Merge remote-tracking branch 'origin/master' into png-patches

This commit is contained in:
Jaime Passos 2019-09-12 16:04:20 -03:00
commit acc8dae274
9 changed files with 145 additions and 185 deletions

BIN
srb2.png

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@ -1,6 +1,6 @@
/*
SDL_image: An example image loading library for use with SDL
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -34,7 +34,7 @@
*
* Besides the standard API, also provides
*
* SDL_Surface *IMG_ReadXPMFromArray(char **xpm)
* SDL_Surface *IMG_ReadXPMFromArray(const char **xpm)
*
* that reads the image data from an XPM file included in the C source.
*
@ -88,8 +88,8 @@ struct color_hash {
struct hash_entry **table;
struct hash_entry *entries; /* array of all entries */
struct hash_entry *next_free;
int size;
int maxnum;
size_t size;
size_t maxnum;
};
static int hash_key(const char *key, int cpp, int size)
@ -103,14 +103,14 @@ static int hash_key(const char *key, int cpp, int size)
return hash & (size - 1);
}
static struct color_hash *create_colorhash(int maxnum)
static struct color_hash *create_colorhash(size_t maxnum)
{
int bytes, s;
size_t bytes, s;
struct color_hash *hash;
/* we know how many entries we need, so we can allocate
everything here */
hash = (struct color_hash *)SDL_malloc(sizeof *hash);
hash = (struct color_hash *)SDL_calloc(1, sizeof(*hash));
if (!hash)
return NULL;
@ -119,15 +119,29 @@ static struct color_hash *create_colorhash(int maxnum)
;
hash->size = s;
hash->maxnum = maxnum;
bytes = hash->size * sizeof(struct hash_entry **);
hash->entries = NULL; /* in case malloc fails */
hash->table = (struct hash_entry **)SDL_malloc(bytes);
/* Check for overflow */
if ((bytes / sizeof(struct hash_entry **)) != hash->size) {
IMG_SetError("memory allocation overflow");
SDL_free(hash);
return NULL;
}
hash->table = (struct hash_entry **)SDL_calloc(1, bytes);
if (!hash->table) {
SDL_free(hash);
return NULL;
}
SDL_memset(hash->table, 0, bytes);
hash->entries = (struct hash_entry *)SDL_malloc(maxnum * sizeof(struct hash_entry));
bytes = maxnum * sizeof(struct hash_entry);
/* Check for overflow */
if ((bytes / sizeof(struct hash_entry)) != maxnum) {
IMG_SetError("memory allocation overflow");
SDL_free(hash->table);
SDL_free(hash);
return NULL;
}
hash->entries = (struct hash_entry *)SDL_calloc(1, bytes);
if (!hash->entries) {
SDL_free(hash->table);
SDL_free(hash);
@ -138,7 +152,7 @@ static struct color_hash *create_colorhash(int maxnum)
}
static int add_colorhash(struct color_hash *hash,
char *key, int cpp, Uint32 color)
const char *key, int cpp, Uint32 color)
{
int index = hash_key(key, cpp, hash->size);
struct hash_entry *e = hash->next_free++;
@ -995,10 +1009,11 @@ static SDL_Surface *load_xpm(const char **xpm, SDL_RWops *src)
{
Sint64 start = 0;
SDL_Surface *image = NULL;
int index;
size_t index;
int x, y;
int w, h, ncolors, cpp;
int indexed;
int w, h, cpp;
size_t ncolors;
size_t indexed;
Uint8 *dst;
struct color_hash *colors = NULL;
SDL_Color *im_colors = NULL;
@ -1029,12 +1044,17 @@ static SDL_Surface *load_xpm(const char **xpm, SDL_RWops *src)
* Right now we don't use the hotspots but it should be handled
* one day.
*/
if (SDL_sscanf(line, "%d %d %d %d", &w, &h, &ncolors, &cpp) != 4
if (SDL_sscanf(line, "%d %d %lu %d", &w, &h, &ncolors, &cpp) != 4
|| w <= 0 || h <= 0 || ncolors <= 0 || cpp <= 0) {
error = "Invalid format description";
goto done;
}
/* Check for allocation overflow */
if ((size_t)(ncolors * cpp)/cpp != ncolors) {
error = "Invalid color specification";
goto done;
}
keystrings = (char *)SDL_malloc(ncolors * cpp);
if (!keystrings) {
error = "Out of memory";
@ -1102,8 +1122,9 @@ static SDL_Surface *load_xpm(const char **xpm, SDL_RWops *src)
c->g = (Uint8)(rgb >> 8);
c->b = (Uint8)(rgb);
pixel = index;
} else
} else {
pixel = rgb;
}
add_colorhash(colors, nextkey, cpp, pixel);
nextkey += cpp;
if (rgb == 0xffffffff)
@ -1192,7 +1213,7 @@ SDL_Surface *IMG_LoadXPM_RW(SDL_RWops *src)
return(NULL);
}
SDL_Surface *IMG_ReadXPMFromArray(char **xpm)
SDL_Surface *IMG_ReadXPMFromArray(const char **xpm)
{
return NULL;
}

