Add mapthing pitch/roll Lua access as well.

This commit is contained in:
Nev3r 2020-04-19 17:19:04 +02:00
parent 0147320ff4
commit aa98eb5a4c
1 changed files with 8 additions and 0 deletions

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@ -786,6 +786,10 @@ static int mapthing_get(lua_State *L)
number = mt->y;
else if(fastcmp(field,"angle"))
number = mt->angle;
else if(fastcmp(field,"pitch"))
number = mt->pitch;
else if(fastcmp(field,"roll"))
number = mt->roll;
else if(fastcmp(field,"type"))
number = mt->type;
else if(fastcmp(field,"options"))
@ -825,6 +829,10 @@ static int mapthing_set(lua_State *L)
mt->y = (INT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"angle"))
mt->angle = (INT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"pitch"))
mt->pitch = (INT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"roll"))
mt->roll = (INT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"type"))
mt->type = (UINT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"options"))