From a82902a3787d28ca48cef98636d04bfa05c784e1 Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 8 Nov 2019 15:48:11 +0000 Subject: [PATCH] Minor addition: Get in the way less when doing Record Attack stuff in DEVELOP builds. (Can revert before this branch is merged, but was necessary to test...) --- src/m_menu.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/m_menu.c b/src/m_menu.c index 20aec7a01..adfe70215 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -3214,12 +3214,14 @@ boolean M_Responder(event_t *ev) || (currentMenu->menuitems[itemOn].status & IT_TYPE)==IT_SUBMENU) && (currentMenu->menuitems[itemOn].status & IT_CALLTYPE)) { +#ifndef DEVELOP if (((currentMenu->menuitems[itemOn].status & IT_CALLTYPE) & IT_CALL_NOTMODIFIED) && modifiedgame && !savemoddata) { S_StartSound(NULL, sfx_skid); M_StartMessage(M_GetText("This cannot be done in a modified game.\n\n(Press a key)\n"), NULL, MM_NOTHING); return true; } +#endif } S_StartSound(NULL, sfx_menu1); switch (currentMenu->menuitems[itemOn].status & IT_TYPE) @@ -4570,10 +4572,12 @@ static boolean M_LevelAvailableOnPlatter(INT32 mapnum) /* FALLTHRU */ case LLM_RECORDATTACK: case LLM_NIGHTSATTACK: +#ifndef DEVELOP if (mapvisited[mapnum] & MV_MAX) return true; if (mapheaderinfo[mapnum]->menuflags & LF2_NOVISITNEEDED) +#endif return true; return false;