Merge branch 'png-conversion-fixes' into 'pictureformats'

Optimize PNG conversion

See merge request STJr/SRB2!1143
This commit is contained in:
SteelT 2020-09-10 15:47:58 -04:00
commit c2e6c0c0ad
5 changed files with 228 additions and 50 deletions

View File

@ -499,20 +499,22 @@ static size_t gifframe_size = 8192;
// converts an RGB frame to a frame with a palette.
//
#ifdef HWRENDER
static colorlookup_t gif_colorlookup;
static void GIF_rgbconvert(UINT8 *linear, UINT8 *scr)
{
UINT8 r, g, b;
size_t src = 0, dest = 0;
size_t size = (vid.width * vid.height * 3);
InitColorLUT(gif_framepalette);
InitColorLUT(&gif_colorlookup, gif_framepalette, true);
while (src < size)
{
r = (UINT8)linear[src];
g = (UINT8)linear[src + 1];
b = (UINT8)linear[src + 2];
scr[dest] = colorlookup[r >> SHIFTCOLORBITS][g >> SHIFTCOLORBITS][b >> SHIFTCOLORBITS];
scr[dest] = GetColorLUTDirect(&gif_colorlookup, r, g, b);
src += (3 * scrbuf_downscaleamt);
dest += scrbuf_downscaleamt;
}

