diff --git a/src/hardware/r_opengl/r_opengl.c b/src/hardware/r_opengl/r_opengl.c index d20721219..96b86758a 100644 --- a/src/hardware/r_opengl/r_opengl.c +++ b/src/hardware/r_opengl/r_opengl.c @@ -860,7 +860,7 @@ static const char *vertex_shaders[] = { // Sky vertex shader GLSL_DEFAULT_VERTEX_SHADER, - // Model fragment shader + diffuse lighting from above + // Model vertex shader + diffuse lighting from above GLSL_MODEL_LIGHTING_VERTEX_SHADER, NULL,