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@ -1,163 +1,99 @@
/* XPM */
const char * SDL_icon_xpm[] = {
"96 96 64 1",
static const char *SDL_icon_xpm[] = {
"64 64 32 1",
" c None",
". c #040656",
"+ c #0100B2",
"@ c #04056E",
"# c #0000BD",
"$ c #0B0C09",
"% c #0B0D26",
"& c #090C42",
"* c #060AA7",
"= c #1604DA",
"- c #020CD5",
"; c #100F8D",
"> c #040DE4",
", c #11129B",
"' c #1D1A83",
") c #2A10FD",
"! c #1318FA",
"~ c #25225B",
"{ c #252271",
"] c #312E2B",
"^ c #33334D",
"/ c #363775",
"( c #3D3B69",
"_ c #3A3B8B",
": c #373AFF",
"< c #4142AA",
"[ c #4B4864",
"} c #4D4B4A",
"| c #60492F",
"1 c #4F4C57",
"2 c #4A4A9E",
"3 c #4F4E85",
"4 c #474ADE",
"5 c #4E4FFE",
"6 c #5D5CB3",
"7 c #686663",
"8 c #666682",
"9 c #676875",
"0 c #66659E",
"a c #8B6538",
"b c #6465D5",
"c c #7F694F",
"d c #6767FF",
"e c #7272FF",
"f c #91795C",
"g c #7677FD",
"h c #828396",
"i c #A78153",
"j c #888989",
"k c #8D897E",
"l c #9190FD",
"m c #CA9048",
"n c #C09968",
"o c #A9A8A1",
"p c #A6A8B0",
"q c #B0B1FB",
"r c #EEAC61",
"s c #E3B478",
"t c #C3C4BE",
"u c #FFC68C",
"v c #FCCD90",
"w c #D4D7D3",
"x c #E3E5E0",
"y c #FCFFFB",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ttj7777777joot ",
" 9hh8830000088hh9 ",
" 9888(//__<bbbb2////3[888hpp ",
" oj}^/_6bbbbgggggggb2///_bgbbbbb631kt ",
" (80066bgeeegggggggb22262/bbggeggb66081 ",
" p9^jj pp8(_2bgggggeeeeeeeegb2~_bgb//6geegged5*'(hp ",
" ^2<3[7 j^/2bbggggeeeeeeeeeeggb2_({'4eb/2ggge5:!!!>-*{^kt ",
" &,5b60^ (02<beggggeeeeeeeeeegb62__7}~:5g/_bgd5!))))))=+;20k ",
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@ -41,7 +41,7 @@
#ifdef HAVE_IMAGE
#include "SDL_image.h"
#elif 1
#elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) // Windows doesn't need this, as SDL will do it for us.
#define LOAD_XPM //I want XPM!
#include "IMG_xpm.c" //Alam: I don't want to add SDL_Image.dll/so
#define HAVE_IMAGE //I have SDL_Image, sortof

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@ -1,6 +1,7 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#include "winver.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
@ -62,9 +63,11 @@ END
// Version
//
#include "../doomdef.h" // Needed for version string
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,9,0
PRODUCTVERSION 1,0,9,0
FILEVERSION 2,2,0,0
PRODUCTVERSION 2,2,0,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -82,14 +85,14 @@ BEGIN
VALUE "Comments", "Visit our web site at www.srb2.org for news and updates!\0"
VALUE "CompanyName", "Sonic Team Junior\0"
VALUE "FileDescription", "Sonic Robo Blast 2\0"
VALUE "FileVersion", "1, 09\0"
VALUE "FileVersion", VERSIONSTRING
VALUE "InternalName", "srb2\0"
VALUE "LegalCopyright", "Copyright <EFBFBD> 1998-2018 by Sonic Team Junior\0"
VALUE "LegalCopyright", "Copyright 1998-2019 by Sonic Team Junior\0"
VALUE "LegalTrademarks", "Sonic the Hedgehog and related characters are trademarks of Sega.\0"
VALUE "OriginalFilename", "srb2win.exe\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "Sonic Robo Blast 2\0"
VALUE "ProductVersion", "1, 09\0"
VALUE "ProductVersion", VERSIONSTRING
VALUE "SpecialBuild", "\0"
END
END