Remove misplaced SetShader call in CompileShaders

This commit is contained in:
Hannu Hanhi 2021-03-06 19:38:17 +02:00
parent e03700fc2a
commit caab4e96cd
1 changed files with 0 additions and 2 deletions

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@ -962,8 +962,6 @@ EXPORT boolean HWRAPI(CompileShaders) (void)
}
}
SetShader(SHADER_DEFAULT);
return true;
#else
return false;