Remove unused static vars in d_main.c (and remnants of some of them)

This commit is contained in:
Monster Iestyn 2017-06-24 18:15:06 +01:00
parent e3f627120f
commit d263c4fcd4

View file

@ -107,8 +107,6 @@ UINT8 window_notinfocus = false;
//
// DEMO LOOP
//
//static INT32 demosequence;
static const char *pagename = "MAP1PIC";
static char *startupwadfiles[MAX_WADFILES];
boolean devparm = false; // started game with -devparm
@ -721,7 +719,6 @@ void D_StartTitle(void)
gameaction = ga_nothing;
displayplayer = consoleplayer = 0;
//demosequence = -1;
gametype = GT_COOP;
paused = false;
advancedemo = false;
@ -1399,7 +1396,6 @@ void D_SRB2Main(void)
if (dedicated && server)
{
pagename = "TITLESKY";
levelstarttic = gametic;
G_SetGamestate(GS_LEVEL);
if (!P_SetupLevel(false))