So how long have these been pulling the wrong sprites?

This commit is contained in:
Inuyasha 2016-11-13 14:29:19 -08:00
parent 908907d668
commit c4996aad7e
1 changed files with 9 additions and 9 deletions

View File

@ -288,15 +288,15 @@ void ST_LoadGraphics(void)
scatterring = W_CachePatchName("SCATIND", PU_HUDGFX);
grenadering = W_CachePatchName("GRENIND", PU_HUDGFX);
railring = W_CachePatchName("RAILIND", PU_HUDGFX);
jumpshield = W_CachePatchName("WHTVB0", PU_HUDGFX);
forceshield = W_CachePatchName("BLTVB0", PU_HUDGFX);
ringshield = W_CachePatchName("YLTVB0", PU_HUDGFX);
watershield = W_CachePatchName("ELTVB0", PU_HUDGFX);
bombshield = W_CachePatchName("BKTVB0", PU_HUDGFX);
pityshield = W_CachePatchName("GRTVB0", PU_HUDGFX);
invincibility = W_CachePatchName("PINVB0", PU_HUDGFX);
sneakers = W_CachePatchName("SHTVB0", PU_HUDGFX);
gravboots = W_CachePatchName("GBTVB0", PU_HUDGFX);
jumpshield = W_CachePatchName("TVWWC0", PU_HUDGFX);
forceshield = W_CachePatchName("TVFOC0", PU_HUDGFX);
ringshield = W_CachePatchName("TVATC0", PU_HUDGFX);
watershield = W_CachePatchName("TVELC0", PU_HUDGFX);
bombshield = W_CachePatchName("TVARC0", PU_HUDGFX);
pityshield = W_CachePatchName("TVPIC0", PU_HUDGFX);
invincibility = W_CachePatchName("TVIVC0", PU_HUDGFX);
sneakers = W_CachePatchName("TVSSC0", PU_HUDGFX);
gravboots = W_CachePatchName("TVGVC0", PU_HUDGFX);
tagico = W_CachePatchName("TAGICO", PU_HUDGFX);
rflagico = W_CachePatchName("RFLAGICO", PU_HUDGFX);