Merge branch 'goldstatue' into 'master'
Gold statue MTF_EXTRA See merge request STJr/SRB2Internal!576
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commit
b22e8c809f
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@ -4912,6 +4912,7 @@ thingtypes
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sprite = "ESTAA1";
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sprite = "ESTAA1";
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width = 32;
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width = 32;
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height = 240;
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height = 240;
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flags1text = "[1] Solid gold";
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flags4text = "[4] Slides when pushed";
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flags4text = "[4] Slides when pushed";
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flags8text = "[8] Not pushable";
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flags8text = "[8] Not pushable";
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}
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}
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@ -11977,7 +11977,7 @@ You should think about modifying the deathmatch starts to take full advantage of
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skyboxviewpnts[mthing->extrainfo] = mobj;
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skyboxviewpnts[mthing->extrainfo] = mobj;
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break;
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break;
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case MT_EGGSTATUE:
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case MT_EGGSTATUE:
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if (tutorialmode != (mthing->options & MTF_OBJECTSPECIAL))
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if (mthing->options & MTF_EXTRA)
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{
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{
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mobj->color = SKINCOLOR_GOLD;
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mobj->color = SKINCOLOR_GOLD;
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mobj->colorized = true;
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mobj->colorized = true;
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