* Cleaned up a bit of irrelevant oldbrak goop.
* Made it so the goop always appears on-top of the player.
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@ -4562,7 +4562,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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30*FRACUNIT, // speed
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30*FRACUNIT, // speed
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11*FRACUNIT, // radius
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11*FRACUNIT, // radius
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8*FRACUNIT, // height
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8*FRACUNIT, // height
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0, // display offset
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100, // display offset
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100, // mass
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100, // mass
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0, // damage
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0, // damage
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sfx_None, // activesound
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sfx_None, // activesound
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@ -1376,11 +1376,6 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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P_SetMobjState(special->target, special->target->info->raisestate);
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P_SetMobjState(special->target, special->target->info->raisestate);
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}
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}
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}
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}
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else
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{
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player->powers[pw_carry] = CR_NONE;
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P_SetTarget(&toucher->tracer, NULL);
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}
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return;
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return;
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case MT_EGGSHIELD:
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case MT_EGGSHIELD:
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{
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{
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