Match MAXSERVERLIST to MAXNETNODES, increase MAXNETNODES
Each server in the server list requires a node. It's also MAXNETNODES-1 because the first node is yourself. (cherry picked from commit 1484f0484f6c22382b2cae955a93c01f83d54655)
This commit is contained in:
parent
cc677d2d50
commit
cd30f0e933
|
@ -14,6 +14,7 @@
|
||||||
#define __D_CLISRV__
|
#define __D_CLISRV__
|
||||||
|
|
||||||
#include "d_ticcmd.h"
|
#include "d_ticcmd.h"
|
||||||
|
#include "d_net.h"
|
||||||
#include "d_netcmd.h"
|
#include "d_netcmd.h"
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
#include "tables.h"
|
#include "tables.h"
|
||||||
|
@ -483,7 +484,7 @@ typedef struct
|
||||||
#pragma pack()
|
#pragma pack()
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define MAXSERVERLIST 64 // Depends only on the display
|
#define MAXSERVERLIST (MAXNETNODES-1)
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
SINT8 node;
|
SINT8 node;
|
||||||
|
|
|
@ -19,7 +19,7 @@
|
||||||
#define __D_NET__
|
#define __D_NET__
|
||||||
|
|
||||||
// Max computers in a game
|
// Max computers in a game
|
||||||
#define MAXNETNODES (MAXPLAYERS+4)
|
#define MAXNETNODES 64
|
||||||
#define BROADCASTADDR MAXNETNODES
|
#define BROADCASTADDR MAXNETNODES
|
||||||
#define MAXSPLITSCREENPLAYERS 2 // Max number of players on a single computer
|
#define MAXSPLITSCREENPLAYERS 2 // Max number of players on a single computer
|
||||||
//#define NETSPLITSCREEN // Kart's splitscreen netgame feature
|
//#define NETSPLITSCREEN // Kart's splitscreen netgame feature
|
||||||
|
|
Loading…
Reference in a new issue