From da9bf34175f6eb9bc0affaf5ad1a314f58f23abd Mon Sep 17 00:00:00 2001 From: ZipperQR Date: Thu, 5 Mar 2020 12:24:45 +0300 Subject: [PATCH 1/3] fix source player being nil --- src/p_inter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_inter.c b/src/p_inter.c index a24f9bf03..c2d4c695e 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3441,7 +3441,7 @@ void P_SpecialStageDamage(player_t *player, mobj_t *inflictor, mobj_t *source) if (player->powers[pw_invulnerability] || player->powers[pw_flashing] || player->powers[pw_super]) return; - if (!cv_friendlyfire.value) + if (!cv_friendlyfire.value && source->player) { if (inflictor->type == MT_LHRT && !(player->powers[pw_shield] & SH_NOSTACK)) { From 4d8a523da92654f80d40898efa6e81c34e2f2110 Mon Sep 17 00:00:00 2001 From: Zipper Date: Thu, 5 Mar 2020 18:30:27 -0500 Subject: [PATCH 2/3] Update p_inter.c --- src/p_inter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_inter.c b/src/p_inter.c index c2d4c695e..858718f84 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3441,7 +3441,7 @@ void P_SpecialStageDamage(player_t *player, mobj_t *inflictor, mobj_t *source) if (player->powers[pw_invulnerability] || player->powers[pw_flashing] || player->powers[pw_super]) return; - if (!cv_friendlyfire.value && source->player) + if (!cv_friendlyfire.value && source && source->player) { if (inflictor->type == MT_LHRT && !(player->powers[pw_shield] & SH_NOSTACK)) { From 4b28e19d16db1ece7bdeffef981513ef0b30d360 Mon Sep 17 00:00:00 2001 From: Zipper Date: Thu, 5 Mar 2020 18:48:20 -0500 Subject: [PATCH 3/3] Update p_inter.c --- src/p_inter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_inter.c b/src/p_inter.c index 858718f84..95f8fba41 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3456,7 +3456,7 @@ void P_SpecialStageDamage(player_t *player, mobj_t *inflictor, mobj_t *source) return; } - if (inflictor->type == MT_LHRT) + if (inflictor && inflictor->type == MT_LHRT) return; if (player->powers[pw_shield] || player->bot) //If One-Hit Shield