Make shatter blocks solid

This commit is contained in:
MascaraSnake 2019-10-13 23:08:54 +02:00
parent 63a7fb6956
commit ad4033ec9e
1 changed files with 2 additions and 2 deletions

View File

@ -7075,7 +7075,7 @@ void P_SpawnSpecials(INT32 fromnetsave)
break;
case 252: // Shatter block (breaks when touched)
ffloorflags = FF_EXISTS|FF_RENDERALL|FF_BUSTUP|FF_SHATTER;
ffloorflags = FF_EXISTS|FF_SOLID|FF_RENDERALL|FF_BUSTUP|FF_SHATTER;
if (lines[i].flags & ML_NOCLIMB)
ffloorflags |= FF_SOLID|FF_SHATTERBOTTOM;
@ -7083,7 +7083,7 @@ void P_SpawnSpecials(INT32 fromnetsave)
break;
case 253: // Translucent shatter block (see 76)
P_AddFakeFloorsByLine(i, FF_EXISTS|FF_RENDERALL|FF_BUSTUP|FF_SHATTER|FF_TRANSLUCENT, secthinkers);
P_AddFakeFloorsByLine(i, FF_EXISTS|FF_SOLID|FF_RENDERALL|FF_BUSTUP|FF_SHATTER|FF_TRANSLUCENT, secthinkers);
break;
case 254: // Bustable block