From a57f903933fd232dea79f3c3e02eaaa28e4ae355 Mon Sep 17 00:00:00 2001 From: MascaraSnake Date: Tue, 24 Dec 2019 12:52:43 +0100 Subject: [PATCH] Move bonus time handling into new function P_SetBonusTime() --- src/p_mobj.c | 20 ++++++++++++-------- src/p_mobj.h | 2 +- src/p_setup.c | 2 +- 3 files changed, 14 insertions(+), 10 deletions(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index 88397e43b..866ffaf70 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -13221,11 +13221,15 @@ void P_SpawnHoop(mapthing_t *mthing) P_SpawnHoopInternal(mthing, 8 + (4*(mthing->options & 0xF)), 4*FRACUNIT); } -void P_SpawnBonusTimeItem(mapthing_t *mthing) +void P_SetBonusTime(mobj_t *mobj) { - mobj_t *mobj = P_SpawnMapThing(mthing); - if (mobj && (mobj->type == MT_BLUESPHERE || mobj->type == MT_NIGHTSCHIP)) - P_SetMobjState(mobj, mobj->info->raisestate); + if (!mobj) + return; + + if (mobj->type != MT_BLUESPHERE && mobj->type != MT_NIGHTSCHIP) + return; + + P_SetMobjState(mobj, mobj->info->raisestate); } static void P_SpawnItemRow(mapthing_t *mthing, mobjtype_t* itemtypes, UINT8 numitemtypes, INT32 numitems, fixed_t horizontalspacing, fixed_t verticalspacing, INT16 fixedangle, boolean bonustime) @@ -13274,8 +13278,8 @@ static void P_SpawnItemRow(mapthing_t *mthing, mobjtype_t* itemtypes, UINT8 numi continue; mobj->spawnpoint = NULL; - if (bonustime && (mobj->type == MT_BLUESPHERE || mobj->type == MT_NIGHTSCHIP)) - P_SetMobjState(mobj, mobj->info->raisestate); + if (bonustime) + P_SetBonusTime(mobj); } } @@ -13338,8 +13342,8 @@ static void P_SpawnItemCircle(mapthing_t *mthing, mobjtype_t *itemtypes, UINT8 n mobj->z -= mobj->height/2; mobj->spawnpoint = NULL; - if (bonustime && (mobj->type == MT_BLUESPHERE || mobj->type == MT_NIGHTSCHIP)) - P_SetMobjState(mobj, mobj->info->raisestate); + if (bonustime) + P_SetBonusTime(mobj); } } diff --git a/src/p_mobj.h b/src/p_mobj.h index 9b015d23c..a272003c1 100644 --- a/src/p_mobj.h +++ b/src/p_mobj.h @@ -458,7 +458,7 @@ void P_AfterPlayerSpawn(INT32 playernum); mobj_t *P_SpawnMapThing(mapthing_t *mthing); void P_SpawnHoop(mapthing_t *mthing); -void P_SpawnBonusTimeItem(mapthing_t *mthing); +void P_SetBonusTime(mobj_t *mobj); void P_SpawnItemPattern(mapthing_t *mthing, boolean bonustime); void P_SpawnHoopOfSomething(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32 number, mobjtype_t type, angle_t rotangle); void P_SpawnPrecipitation(void); diff --git a/src/p_setup.c b/src/p_setup.c index 46fe118c4..41d61704f 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -816,7 +816,7 @@ void P_ReloadRings(void) || mt->type == mobjinfo[MT_BLUESPHERE].doomednum || mt->type == mobjinfo[MT_BOMBSPHERE].doomednum) { mt->mobj = NULL; - P_SpawnBonusTimeItem(mt); + P_SetBonusTime(P_SpawnMapThing(mt)); } else if (mt->type >= 600 && mt->type <= 609) // Item patterns {