From caaacf3f765f9b0fee601eb63db6147e12554202 Mon Sep 17 00:00:00 2001 From: Nev3r Date: Mon, 24 Dec 2018 17:31:00 +0100 Subject: [PATCH] Fixed the shield spawn/special hook cases on the hook add switch. They basically work now. Signed-off-by: Nev3r --- src/lua_hooklib.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lua_hooklib.c b/src/lua_hooklib.c index bb1f59729..14c9b401c 100644 --- a/src/lua_hooklib.c +++ b/src/lua_hooklib.c @@ -200,6 +200,8 @@ static int lib_addHook(lua_State *L) case hook_JumpSpinSpecial: case hook_PlayerSpawn: case hook_FollowMobj: + case hook_ShieldSpawn: + case hook_ShieldSpecial: lastp = &playerhooks; break; case hook_LinedefExecute: