Fix A_LookForBetter to not leave a stray thinker reference lingering potentially forever, as toaster pointed out it might do.

This commit is contained in:
Monster Iestyn 2019-05-04 17:15:59 +01:00
parent 54fea4d0b9
commit a5331f8024

View file

@ -12389,10 +12389,10 @@ void A_LookForBetter(mobj_t *actor)
return;
#endif
P_SetTarget(&oldtarget, actor->target);
oldtarget = actor->target;
if (!P_LookForPlayers(actor, (locvar1 & 65535), false, FixedMul((locvar1 >> 16)*FRACUNIT, actor->scale)))
P_SetTarget(&actor->target, oldtarget);
actor->target = oldtarget;
A_FaceTarget(actor);
}