Fix titlemap music bug
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@ -2734,15 +2734,6 @@ boolean P_SetupLevel(boolean skipprecip)
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S_FadeMusic(0, FixedMul(
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S_FadeMusic(0, FixedMul(
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FixedDiv((F_GetWipeLength(wipedefs[wipe_level_toblack])-2)*NEWTICRATERATIO, NEWTICRATE), MUSICRATE));
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FixedDiv((F_GetWipeLength(wipedefs[wipe_level_toblack])-2)*NEWTICRATERATIO, NEWTICRATE), MUSICRATE));
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// todo old titlemap music fix, 255d5c6c9422d5934d9acfd2bc2767112ded8a9b
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// may not be necessary for this branch
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// if (!titlemapinaction)
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// {
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// // As oddly named as this is, this handles music only.
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// // We should be fine starting it here.
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// S_Start();
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// }
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// Let's fade to black here
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// Let's fade to black here
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// But only if we didn't do the special stage wipe
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// But only if we didn't do the special stage wipe
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if (rendermode != render_none && !ranspecialwipe)
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if (rendermode != render_none && !ranspecialwipe)
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