Add gametyperules to LUA_CheckGlobals.

This commit is contained in:
Jaime Passos 2019-12-23 19:16:10 -03:00
parent e9f69b9c6a
commit bb1f43d374
1 changed files with 3 additions and 1 deletions

View File

@ -299,7 +299,9 @@ int LUA_PushGlobals(lua_State *L, const char *word)
// See the above.
int LUA_CheckGlobals(lua_State *L, const char *word)
{
if (fastcmp(word, "redscore"))
if (fastcmp(word, "gametyperules"))
gametyperules = (UINT32)luaL_checkinteger(L, 2);
else if (fastcmp(word, "redscore"))
redscore = (UINT32)luaL_checkinteger(L, 2);
else if (fastcmp(word, "bluescore"))
bluescore = (UINT32)luaL_checkinteger(L, 2);