Fix rotated flats on slopes

This commit is contained in:
RedEnchilada 2015-05-14 10:55:43 -05:00
parent e39c8aa62e
commit bd0b7829bb
1 changed files with 5 additions and 4 deletions

View File

@ -861,6 +861,9 @@ void R_DrawSinglePlane(visplane_t *pl)
}
else light = (pl->lightlevel >> LIGHTSEGSHIFT);
#ifdef ESLOPE
if (!pl->slope) // Don't mess with angle on slopes! We'll handle this ourselves later
#endif
if (viewangle != pl->viewangle)
{
memset(cachedheight, 0, sizeof (cachedheight));
@ -962,10 +965,8 @@ void R_DrawSinglePlane(visplane_t *pl)
m.z = FIXED_TO_FLOAT(FINESINE(ang));
// n is the u direction vector in view space
ang += ANGLE_90>>ANGLETOFINESHIFT;
ang &= FINEMASK;
n.x = -FIXED_TO_FLOAT(FINECOSINE(ang));
n.z = -FIXED_TO_FLOAT(FINESINE(ang));
n.x = FIXED_TO_FLOAT(FINESINE(ang));
n.z = -FIXED_TO_FLOAT(FINECOSINE(ang));
ang = pl->plangle>>ANGLETOFINESHIFT;
m.y = FIXED_TO_FLOAT(P_GetZAt(pl->slope, viewx + FINESINE(ang), viewy + FINECOSINE(ang))) - zeroheight;