Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game

This commit is contained in:
Zachary McAlpin 2020-03-12 20:51:16 -05:00
parent 2b16971137
commit bef49f5660

View file

@ -4236,7 +4236,8 @@ void Command_ExitGame_f(void)
INT32 i;
#ifdef HAVE_BLUA
LUAh_GameQuit();
if (!multiplayer)
LUAh_GameQuit();
#endif
D_QuitNetGame();