Correct tutorialmode case doubling up on camerascale.
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@ -9759,7 +9759,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
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camorbit = (!stricmp(cv_cam_orbit.defaultvalue, "off")) ? false : true;
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camorbit = (!stricmp(cv_cam_orbit.defaultvalue, "off")) ? false : true;
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camrotate = atoi(cv_cam_rotate.defaultvalue);
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camrotate = atoi(cv_cam_rotate.defaultvalue);
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camdist = FixedMul((INT32)(atof(cv_cam_dist.defaultvalue) * FRACUNIT), mo->scale);
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camdist = FixedMul((INT32)(atof(cv_cam_dist.defaultvalue) * FRACUNIT), mo->scale);
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camheight = FixedMul((INT32)(atof(cv_cam_height.defaultvalue) * FRACUNIT), FixedMul(player->camerascale, mo->scale));
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camheight = FixedMul((INT32)(atof(cv_cam_height.defaultvalue) * FRACUNIT), mo->scale);
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}
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}
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else if (thiscam == &camera)
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else if (thiscam == &camera)
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{
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{
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