From a6f5357cbd97650a8570051cccfd16406834d7b4 Mon Sep 17 00:00:00 2001 From: toasterbabe Date: Tue, 21 Mar 2017 02:06:24 +0000 Subject: [PATCH] * fixed spindash * fixed whitespace --- src/p_user.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 3b505651b..55debb70b 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -3813,7 +3813,7 @@ static void P_DoSpinAbility(player_t *player, ticcmd_t *cmd) if (!player->spectator) S_StartSound(player->mo, sfx_spin); } - else + else // Catapult the player from a spindash rev! if (onground && !(player->pflags & PF_USEDOWN) && (player->pflags & PF_STARTDASH) && (player->pflags & PF_SPINNING)) { @@ -3826,7 +3826,7 @@ static void P_DoSpinAbility(player_t *player, ticcmd_t *cmd) if (player->dashspeed) { P_SetPlayerMobjState(player->mo, S_PLAY_ROLL); - P_InstaThrust(player->mo, player->mo->angle, FixedMul(player->dashspeed, player->mo->scale)); // catapult forward ho!! + P_InstaThrust(player->mo, player->mo->angle, (player->speed = FixedMul(player->dashspeed, player->mo->scale))); // catapult forward ho!! } else {