diff --git a/src/p_mobj.c b/src/p_mobj.c index c4ba9c14f..e6d84086c 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -3396,7 +3396,7 @@ void P_MobjCheckWater(mobj_t *mobj) if (!((p->powers[pw_super]) || (p->powers[pw_invulnerability]))) { boolean electric = !!(p->powers[pw_shield] & SH_PROTECTELECTRIC); - if (electric || ((p->powers[pw_shield] & SH_PROTECTFIRE) && !(p->powers[pw_shield] & SH_PROTECTWATER))) + if (electric || ((p->powers[pw_shield] & SH_PROTECTFIRE) && !(p->powers[pw_shield] & SH_PROTECTWATER) && !(mobj->eflags & MFE_TOUCHLAVA))) { // Water removes electric and non-water fire shields... P_FlashPal(p, electric