Merge branch 'possibly-fix-dedi-crash' into 'next'

Possible fix for dedicated server crashes (aka the msvcrt.dll!_mbscat crash)

See merge request STJr/SRB2!963
This commit is contained in:
LJ Sonic 2020-05-28 11:29:00 -04:00
commit aab6339e66
1 changed files with 9 additions and 5 deletions

View File

@ -3292,7 +3292,6 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
boolean splitscreenplayer;
boolean rejoined;
player_t *newplayer;
char *port;
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
{
@ -3323,10 +3322,15 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
if (server && I_GetNodeAddress)
{
strcpy(playeraddress[newplayernum], I_GetNodeAddress(node));
port = strchr(playeraddress[newplayernum], ':');
if (port)
*port = '\0';
const char *address = I_GetNodeAddress(node);
char *port = NULL;
if (address) // MI: fix msvcrt.dll!_mbscat crash?
{
strcpy(playeraddress[newplayernum], address);
port = strchr(playeraddress[newplayernum], ':');
if (port)
*port = '\0';
}
}
}