Fix screen buffer not being cleared if a map command is used during the intermission.

This commit is contained in:
toaster 2019-11-29 15:25:55 +00:00
parent bc00380aa4
commit cbc49882bc

View file

@ -4135,6 +4135,8 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean
{ {
INT32 i; INT32 i;
Y_CleanupScreenBuffer();
if (paused) if (paused)
{ {
paused = false; paused = false;