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@ -52,6 +52,10 @@
static unsigned char imgbuf[1<<26];
#ifdef PICTURE_PNG_USELOOKUP
static colorlookup_t png_colorlookup;
#endif
/** Converts a picture between two formats.
*
* \param informat Input picture format.
@ -794,13 +798,24 @@ static void PNG_warn(png_structp PNG, png_const_charp pngtext)
CONS_Debug(DBG_RENDER, "libpng warning at %p: %s", PNG, pngtext);
}
static png_bytep *PNG_Read(const UINT8 *png, INT32 *w, INT32 *h, INT16 *topoffset, INT16 *leftoffset, size_t size)
static png_bytep *PNG_Read(
const UINT8 *png,
INT32 *w, INT32 *h, INT16 *topoffset, INT16 *leftoffset,
boolean *use_palette, size_t size)
{
png_structp png_ptr;
png_infop png_info_ptr;
png_uint_32 width, height;
int bit_depth, color_type;
png_uint_32 y;
png_colorp palette;
int palette_size;
png_bytep trans;
int trans_num;
png_color_16p trans_values;
#ifdef PNG_SETJMP_SUPPORTED
#ifdef USE_FAR_KEYWORD
jmp_buf jmpbuf;
@ -860,10 +875,48 @@ static png_bytep *PNG_Read(const UINT8 *png, INT32 *w, INT32 *h, INT16 *topoffse
if (bit_depth == 16)
png_set_strip_16(png_ptr);
palette = NULL;
*use_palette = false;
if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png_ptr);
else if (color_type == PNG_COLOR_TYPE_PALETTE)
png_set_palette_to_rgb(png_ptr);
{
boolean usepal = false;
// Lactozilla: Check if the PNG has a palette, and if its color count
// matches the color count of SRB2's palette: 256 colors.
if (png_get_PLTE(png_ptr, png_info_ptr, &palette, &palette_size))
{
if (palette_size == 256)
usepal = true;
}
// If any of the tRNS colors have an alpha lower than 0xFF, and that
// color is present on the image, the palette flag is disabled.
png_get_tRNS(png_ptr, png_info_ptr, &trans, &trans_num, &trans_values);
if (trans_num == 256)
{
int i;
for (i = 0; i < trans_num; i++)
{
// libpng will transform this image into RGB even if
// the transparent index does not exist in the image,
// and there is no way around that.
if (trans[i] < 0xFF)
{
usepal = false;
break;
}
}
}
if (usepal)
*use_palette = true;
else
png_set_palette_to_rgb(png_ptr);
}
if (png_get_valid(png_ptr, png_info_ptr, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(png_ptr);
@ -904,6 +957,7 @@ static png_bytep *PNG_Read(const UINT8 *png, INT32 *w, INT32 *h, INT16 *topoffse
*w = (INT32)width;
*h = (INT32)height;
return row_pointers;
}
@ -931,12 +985,17 @@ void *Picture_PNGConvert(
INT32 outbpp;
size_t flatsize;
png_uint_32 x, y;
png_bytep *row_pointers = PNG_Read(png, w, h, topoffset, leftoffset, insize);
png_bytep row;
boolean palette = false;
png_bytep *row_pointers = PNG_Read(png, w, h, topoffset, leftoffset, &palette, insize);
png_uint_32 width = *w, height = *h;
if (png == NULL)
I_Error("Picture_PNGConvert: picture was NULL!");
if (row_pointers == NULL)
I_Error("Picture_PNGConvert: row_pointers was NULL!");
// Find the output format's bits per pixel amount
outbpp = Picture_FormatBPP(outformat);
@ -964,39 +1023,124 @@ void *Picture_PNGConvert(
if (outbpp == PICDEPTH_8BPP)
memset(flat, TRANSPARENTPIXEL, (width * height));
for (y = 0; y < height; y++)
#ifdef PICTURE_PNG_USELOOKUP
if (outbpp != PICDEPTH_32BPP)
InitColorLUT(&png_colorlookup, pMasterPalette, false);
#endif
if (outbpp == PICDEPTH_32BPP)
{
png_bytep row = row_pointers[y];
for (x = 0; x < width; x++)
RGBA_t out;
UINT32 *outflat = (UINT32 *)flat;
if (palette)
{
png_bytep px = &(row[x * 4]);
if ((UINT8)px[3])
for (y = 0; y < height; y++)
{
UINT8 red = (UINT8)px[0];
UINT8 green = (UINT8)px[1];
UINT8 blue = (UINT8)px[2];
UINT8 alpha = (UINT8)px[3];
if (outbpp == PICDEPTH_32BPP)
row = row_pointers[y];
for (x = 0; x < width; x++)
{
UINT32 *outflat = (UINT32 *)flat;
RGBA_t out;
out.s.red = red;
out.s.green = green;
out.s.blue = blue;
out.s.alpha = alpha;
out = V_GetColor(row[x]);
outflat[((y * width) + x)] = out.rgba;
}
else
}
}
else
{
for (y = 0; y < height; y++)
{
row = row_pointers[y];
for (x = 0; x < width; x++)
{
UINT8 palidx = NearestColor(red, green, blue);
if (outbpp == PICDEPTH_16BPP)
png_bytep px = &(row[x * 4]);
if ((UINT8)px[3])
{
UINT16 *outflat = (UINT16 *)flat;
outflat[((y * width) + x)] = (alpha << 8) | palidx;
out.s.red = (UINT8)px[0];
out.s.green = (UINT8)px[1];
out.s.blue = (UINT8)px[2];
out.s.alpha = (UINT8)px[3];
outflat[((y * width) + x)] = out.rgba;
}
else // 8bpp
else
outflat[((y * width) + x)] = 0x00000000;
}
}
}
}
else if (outbpp == PICDEPTH_16BPP)
{
UINT16 *outflat = (UINT16 *)flat;
if (palette)
{
for (y = 0; y < height; y++)
{
row = row_pointers[y];
for (x = 0; x < width; x++)
outflat[((y * width) + x)] = (0xFF << 8) | row[x];
}
}
else
{
for (y = 0; y < height; y++)
{
row = row_pointers[y];
for (x = 0; x < width; x++)
{
png_bytep px = &(row[x * 4]);
UINT8 red = (UINT8)px[0];
UINT8 green = (UINT8)px[1];
UINT8 blue = (UINT8)px[2];
UINT8 alpha = (UINT8)px[3];
if (alpha)
{
UINT8 *outflat = (UINT8 *)flat;
#ifdef PICTURE_PNG_USELOOKUP
UINT8 palidx = GetColorLUT(&png_colorlookup, red, green, blue);
#else
UINT8 palidx = NearestColor(red, green, blue);
#endif
outflat[((y * width) + x)] = (0xFF << 8) | palidx;
}
else
outflat[((y * width) + x)] = 0x0000;
}
}
}
}
else // 8bpp
{
UINT8 *outflat = (UINT8 *)flat;
if (palette)
{
for (y = 0; y < height; y++)
{
row = row_pointers[y];
for (x = 0; x < width; x++)
outflat[((y * width) + x)] = row[x];
}
}
else
{
for (y = 0; y < height; y++)
{
row = row_pointers[y];
for (x = 0; x < width; x++)
{
png_bytep px = &(row[x * 4]);
UINT8 red = (UINT8)px[0];
UINT8 green = (UINT8)px[1];
UINT8 blue = (UINT8)px[2];
UINT8 alpha = (UINT8)px[3];
if (alpha)
{
#ifdef PICTURE_PNG_USELOOKUP
UINT8 palidx = GetColorLUT(&png_colorlookup, red, green, blue);
#else
UINT8 palidx = NearestColor(red, green, blue);
#endif
outflat[((y * width) + x)] = palidx;
}
}
@ -1005,6 +1149,8 @@ void *Picture_PNGConvert(
}
// Free the row pointers that we allocated for libpng.
for (y = 0; y < height; y++)
free(row_pointers[y]);
free(row_pointers);
// But wait, there's more!

