I_InitMusic SDL2: Don't unload GME indiscriminately

This commit is contained in:
mazmazz 2018-09-14 13:36:01 -04:00
parent 0999b0f8a8
commit cb4e075137
1 changed files with 0 additions and 4 deletions

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@ -476,10 +476,6 @@ static void mix_gme(void *udata, Uint8 *stream, int len)
FUNCMATH void I_InitMusic(void)
{
#ifdef HAVE_LIBGME
gme = NULL;
current_track = -1;
#endif
}
void I_ShutdownMusic(void)