diff --git a/src/dehacked.c b/src/dehacked.c index 7667ead82..eb7badd10 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -6772,7 +6772,9 @@ static const char *const PLAYERFLAG_LIST[] = { /*** misc ***/ "FORCESTRAFE", // Translate turn inputs into strafe inputs "ANALOGMODE", // Analog mode? + "CANCARRY", // Can carry? "SHIELDABILITY", // Thokked with shield ability + "FORCEJUMPDAMAGE", // Force jump damage NULL // stop loop here. }; diff --git a/src/st_stuff.c b/src/st_stuff.c index 49872c68c..fb90bfe80 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -582,12 +582,13 @@ static void ST_drawDebugInfo(void) V_DrawRightAlignedString(320, height - 80, V_MONOSPACE, va("AIR: %4d, %3d", stplyr->powers[pw_underwater], stplyr->powers[pw_spacetime])); // Flags - V_DrawRightAlignedString(304-74, height - 72, V_MONOSPACE, "PF:"); - V_DrawString(304-72, height - 72, (stplyr->jumping) ? V_GREENMAP : V_REDMAP, "JM"); - V_DrawString(304-54, height - 72, (stplyr->pflags & PF_JUMPED) ? V_GREENMAP : V_REDMAP, "JD"); - V_DrawString(304-36, height - 72, (stplyr->pflags & PF_SPINNING) ? V_GREENMAP : V_REDMAP, "SP"); - V_DrawString(304-18, height - 72, (stplyr->pflags & PF_STARTDASH) ? V_GREENMAP : V_REDMAP, "ST"); - V_DrawString(304, height - 72, (stplyr->pflags & PF_THOKKED) ? V_GREENMAP : V_REDMAP, "TH"); + V_DrawRightAlignedString(304-92, height - 72, V_MONOSPACE, "PF:"); + V_DrawString(304-90, height - 72, (stplyr->jumping) ? V_GREENMAP : V_REDMAP, "JM"); + V_DrawString(304-72, height - 72, (stplyr->pflags & PF_JUMPED) ? V_GREENMAP : V_REDMAP, "JD"); + V_DrawString(304-54, height - 72, (stplyr->pflags & PF_SPINNING) ? V_GREENMAP : V_REDMAP, "SP"); + V_DrawString(304-36, height - 72, (stplyr->pflags & PF_STARTDASH) ? V_GREENMAP : V_REDMAP, "ST"); + V_DrawString(304-18, height - 72, (stplyr->pflags & PF_THOKKED) ? V_GREENMAP : V_REDMAP, "TH"); + V_DrawString(304, height - 72, (stplyr->pflags & PF_SHIELDABILITY) ? V_GREENMAP : V_REDMAP, "SH"); V_DrawRightAlignedString(320, height - 64, V_MONOSPACE, va("CEILZ: %6d", stplyr->mo->ceilingz>>FRACBITS)); V_DrawRightAlignedString(320, height - 56, V_MONOSPACE, va("FLOORZ: %6d", stplyr->mo->floorz>>FRACBITS));