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@ -113,6 +113,8 @@ void *Picture_PNGConvert(
boolean Picture_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size);
#endif
#define PICTURE_PNG_USELOOKUP
// SpriteInfo
extern spriteinfo_t spriteinfo[NUMSPRITES];
void R_LoadSpriteInfoLumps(UINT16 wadnum, UINT16 numlumps);

View File

@ -3666,28 +3666,51 @@ Unoptimized version
#endif
}
// Generates a color look-up table
// which has up to 64 colors at each channel
// (see the defines in v_video.h)
UINT8 colorlookup[CLUTSIZE][CLUTSIZE][CLUTSIZE];
void InitColorLUT(RGBA_t *palette)
// Generates a RGB565 color look-up table
void InitColorLUT(colorlookup_t *lut, RGBA_t *palette, boolean makecolors)
{
UINT8 r, g, b;
static boolean clutinit = false;
static RGBA_t *lastpalette = NULL;
if ((!clutinit) || (lastpalette != palette))
size_t palsize = (sizeof(RGBA_t) * 256);
if (!lut->init || memcmp(lut->palette, palette, palsize))
{
for (r = 0; r < CLUTSIZE; r++)
for (g = 0; g < CLUTSIZE; g++)
for (b = 0; b < CLUTSIZE; b++)
colorlookup[r][g][b] = NearestPaletteColor(r << SHIFTCOLORBITS, g << SHIFTCOLORBITS, b << SHIFTCOLORBITS, palette);
clutinit = true;
lastpalette = palette;
INT32 i;
lut->init = true;
memcpy(lut->palette, palette, palsize);
for (i = 0; i < 0xFFFF; i++)
lut->table[i] = 0xFFFF;
if (makecolors)
{
UINT8 r, g, b;
for (r = 0; r < 0xFF; r++)
for (g = 0; g < 0xFF; g++)
for (b = 0; b < 0xFF; b++)
{
i = CLUTINDEX(r, g, b);
if (lut->table[i] == 0xFFFF)
lut->table[i] = NearestPaletteColor(r, g, b, palette);
}
}
}
}
UINT8 GetColorLUT(colorlookup_t *lut, UINT8 r, UINT8 g, UINT8 b)
{
INT32 i = CLUTINDEX(r, g, b);
if (lut->table[i] == 0xFFFF)
lut->table[i] = NearestPaletteColor(r, g, b, lut->palette);
return lut->table[i];
}
UINT8 GetColorLUTDirect(colorlookup_t *lut, UINT8 r, UINT8 g, UINT8 b)
{
INT32 i = CLUTINDEX(r, g, b);
return lut->table[i];
}
// V_Init
// old software stuff, buffers are allocated at video mode setup
// here we set the screens[x] pointers accordingly

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@ -38,13 +38,18 @@ cv_allcaps;
void V_Init(void);
// Color look-up table
#define COLORBITS 6
#define SHIFTCOLORBITS (8-COLORBITS)
#define CLUTSIZE (1<<COLORBITS)
#define CLUTINDEX(r, g, b) (((r) >> 3) << 11) | (((g) >> 2) << 5) | ((b) >> 3)
extern UINT8 colorlookup[CLUTSIZE][CLUTSIZE][CLUTSIZE];
typedef struct
{
boolean init;
RGBA_t palette[256];
UINT16 table[0xFFFF];
} colorlookup_t;
void InitColorLUT(RGBA_t *palette);
void InitColorLUT(colorlookup_t *lut, RGBA_t *palette, boolean makecolors);
UINT8 GetColorLUT(colorlookup_t *lut, UINT8 r, UINT8 g, UINT8 b);
UINT8 GetColorLUTDirect(colorlookup_t *lut, UINT8 r, UINT8 g, UINT8 b);
// Set the current RGB palette lookup to use for palettized graphics
void V_SetPalette(INT32 palettenum);