Change a few colours.

This commit is contained in:
Sryder13 2015-08-03 02:01:56 +01:00
parent cc3d3a67e6
commit d050a60f36

View file

@ -1145,37 +1145,37 @@ static void HWR_CreateBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch,
blendcolor = V_GetColor(3);
break;
case SKINCOLOR_SILVER:
blendcolor = V_GetColor(11);
blendcolor = V_GetColor(10);
break;
case SKINCOLOR_GREY:
blendcolor = V_GetColor(23);
blendcolor = V_GetColor(15);
break;
case SKINCOLOR_BLACK:
blendcolor = V_GetColor(27);
break;
case SKINCOLOR_CYAN:
blendcolor = V_GetColor(216);
blendcolor = V_GetColor(215);
break;
case SKINCOLOR_TEAL:
blendcolor = V_GetColor(220);
blendcolor = V_GetColor(221);
break;
case SKINCOLOR_STEELBLUE:
blendcolor = V_GetColor(204);
blendcolor = V_GetColor(203);
break;
case SKINCOLOR_BLUE:
blendcolor = V_GetColor(234);
blendcolor = V_GetColor(232);
break;
case SKINCOLOR_PEACH:
blendcolor = V_GetColor(73);
blendcolor = V_GetColor(71);
break;
case SKINCOLOR_TAN:
blendcolor = V_GetColor(49);
blendcolor = V_GetColor(79);
break;
case SKINCOLOR_PINK:
blendcolor = V_GetColor(146);
blendcolor = V_GetColor(147);
break;
case SKINCOLOR_LAVENDER:
blendcolor = V_GetColor(252);
blendcolor = V_GetColor(251);
break;
case SKINCOLOR_PURPLE:
blendcolor = V_GetColor(195);
@ -1202,7 +1202,7 @@ static void HWR_CreateBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch,
blendcolor = V_GetColor(184);
break;
case SKINCOLOR_GREEN:
blendcolor = V_GetColor(170);
blendcolor = V_GetColor(166);
break;
case SKINCOLOR_ZIM:
blendcolor = V_GetColor(180);
@ -1218,23 +1218,23 @@ static void HWR_CreateBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch,
break;
case SKINCOLOR_SUPER1:
blendcolor = V_GetColor(101);
blendcolor = V_GetColor(97);
break;
case SKINCOLOR_SUPER2:
blendcolor = V_GetColor(113);
blendcolor = V_GetColor(100);
break;
case SKINCOLOR_SUPER3:
blendcolor = V_GetColor(114);
blendcolor = V_GetColor(103);
break;
case SKINCOLOR_SUPER4:
blendcolor = V_GetColor(116);
blendcolor = V_GetColor(113);
break;
case SKINCOLOR_SUPER5:
blendcolor = V_GetColor(119);
blendcolor = V_GetColor(116);
break;
case SKINCOLOR_TSUPER1:
blendcolor = V_GetColor(80);
blendcolor = V_GetColor(81);
break;
case SKINCOLOR_TSUPER2:
blendcolor = V_GetColor(82);