Prevent just anyone from skipping credits but allow admins

exitlevel works too
This commit is contained in:
James R 2019-03-25 16:17:02 -07:00
parent b5a1030722
commit d00cc7cddb
2 changed files with 9 additions and 2 deletions

View File

@ -4015,7 +4015,7 @@ static void Command_ExitLevel_f(void)
CONS_Printf(M_GetText("This only works in a netgame.\n"));
else if (!(server || (IsPlayerAdmin(consoleplayer))))
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
else if (gamestate != GS_LEVEL || demoplayback)
else if (( gamestate != GS_LEVEL && gamestate != GS_CREDITS ) || demoplayback)
CONS_Printf(M_GetText("You must be in a level to use this.\n"));
else
SendNetXCmd(XD_EXITLEVEL, NULL, 0);

View File

@ -15,6 +15,7 @@
#include "console.h"
#include "d_main.h"
#include "d_player.h"
#include "d_clisrv.h"
#include "f_finale.h"
#include "p_setup.h"
#include "p_saveg.h"
@ -1873,7 +1874,9 @@ boolean G_Responder(event_t *ev)
if (F_CreditResponder(ev))
{
F_StartGameEvaluation();
// Skip credits for everyone
if (!netgame || server || IsPlayerAdmin(consoleplayer))
SendNetXCmd(XD_EXITLEVEL, NULL, 0);
return true;
}
}
@ -2690,6 +2693,10 @@ void G_ExitLevel(void)
// Remove CEcho text on round end.
HU_ClearCEcho();
}
else if (gamestate == GS_CREDITS)
{
F_StartGameEvaluation();
}
}
//