Remove cruft from my initial days of fumbling with this branch

textcmd[0] for PT_NODETIMEOUT can't hold anything < 0 anyway, and you'd probably have to really try to get >= MAXNETNODES
This commit is contained in:
Monster Iestyn 2017-05-26 15:26:00 +01:00
parent e09270276e
commit ab5835cd3b
2 changed files with 1 additions and 8 deletions

View file

@ -4004,9 +4004,6 @@ FILESTAMP
while (HGetPacket())
{
if (doomcom->remotenode == -1) // ...this should have been ignored already
continue; // might come from PT_NODETIMEOUT somehow though
node = (SINT8)doomcom->remotenode;
if (netbuffer->packettype == PT_CLIENTJOIN && server)
@ -4039,10 +4036,8 @@ FILESTAMP
if (netbuffer->packettype == PT_PLAYERINFO)
continue; // We do nothing with PLAYERINFO, that's for the MS browser.
if (node < 0 || node >= MAXNETNODES) // THIS SHOULDN'T EVEN BE POSSIBLE
; //CONS_Printf("Received packet from node %d!\n", (int)node);
// Packet received from someone already playing
else if (nodeingame[node])
if (nodeingame[node])
HandlePacketFromPlayer(node);
// Packet received from someone not playing
else

View file

@ -1133,8 +1133,6 @@ boolean HGetPacket(void)
rebound_tail = (rebound_tail+1) % MAXREBOUND;
if (doomcom->remotenode == -1) // wait hang on what?
return true; // there might still be packets from others though, so don't return false
#ifdef DEBUGFILE
if (debugfile)
DebugPrintpacket("GETLOCAL");