if (!locvar2)
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if (!locvar2)
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locvar2 = FRACUNIT/2;
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locvar2 = FRACUNIT/2;
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