I_InitMusic SDL2: Don't unload GME indiscriminately

This commit is contained in:
mazmazz 2018-09-14 13:36:01 -04:00
parent 0999b0f8a8
commit cb4e075137

View file

@ -476,10 +476,6 @@ static void mix_gme(void *udata, Uint8 *stream, int len)
FUNCMATH void I_InitMusic(void) FUNCMATH void I_InitMusic(void)
{ {
#ifdef HAVE_LIBGME
gme = NULL;
current_track = -1;
#endif
} }
void I_ShutdownMusic(void) void I_ShutdownMusic(void)