From ce20642fa7597d2a4418d1572894b0b90f1cdb42 Mon Sep 17 00:00:00 2001 From: Louis-Antoine Date: Thu, 23 Jan 2020 18:52:16 +0100 Subject: [PATCH] Do not protect non-IT players in tag gametypes --- src/p_user.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index b01f702fa..832a6a30e 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -12211,7 +12211,8 @@ void P_PlayerThink(player_t *player) } // IF PLAYER NOT HERE THEN FLASH END IF - if (player->quittime && player->powers[pw_flashing] < flashingtics - 1) + if (player->quittime && player->powers[pw_flashing] < flashingtics - 1 + && !(G_TagGametype() && !(player->pflags & PF_TAGIT)) && !player->gotflag) player->powers[pw_flashing] = flashingtics - 1; // Counters, time dependent power ups.