From 01433c3648955308c42fef563d97c870d747fda6 Mon Sep 17 00:00:00 2001 From: colette Date: Mon, 3 Feb 2020 23:09:18 -0500 Subject: [PATCH] Fix title/card hud hooks grabbing the wrong functions --- src/lua_hudlib.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lua_hudlib.c b/src/lua_hudlib.c index f451944e3..d08b69ffc 100644 --- a/src/lua_hudlib.c +++ b/src/lua_hudlib.c @@ -1214,7 +1214,7 @@ void LUAh_GameHUD(player_t *stplayr) lua_getfield(gL, LUA_REGISTRYINDEX, "HUD"); I_Assert(lua_istable(gL, -1)); - lua_rawgeti(gL, -1, 2); // HUD[2] = rendering funcs + lua_rawgeti(gL, -1, 2+hudhook_game); // HUD[2] = rendering funcs I_Assert(lua_istable(gL, -1)); lua_rawgeti(gL, -2, 1); // HUD[1] = lib_draw @@ -1248,7 +1248,7 @@ void LUAh_ScoresHUD(void) lua_getfield(gL, LUA_REGISTRYINDEX, "HUD"); I_Assert(lua_istable(gL, -1)); - lua_rawgeti(gL, -1, 3); // HUD[3] = rendering funcs + lua_rawgeti(gL, -1, 2+hudhook_scores); // HUD[3] = rendering funcs I_Assert(lua_istable(gL, -1)); lua_rawgeti(gL, -2, 1); // HUD[1] = lib_draw @@ -1273,7 +1273,7 @@ void LUAh_TitleHUD(void) lua_getfield(gL, LUA_REGISTRYINDEX, "HUD"); I_Assert(lua_istable(gL, -1)); - lua_rawgeti(gL, -1, 4); // HUD[4] = rendering funcs + lua_rawgeti(gL, -1, 2+hudhook_title); // HUD[5] = rendering funcs I_Assert(lua_istable(gL, -1)); lua_rawgeti(gL, -2, 1); // HUD[1] = lib_draw @@ -1298,7 +1298,7 @@ void LUAh_TitleCardHUD(player_t *stplayr) lua_getfield(gL, LUA_REGISTRYINDEX, "HUD"); I_Assert(lua_istable(gL, -1)); - lua_rawgeti(gL, -1, 5); // HUD[5] = rendering funcs + lua_rawgeti(gL, -1, 2+hudhook_titlecard); // HUD[6] = rendering funcs I_Assert(lua_istable(gL, -1)); lua_rawgeti(gL, -2, 1); // HUD[1] = lib_draw @@ -1332,7 +1332,7 @@ void LUAh_IntermissionHUD(void) lua_getfield(gL, LUA_REGISTRYINDEX, "HUD"); I_Assert(lua_istable(gL, -1)); - lua_rawgeti(gL, -1, 4); // HUD[4] = rendering funcs + lua_rawgeti(gL, -1, 2+hudhook_intermission); // HUD[4] = rendering funcs I_Assert(lua_istable(gL, -1)); lua_rawgeti(gL, -2, 1); // HUD[1] = lib_draw