Remove unused floorinfo_t struct and some unused vars in the hardware code
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@ -4753,8 +4753,6 @@ static polyplaneinfo_t *polyplaneinfo = NULL;
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#ifndef SORTING
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#ifndef SORTING
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size_t numfloors = 0;
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size_t numfloors = 0;
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#else
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#else
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//static floorinfo_t *floorinfo = NULL;
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//static size_t numfloors = 0;
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//Hurdler: 3D water sutffs
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//Hurdler: 3D water sutffs
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typedef struct gr_drawnode_s
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typedef struct gr_drawnode_s
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{
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{
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@ -46,8 +46,7 @@ void HWR_SetViewSize(void);
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void HWR_DrawPatch(GLPatch_t *gpatch, INT32 x, INT32 y, INT32 option);
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void HWR_DrawPatch(GLPatch_t *gpatch, INT32 x, INT32 y, INT32 option);
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void HWR_DrawFixedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t scale, INT32 option, const UINT8 *colormap);
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void HWR_DrawFixedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t scale, INT32 option, const UINT8 *colormap);
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void HWR_DrawCroppedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t scale, INT32 option, fixed_t sx, fixed_t sy, fixed_t w, fixed_t h);
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void HWR_DrawCroppedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t scale, INT32 option, fixed_t sx, fixed_t sy, fixed_t w, fixed_t h);
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void HWR_DrawCroppedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, INT32 option, fixed_t scale, fixed_t sx, fixed_t sy, fixed_t w, fixed_t h);
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void HWR_MakePatch(const patch_t *patch, GLPatch_t *grPatch, GLMipmap_t *grMipmap, boolean makebitmap);
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void HWR_MakePatch (const patch_t *patch, GLPatch_t *grPatch, GLMipmap_t *grMipmap, boolean makebitmap);
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void HWR_CreatePlanePolygons(INT32 bspnum);
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void HWR_CreatePlanePolygons(INT32 bspnum);
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void HWR_CreateStaticLightmaps(INT32 bspnum);
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void HWR_CreateStaticLightmaps(INT32 bspnum);
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void HWR_PrepLevelCache(size_t pnumtextures);
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void HWR_PrepLevelCache(size_t pnumtextures);
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@ -104,13 +103,4 @@ extern float gr_viewwindowx, gr_basewindowcentery;
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extern fixed_t *hwbbox;
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extern fixed_t *hwbbox;
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extern FTransform atransform;
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extern FTransform atransform;
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typedef struct
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{
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wallVert3D floorVerts[4];
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FSurfaceInfo Surf;
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INT32 texnum;
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INT32 blend;
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INT32 drawcount;
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} floorinfo_t;
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#endif
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#endif
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