diff --git a/src/m_menu.c b/src/m_menu.c index 128b15a76..d9a6bfea6 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -8479,8 +8479,8 @@ static void M_NightsAttack(INT32 choice) M_PatchSkinNameTable(); G_SetGamestate(GS_TIMEATTACK); // do this before M_SetupNextMenu so that menu meta state knows that we're switching - M_SetupNextMenu(&SP_NightsAttackDef); titlemapinaction = TITLEMAP_OFF; // Nope don't give us HOMs please + M_SetupNextMenu(&SP_NightsAttackDef); if (!M_CanShowLevelInList(cv_nextmap.value-1, -1) && levelselect.rows[0].maplist[0]) CV_SetValue(&cv_nextmap, levelselect.rows[0].maplist[0]); else