Fix screen buffer not being cleared if a map command is used during the intermission.
This commit is contained in:
parent
bc00380aa4
commit
cbc49882bc
|
@ -4135,6 +4135,8 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean
|
||||||
{
|
{
|
||||||
INT32 i;
|
INT32 i;
|
||||||
|
|
||||||
|
Y_CleanupScreenBuffer();
|
||||||
|
|
||||||
if (paused)
|
if (paused)
|
||||||
{
|
{
|
||||||
paused = false;
|
paused = false;
|
||||||
|
|
Loading…
Reference in a new issue